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wanqing
FastMail
Commits
07b35d82
Commit
07b35d82
authored
Dec 24, 2020
by
wanqing
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气球关卡优化
parent
0d0e2e54
Changes
12
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12 changed files
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383 additions
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254 deletions
+383
-254
.suo
FastMail/.vs/FastMail/v16/.suo
+0
-0
Assembly-CSharp-Editor-firstpass.csproj
FastMail/Assembly-CSharp-Editor-firstpass.csproj
+29
-29
Assembly-CSharp-Editor.csproj
FastMail/Assembly-CSharp-Editor.csproj
+29
-29
Assembly-CSharp-firstpass.csproj
FastMail/Assembly-CSharp-firstpass.csproj
+15
-15
Assembly-CSharp.csproj
FastMail/Assembly-CSharp.csproj
+15
-15
FifthLevelTrigger.cs
...il/Assets/0A2_Scripts/Battle/Trigger/FifthLevelTrigger.cs
+34
-0
ChainRopeView.cs
FastMail/Assets/0A2_Scripts/Battle/View/ChainRopeView.cs
+2
-0
TargetView.cs
FastMail/Assets/0A2_Scripts/Battle/View/TargetView.cs
+6
-5
Level5.prefab
FastMail/Assets/Res/Prefabs/Levels/Level5.prefab
+206
-114
FastMail.sln
FastMail/FastMail.sln
+6
-6
Obi.Editor.csproj
FastMail/Obi.Editor.csproj
+22
-22
Obi.csproj
FastMail/Obi.csproj
+19
-19
No files found.
FastMail/.vs/FastMail/v16/.suo
View file @
07b35d82
No preview for this file type
FastMail/Assembly-CSharp-Editor-firstpass.csproj
View file @
07b35d82
...
...
@@ -313,35 +313,35 @@
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...
...
@@ -698,37 +698,37 @@
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<ItemGroup>
...
...
FastMail/Assembly-CSharp-Editor.csproj
View file @
07b35d82
...
...
@@ -344,35 +344,35 @@
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...
...
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...
...
FastMail/Assembly-CSharp-firstpass.csproj
View file @
07b35d82
...
...
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D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll
</HintPath>
...
...
@@ -913,31 +913,31 @@
<HintPath>
D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.Timeline.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.Timeline.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.Timeline.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.VSCode.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.VSCode.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.VSCode.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.TextMeshPro.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"UnityEngine.UI"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.Timeline"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.Timeline.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.Timeline.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.CollabProxy.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.Rider.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.Rider.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.Rider.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.TextMeshPro"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.dll
</HintPath>
</Reference>
<Reference
Include=
"UnityEditor.UI"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll
</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
...
...
FastMail/Assembly-CSharp.csproj
View file @
07b35d82
...
...
@@ -574,16 +574,16 @@
<HintPath>
D:/wan/unity2019.3.14path/Unity/Editor/Data/Managed/UnityEditor.dll
</HintPath>
</Reference>
<Reference
Include=
"Facebook.Unity"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll
</HintPath>
</Reference>
<Reference
Include=
"FacebookNamedPipeClient"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll
</HintPath>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll
</HintPath>
</Reference>
<Reference
Include=
"Facebook.Unity.Gameroom"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll
</HintPath>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll
</HintPath>
</Reference>
<Reference
Include=
"FacebookNamedPipeClient"
>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll
</HintPath>
</Reference>
<Reference
Include=
"Facebook.Unity.Settings"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll
</HintPath>
</Reference>
<Reference
Include=
"mscorlib"
>
<HintPath>
D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll
</HintPath>
...
...
@@ -940,31 +940,31 @@
<HintPath>
D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.Timeline.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.Timeline.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.Timeline.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.VSCode.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.VSCode.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.VSCode.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.TextMeshPro.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"UnityEngine.UI"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.Timeline"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.Timeline.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.Timeline.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.CollabProxy.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.Rider.Editor"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.Rider.Editor.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.Rider.Editor.dll
</HintPath>
</Reference>
<Reference
Include=
"Unity.TextMeshPro"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.dll
</HintPath>
</Reference>
<Reference
Include=
"UnityEditor.UI"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll
</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
...
...
FastMail/Assets/0A2_Scripts/Battle/Trigger/FifthLevelTrigger.cs
View file @
07b35d82
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
Obi
;
public
class
FifthLevelTrigger
:
MonoBehaviour
{
//public Transform m_topTrans;
//private Rigidbody[] m_rigidBody;
//private bool m_bControl = true;
public
Transform
m_ropeTrans
;
public
Transform
m_mousePosTrans
;
public
GameObject
m_ropeObj
;
public
float
m_speed
=
1.0f
;
private
bool
m_bEnterGround
=
true
;
private
bool
m_bEnterSuccessTarget
=
false
;
private
Rigidbody
m_MouseRigidBody
;
private
Vector3
m_DefaultPos
=
new
Vector3
(
2.18f
,
1.61f
,-
1.13f
);
private
Vector3
m_dirPos
=
new
Vector3
(
1.19f
,
-
0.0815f
,
-
2.11f
);
private
void
Start
()
{
m_MouseRigidBody
=
m_mousePosTrans
.
gameObject
.
GetComponent
<
Rigidbody
>();
//m_DefaultPos = m_mousePosTrans.localPosition;
BattleCtrl
.
instance
.
levelManager
.
curLevel
.
chainRopeView
.
onBalloonEnterTarget
+=
onBalloonEnterTarget
;
BattleCtrl
.
instance
.
levelManager
.
curLevel
.
chainRopeView
.
onBalloonEnterGround
+=
onBalloonEnterGround
;
BattleCtrl
.
instance
.
levelManager
.
curLevel
.
chainRopeView
.
onBalloonEnterSuccessTarget
+=
onBalloonEnterSuccessTarget
;
//m_rigidBody = gameObject.GetComponentsInChildren<Rigidbody>();
}
void
onBalloonEnterTarget
()
...
...
@@ -24,6 +35,14 @@ public class FifthLevelTrigger : MonoBehaviour
{
m_bEnterGround
=
true
;
}
void
onBalloonEnterSuccessTarget
()
{
m_bEnterSuccessTarget
=
true
;
GameServices
.
timerServices
.
Push
(
this
,
3
,
delegate
{
});
}
// Update is called once per frame
void
Update
()
{
...
...
@@ -39,5 +58,20 @@ public class FifthLevelTrigger : MonoBehaviour
{
transform
.
Translate
(
Vector3
.
up
*
Time
.
deltaTime
*
m_speed
,
Space
.
World
);
}
if
(
m_bEnterSuccessTarget
)
{
m_bEnterSuccessTarget
=
false
;
m_MouseRigidBody
.
isKinematic
=
true
;
m_mousePosTrans
.
localPosition
=
m_DefaultPos
;
}
else
{
if
(
m_MouseRigidBody
.
isKinematic
)
{
//transform.Translate(Vector3.up * Time.deltaTime * m_speed, Space.World);
transform
.
localPosition
=
Vector3
.
Lerp
(
transform
.
localPosition
,
m_dirPos
,
0.03f
);
transform
.
rotation
=
Quaternion
.
Slerp
(
transform
.
rotation
,
Quaternion
.
identity
,
0.03f
);
}
}
}
}
FastMail/Assets/0A2_Scripts/Battle/View/ChainRopeView.cs
View file @
07b35d82
...
...
@@ -28,6 +28,7 @@ public class ChainRopeView : MonoBehaviour
public
OnDelegateArg0
onBalloonEnterTarget
;
//气球碰到目标回调或者被爪子抓住
public
OnDelegateArg0
onBalloonEnterGround
;
//气球碰到地面回调
public
OnDelegateArg0
onBalloonEnterSuccessTarget
;
//气球碰到胜利目标
private
ObiRope
rope
;
private
ObiRopeBlueprint
blueprint
;
...
...
@@ -409,6 +410,7 @@ public class ChainRopeView : MonoBehaviour
if
(
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
==
LevelEnum
.
levelFiveIndex
)
{
onBalloonEnterTarget
?.
Invoke
();
onBalloonEnterSuccessTarget
?.
Invoke
();
}
}
}
...
...
FastMail/Assets/0A2_Scripts/Battle/View/TargetView.cs
View file @
07b35d82
...
...
@@ -138,7 +138,8 @@ public class TargetView : MonoBehaviour
if
(
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
==
LevelEnum
.
levelFiveIndex
)
{
m_rigidBody
.
useGravity
=
false
;
m_rigidBody
.
constraints
=
RigidbodyConstraints
.
FreezePositionX
|
RigidbodyConstraints
.
FreezePositionZ
;
m_rigidBody
.
constraints
=
RigidbodyConstraints
.
FreezePositionX
|
RigidbodyConstraints
.
FreezePositionZ
|
RigidbodyConstraints
.
FreezeRotationX
|
RigidbodyConstraints
.
FreezeRotationZ
;
}
}
}
...
...
@@ -164,10 +165,10 @@ public class TargetView : MonoBehaviour
public
void
SetColliderSuccessTarget
()
{
// 特殊处理,第五关气球特殊处理
//
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex)
//
{
//
return;
//
}
if
(
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
==
LevelEnum
.
levelFiveIndex
)
{
return
;
}
if
(
m_rigidBody
)
{
m_rigidBody
.
isKinematic
=
true
;
...
...
FastMail/Assets/Res/Prefabs/Levels/Level5.prefab
View file @
07b35d82
This diff is collapsed.
Click to expand it.
FastMail/FastMail.sln
View file @
07b35d82
...
...
@@ -9,10 +9,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor-firstpass", "Assembly-CSharp-Editor-firstpass.csproj", "{BCA596F6-DA51-9AB4-259D-E02F884E7029}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Obi.Editor", "Obi.Editor.csproj", "{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{9734A0A9-9946-4545-0FAF-EBF1A841D998}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Obi.Editor", "Obi.Editor.csproj", "{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
...
...
@@ -35,14 +35,14 @@ Global
{BCA596F6-DA51-9AB4-259D-E02F884E7029}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BCA596F6-DA51-9AB4-259D-E02F884E7029}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BCA596F6-DA51-9AB4-259D-E02F884E7029}.Release|Any CPU.Build.0 = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.Build.0 = Release|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Release|Any CPU.Build.0 = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
...
...
FastMail/Obi.Editor.csproj
View file @
07b35d82
...
...
@@ -341,35 +341,35 @@
<Reference
Include=
"SyntaxTree.VisualStudio.Unity.Bridge"
>
<HintPath>
C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll
</HintPath>
</Reference>
<Reference
Include=
"
Facebook.Unity
"
>
<HintPath>
D:/
FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity
.dll
</HintPath>
<Reference
Include=
"
Google.IOSResolver_v1.2.143
"
>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.143
.dll
</HintPath>
</Reference>
<Reference
Include=
"FacebookNamedPipeClient"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll
</HintPath>
<Reference
Include=
"Google.JarResolver_v1.2.143"
>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.143.dll
</HintPath>
</Reference>
<Reference
Include=
"Google.UnityPackageManagerResolver_v1.2.143"
>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.UnityPackageManagerResolver_v1.2.143.dll
</HintPath>
</Reference>
<Reference
Include=
"Google.VersionHandler"
>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll
</HintPath>
</Reference>
<Reference
Include=
"Google.VersionHandlerImpl_v1.2.143"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandlerImpl_v1.2.143.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandlerImpl_v1.2.143.dll
</HintPath>
</Reference>
<Reference
Include=
"
Google.IOSResolver_v1.2.143
"
>
<HintPath>
D:/
FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.143
.dll
</HintPath>
<Reference
Include=
"
Facebook.Unity
"
>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity
.dll
</HintPath>
</Reference>
<Reference
Include=
"Facebook.Unity.Gameroom"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll
</HintPath>
</Reference>
<Reference
Include=
"Google.VersionHandler"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll
</HintPath>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll
</HintPath>
</Reference>
<Reference
Include=
"
Google.JarResolver_v1.2.143
"
>
<HintPath>
D:/
FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.143
.dll
</HintPath>
<Reference
Include=
"
FacebookNamedPipeClient
"
>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient
.dll
</HintPath>
</Reference>
<Reference
Include=
"Facebook.Unity.Settings"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll
</HintPath>
</Reference>
<Reference
Include=
"Google.UnityPackageManagerResolver_v1.2.143"
>
<HintPath>
D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.UnityPackageManagerResolver_v1.2.143.dll
</HintPath>
<HintPath>
D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll
</HintPath>
</Reference>
<Reference
Include=
"nunit.framework"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
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</Reference>
<Reference
Include=
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D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll
</HintPath>
...
...
@@ -726,16 +726,16 @@
<HintPath>
D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll
</HintPath>
</Reference>
<Reference
Include=
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>
<HintPath>
D:/
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/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll
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</Reference>
<Reference
Include=
"UnityEngine.UI"
>
<HintPath>
D:/
FastMail/fastmail
/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll
</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll
</HintPath>
</Reference>
<Reference
Include=
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>
<HintPath>
D:/
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</HintPath>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
/FastMail/Library/ScriptAssemblies/UnityEditor.TestRunner.dll
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</Reference>
<Reference
Include=
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>
<HintPath>
D:/
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</HintPath>
<HintPath>
D:/
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</ItemGroup>
<ItemGroup>
...
...
FastMail/Obi.csproj
View file @
07b35d82
...
...
@@ -561,32 +561,32 @@
<Reference
Include=
"SyntaxTree.VisualStudio.Unity.Bridge"
>
<HintPath>
C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll
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</Reference>
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>
<HintPath>
D:/
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.dll
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<Reference
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D:/
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D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll
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D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.143.dll
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D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.UnityPackageManagerResolver_v1.2.143.dll
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D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll
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D:/
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<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
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>
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D:/
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<Reference
Include=
"
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>
<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity
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<Reference
Include=
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<HintPath>
D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll
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<Reference
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D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll
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<HintPath>
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>
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D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll
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D:/wan/unity2019.3.14path/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll
</HintPath>
...
...
@@ -934,10 +934,10 @@
<HintPath>
D:/wan/unity2019.3.14path/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll
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D:/
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D:/
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<HintPath>
D:/
wan/dyspaceGame/FastMail_OverSea
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</HintPath>
</Reference>
</ItemGroup>
<ItemGroup></ItemGroup>
...
...
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