Commit f61302df authored by wanqing's avatar wanqing

增加鱼和鸡蛋

parent 1ab5c457
This diff is collapsed.
......@@ -737,7 +737,7 @@ public class BattleUI : MonoBehaviour
}
else
{
m_combo1EffectObj.transform.localScale = Vector3.one;
m_combo1EffectObj.transform.localScale = Vector3.one * 1.5f;
}
GameServices.timerServices.Push(this, 1.0f, delegate
{
......@@ -753,7 +753,7 @@ public class BattleUI : MonoBehaviour
}
else
{
m_combo2EffectObj.transform.localScale = Vector3.one;
m_combo2EffectObj.transform.localScale = Vector3.one * 1.5f;
}
GameServices.timerServices.Push(this, 1.0f, delegate
{
......@@ -769,7 +769,7 @@ public class BattleUI : MonoBehaviour
}
else
{
m_combo3EffectObj.transform.localScale = Vector3.one;
m_combo3EffectObj.transform.localScale = Vector3.one * 1.5f;
}
GameServices.timerServices.Push(this, 1.0f, delegate
{
......@@ -779,57 +779,51 @@ public class BattleUI : MonoBehaviour
}
}
//设置表情符号
public void SetEmoji(int num)
public void SetEmoji(bool isGood,int num)
{
GameObject varEmojiObj;
if (num >= 1 && num <= 2)
if(!isGood)
{
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiSmileEffectObj);
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex)
if (num == 1)
{
varEmojiObj.transform.localScale = Vector3.one * 0.5f;
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiDisappointedEffectObj);
}
else
{
varEmojiObj.transform.localScale = Vector3.one;
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiCryEffectObj);
}
GameServices.timerServices.Push(this, 2.0f, delegate
{
PoolManager.Instance.ReturnObjectToPool(varEmojiObj);
});
}
else if (num > 2 && num <= 4)
else
{
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiHappyEffectObj);
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex)
if (num >= 1 && num <= 2)
{
varEmojiObj.transform.localScale = Vector3.one * 0.5f;
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiSmileEffectObj);
}
else
else if (num > 2 && num <= 4)
{
varEmojiObj.transform.localScale = Vector3.one;
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiHappyEffectObj);
}
GameServices.timerServices.Push(this, 2.0f, delegate
else
{
PoolManager.Instance.ReturnObjectToPool(varEmojiObj);
});
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiDroolEffectObj);
}
}
Vector3 varPos = varEmojiObj.transform.localPosition;
varPos.x = UnityEngine.Random.Range(-0.6f, 0.6f);
varPos.y = UnityEngine.Random.Range(0, 0.6f);
varEmojiObj.transform.localPosition = varPos;
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex)
{
varEmojiObj.transform.localScale = Vector3.one * 0.5f;
}
else
{
varEmojiObj = PoolManager.Instance.GetObjectFromPool(CacheManager.Instance.emojiDroolEffectObj);
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex)
{
varEmojiObj.transform.localScale = Vector3.one * 0.5f;
}
else
{
varEmojiObj.transform.localScale = Vector3.one;
}
GameServices.timerServices.Push(this, 2.0f, delegate
{
PoolManager.Instance.ReturnObjectToPool(varEmojiObj);
});
varEmojiObj.transform.localScale = Vector3.one * 0.5f;
}
GameServices.timerServices.Push(this, 2.0f, delegate
{
PoolManager.Instance.ReturnObjectToPool(varEmojiObj);
});
}
//设置good表现
public void SetGoodShow(int num)
......
......@@ -7,6 +7,8 @@ public class GlassView : MonoBehaviour
public Transform m_strawberry;//草莓
public Transform m_lemon;//柠檬
public Transform m_orange;//橙子
public Transform m_fish;//鱼
public Transform m_egg;//蛋
public Transform m_effectPos;//特效位置
public Transform m_maskTrans;//遮罩
public Vector3 effectPos => m_effectPos.position;
......@@ -14,10 +16,14 @@ public class GlassView : MonoBehaviour
private float m_strawberryOffest;
private float m_lemonOffest;
private float m_orangeOffest;
private float m_fishOffest;
private float m_eggOffest;
private float m_strawberryNum;
private float m_lemonNum;
private float m_orangeNum;
private float m_fishNum;
private float m_eggNum;
//private float m_strawberryMaxNum = 10.0f;
//private float m_lemonMaxNum = 10.0f;
......@@ -50,6 +56,14 @@ public class GlassView : MonoBehaviour
{
m_orange.gameObject.SetActive(false);
}
if(m_fish)
{
m_fish.gameObject.SetActive(false);
}
if(m_egg)
{
m_egg.gameObject.SetActive(false);
}
}
private void Start()
{
......@@ -73,9 +87,9 @@ public class GlassView : MonoBehaviour
m_strawberryNum = num;
}
//水果数量
public void SetFruitNum(int num1,int num2,int num3)
public void SetFruitNum(int num1,int num2,int num3,int num4,int num5)
{
m_fruitNum += num1 + num2 + num3;
m_fruitNum += num1 + num2 + num3 + num4 + num5;
BattleCtrl.instance.levelManager.curLevel.progressFruitNum = (int)m_fruitNum;
if (m_fruitNum >= GlobalConfig.ProgressFruitNumNeed)
{
......@@ -101,6 +115,16 @@ public class GlassView : MonoBehaviour
m_orangeNum = GlobalConfig.ProgressFruitNumNeed;
//BattleCtrl.instance.battleUI.SetOrangeState(true);
}
m_fishNum += num4;
if(m_fishNum >= GlobalConfig.ProgressFruitNumNeed)
{
m_fishNum = GlobalConfig.ProgressFruitNumNeed;
}
m_eggNum += num5;
if (m_eggNum >= GlobalConfig.ProgressFruitNumNeed)
{
m_eggNum = GlobalConfig.ProgressFruitNumNeed;
}
//BattleCtrl.instance.battleUI.SetStrawberryNum((int)m_strawberryNum);
//BattleCtrl.instance.battleUI.SetLemonNum((int)m_lemonNum);
//BattleCtrl.instance.battleUI.SetOrangeNum((int)m_orangeNum);
......@@ -179,6 +203,21 @@ public class GlassView : MonoBehaviour
+ m_lemon.localScale.y * m_power;
m_orange.localPosition = varOrangePos;
}
if(m_fish)
{
Vector3 varFishPos = m_fish.localPosition;
varFishPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power + m_orange.localScale.y * m_power;
m_fish.localPosition = varFishPos;
}
if (m_egg)
{
Vector3 varEggPos = m_egg.localPosition;
varEggPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power + m_orange.localScale.y * m_power
+ m_fish.localScale.y * m_power;
m_egg.localPosition = varEggPos;
}
//遮罩大小
//Vector3 varMaskSize = m_maskTrans.localScale;
//if (m_orange)
......@@ -236,11 +275,63 @@ public class GlassView : MonoBehaviour
varPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power;
m_orange.localPosition = varPos;
if (m_fish)
{
Vector3 varFishPos = m_fish.localPosition;
varFishPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power + m_orange.localScale.y * m_power;
m_fish.localPosition = varFishPos;
}
if (m_egg)
{
Vector3 varEggPos = m_egg.localPosition;
varEggPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power + m_orange.localScale.y * m_power
+ m_fish.localScale.y * m_power;
m_egg.localPosition = varEggPos;
}
//遮罩大小
//Vector3 varMaskSize = m_maskTrans.localScale;
//varSize.y = m_strawberry.localScale.y + m_lemon.localScale.y + m_orange.localScale.y;
//m_maskTrans.localScale = varSize;
}
if (m_fishOffest < m_fishNum && m_fish)
{
m_fish.gameObject.SetActive(true);
m_fishOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_fish.localScale;
varSize.y = m_fishOffest / (float)GlobalConfig.ProgressFruitNumNeed * 0.9f;
m_fish.localScale = varSize;
Vector3 varPos = m_fish.localPosition;
varPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power + m_orange.localScale.y * m_power;
m_fish.localPosition = varPos;
if (m_egg)
{
Vector3 varEggPos = m_egg.localPosition;
varEggPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power + m_orange.localScale.y * m_power
+ m_fish.localScale.y * m_power;
m_egg.localPosition = varEggPos;
}
}
if (m_eggOffest < m_eggNum && m_egg)
{
m_egg.gameObject.SetActive(true);
m_eggOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_egg.localScale;
varSize.y = m_eggOffest / (float)GlobalConfig.ProgressFruitNumNeed * 0.9f;
m_egg.localScale = varSize;
Vector3 varPos = m_egg.localPosition;
varPos.y = m_startPos + m_strawberry.localScale.y * m_power
+ m_lemon.localScale.y * m_power + m_orange.localScale.y * m_power
+ m_fish.localScale.y * m_power;
m_egg.localPosition = varPos;
}
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex)
{
//if(m_strawberryOffest >= m_strawberryNum && m_lemonOffest >= m_lemonNum)
......@@ -254,7 +345,7 @@ public class GlassView : MonoBehaviour
// //BattleCtrl.instance.levelManager.curLevel.CalculateStar();
// BattleCtrl.instance.OnBattleWin();
//}
if ((m_strawberryOffest + m_lemonOffest + m_orangeOffest) >= 10.0f
if ((m_strawberryOffest + m_orangeOffest + m_fishOffest + m_eggOffest) >= 10.0f
&& m_bTop)
{
m_bTop = false;
......
......@@ -14,6 +14,10 @@ public class CacheManager : MonoBehaviour
[SerializeField]
private GameObject m_StrawberryObj;//草莓
[SerializeField]
private GameObject m_FishObj;//鱼
[SerializeField]
private GameObject m_EggObj;//蛋
[SerializeField]
private GameObject m_FootBallObj;//足球
[SerializeField]
private GameObject m_BasketBallObj;//篮球
......@@ -34,6 +38,10 @@ public class CacheManager : MonoBehaviour
[SerializeField]
private GameObject m_OrangeEffect2;//橙子爆汁特效2
[SerializeField]
private GameObject m_FishEffect;//鱼爆汁特效
[SerializeField]
private GameObject m_EggEffect;//蛋爆汁特效
[SerializeField]
private GameObject m_StarwberryDropEffect;//草莓流体特效
[SerializeField]
private GameObject m_LemonDropEffect;//柠檬流体特效
......@@ -62,6 +70,10 @@ public class CacheManager : MonoBehaviour
[SerializeField]
private Transform m_waterOrangeParentObj;//水插件橙子
[SerializeField]
private Transform m_waterFishParentObj;//水插件鱼
[SerializeField]
private Transform m_waterEggParentObj;//水插件蛋
[SerializeField]
private GameObject m_emojiSmileEffectObj;//表情微笑
[SerializeField]
private GameObject m_emojiHappyEffectObj;//表情大笑
......@@ -75,6 +87,8 @@ public class CacheManager : MonoBehaviour
public GameObject LemonObj => m_LemonObj;
public GameObject OrangeObj => m_OrangeObj;
public GameObject StrawberryObj => m_StrawberryObj;
public GameObject FishObj => m_FishObj;
public GameObject EggObj => m_EggObj;
public GameObject FootBallObj => m_FootBallObj;
public GameObject BasketBallObj => m_BasketBallObj;
public GameObject VolleyBallObj => m_VolleyBallObj;
......@@ -85,6 +99,8 @@ public class CacheManager : MonoBehaviour
public GameObject LemonEffect2 => m_LemonEffect2;
public GameObject OrangeEffect1 => m_OrangeEffect1;
public GameObject OrangeEffect2 => m_OrangeEffect2;
public GameObject FishEffect => m_FishEffect;
public GameObject EggEffect => m_EggEffect;
public GameObject StarwberryDropEffect => m_StarwberryDropEffect;
public GameObject LemonDropEffect => m_LemonDropEffect;
public GameObject OrangeDropEffect => m_OrangeDropEffect;
......@@ -104,12 +120,18 @@ public class CacheManager : MonoBehaviour
public static CacheManager Instance = null;
private Water2D_Spawner[] m_strawberryArrayObj;
private Water2D_Spawner[] m_orangeArrayObj;
private Water2D_Spawner[] m_fishArrayObj;
private Water2D_Spawner[] m_eggArrayObj;
public Water2D_Spawner[] strawberryArrayObj => m_strawberryArrayObj;
public Water2D_Spawner[] orangeArrayObj => m_orangeArrayObj;
public Water2D_Spawner[] fishArrayObj => m_fishArrayObj;
public Water2D_Spawner[] eggArrayObj => m_eggArrayObj;
void Awake()
{
Instance = this;
m_strawberryArrayObj = m_waterStarwberryParentObj.GetComponentsInChildren<Water2D_Spawner>();
m_orangeArrayObj = m_waterOrangeParentObj.GetComponentsInChildren<Water2D_Spawner>();
m_fishArrayObj = m_waterFishParentObj.GetComponentsInChildren<Water2D_Spawner>();
m_eggArrayObj = m_waterEggParentObj.GetComponentsInChildren<Water2D_Spawner>();
}
}
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: 385172c76dd7d1d409cb1e7c3001263d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: ca199b37d8faeb1478313814bb2fc6b2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: c5e39d5f0a8a6ea40a2203bade8dec0f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: 2cbc213a8ed8bb146bacc22f50f1f3c5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: 68fcf9ac0797a2545a36487bd576e097
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: 7ea3e7c08805e144e827038629449b8c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
fileFormatVersion: 2
guid: 2cb96a664a672c444aaa66de8db6e85f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
fileFormatVersion: 2
guid: 30dee0b3c9a80c9488d981eac6895835
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
fileFormatVersion: 2
guid: c0da0f91c8ce5964a9d65f97987b6b76
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: af04208296e4ff94fb1272aae11f7ffc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
fileFormatVersion: 2
guid: 37ebfdbcaed0c1742b65007555546619
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
fileFormatVersion: 2
guid: e046ca6d2439a2a448661bfc2dac785e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
......@@ -108,7 +108,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9ce0afadfd77b3b40bf16a06353f4b73, type: 3}
m_Name:
m_EditorClassIdentifier:
m_type: 6
m_type: 8
m_effect: {fileID: 5127399644486055594}
--- !u!54 &8066507626458920324
Rigidbody:
......
This diff is collapsed.
fileFormatVersion: 2
guid: f2305750786932346b84d5e526ae282a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
fileFormatVersion: 2
guid: 7fe4fd13fbd9fee478a4d1b7746fe4d5
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
......@@ -108,7 +108,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9ce0afadfd77b3b40bf16a06353f4b73, type: 3}
m_Name:
m_EditorClassIdentifier:
m_type: 5
m_type: 7
m_effect: {fileID: 979885718349282238}
--- !u!54 &8057892266802050875
Rigidbody:
......
......@@ -124,7 +124,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9ce0afadfd77b3b40bf16a06353f4b73, type: 3}
m_Name:
m_EditorClassIdentifier:
m_type: 8
m_type: 10
m_effect: {fileID: 3603993478180647943}
--- !u!64 &3617706319613521397
MeshCollider:
......
......@@ -108,7 +108,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9ce0afadfd77b3b40bf16a06353f4b73, type: 3}
m_Name:
m_EditorClassIdentifier:
m_type: 7
m_type: 9
m_effect: {fileID: 3287626112739133964}
--- !u!54 &8164197497318543124
Rigidbody:
......
......@@ -36,7 +36,7 @@ ModelImporter:
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
......
......@@ -36,7 +36,7 @@ ModelImporter:
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Egg
m_Shader: {fileID: 4800000, guid: 6bb6ee299aa625849b8c3e69e1ca3b85, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 5213afac9c2f7db4d93ca1bffb9c4cdb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaRange: -0.03
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Height: 0.55
- _LiquidHeight: 0.03
- _LiquidRimRange: 1.6
- _LiquidRimScale: 0.3
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Raduis: 0.08
- _RimRange: 0.08
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _WaveHeight: 1
- _ZWrite: 1
m_Colors:
- _CameraOffset: {r: 0.2, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 0.54901963, g: 0.6039216, b: 0.6039216, a: 1}
- _ForceDir: {r: 0, g: 0, b: 0, a: 0}
- _LiquidCameraOffset: {r: 0.1, g: 0.1, b: 0.1, a: 0.1}
- _LiquidRimColor: {r: 1, g: 1, b: 1, a: 1}
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
- _SectionColor: {r: 0.54901963, g: 0.6039216, b: 0.6039216, a: 1}
- _WaterColor: {r: 0.54901963, g: 0.6039216, b: 0.6039216, a: 1}
fileFormatVersion: 2
guid: 9c953f8fe3d2f6d42af8886cebab8943
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fish
m_Shader: {fileID: 4800000, guid: 6bb6ee299aa625849b8c3e69e1ca3b85, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 5213afac9c2f7db4d93ca1bffb9c4cdb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaRange: -0.03
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Height: 0.55
- _LiquidHeight: 0.03
- _LiquidRimRange: 1.6
- _LiquidRimScale: 0.3
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Raduis: 0.08
- _RimRange: 0.08
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _WaveHeight: 1
- _ZWrite: 1
m_Colors:
- _CameraOffset: {r: 0.2, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 0.32941177, g: 0.61960787, b: 0.8784314, a: 1}
- _ForceDir: {r: 0, g: 0, b: 0, a: 0}
- _LiquidCameraOffset: {r: 0.1, g: 0.1, b: 0.1, a: 0.1}
- _LiquidRimColor: {r: 1, g: 1, b: 1, a: 1}
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
- _SectionColor: {r: 0.32941177, g: 0.61960787, b: 0.8784314, a: 1}
- _WaterColor: {r: 0.32941177, g: 0.61960787, b: 0.8784314, a: 1}
fileFormatVersion: 2
guid: 7501f022b05baf748a8cb9ebbc926a5a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: f5b4ded2fab0505409a42eaabf8efe94
timeCreated: 1551967939
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 68b8bfa8cab49d34f8b2815de631f528
timeCreated: 1551967939
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
......@@ -285,6 +285,36 @@ Transform:
m_Father: {fileID: 6776441352706118465}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -21.026001}
--- !u!1 &184800881748430266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2084873888083434921}
m_Layer: 0
m_Name: BallParentNode
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2084873888083434921
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184800881748430266}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2073360469839470708}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &244624431984592229
GameObject:
m_ObjectHideFlags: 0
......@@ -2102,7 +2132,7 @@ Transform:
m_Children:
- {fileID: 719647900616576112}
- {fileID: 2420115242379401310}
m_Father: {fileID: 2419814894692253840}
m_Father: {fileID: 2073360469839470708}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2257942441687038545
......@@ -2528,7 +2558,7 @@ Transform:
m_Children:
- {fileID: 6664447788583718008}
- {fileID: 3965101062226154160}
m_Father: {fileID: 2419814894692253840}
m_Father: {fileID: 2073360469839470708}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2419814893974238160
......@@ -2599,6 +2629,8 @@ MonoBehaviour:
m_collider2dView: {fileID: 0}
m_cupWaterTrans: {fileID: 4850848273374308825}
m_cheeseView: {fileID: 9043597689013836524}
m_sceneTrans: {fileID: 2073360469839470708}
m_parentNode: {fileID: 2084873888083434921}
--- !u!1 &2419814894139061658
GameObject:
m_ObjectHideFlags: 0
......@@ -2781,13 +2813,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2419814894542974149}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3225012261793090407}
- {fileID: 1567781549190624595}
m_Father: {fileID: 2419814894692253840}
m_Father: {fileID: 2073360469839470708}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2419814894656923383
......@@ -2813,7 +2845,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2419814894656923383}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
......@@ -2821,7 +2853,7 @@ Transform:
- {fileID: 2798060234000266256}
- {fileID: 3963924358340537383}
- {fileID: 3099000446353230472}
m_Father: {fileID: 2419814894692253840}
m_Father: {fileID: 2073360469839470708}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2419814894692253841
......@@ -2851,10 +2883,7 @@ Transform:
m_LocalPosition: {x: 0, y: -0.14, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6319510659133812683}
- {fileID: 2419814894542974148}
- {fileID: 2419814893835863036}
- {fileID: 2419814894656923382}
- {fileID: 2073360469839470708}
- {fileID: 3082749503678602019}
m_Father: {fileID: 2419814893974238167}
m_RootOrder: 1
......@@ -3680,8 +3709,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3579617453667791303}
m_LocalRotation: {x: -0.08715578, y: -0, z: -0, w: 0.9961947}
m_LocalPosition: {x: 0, y: 0.33, z: 0.65}
m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
m_LocalPosition: {x: 0, y: 0.3300001, z: 0.65000004}
m_LocalScale: {x: 0.9, y: 0.90000015, z: 0.90000015}
m_Children:
- {fileID: 8053216236304487048}
- {fileID: 3922333315094758114}
......@@ -5197,6 +5226,8 @@ MonoBehaviour:
m_strawberry: {fileID: 8053216236304487048}
m_lemon: {fileID: 3922333315094758114}
m_orange: {fileID: 2197235679629580728}
m_fish: {fileID: 0}
m_egg: {fileID: 0}
m_effectPos: {fileID: 0}
m_maskTrans: {fileID: 8220649301570761060}
--- !u!1 &4758281453930290115
......@@ -5762,7 +5793,7 @@ Transform:
- {fileID: 8457516498781606797}
- {fileID: 5853691760387570993}
m_Father: {fileID: 2419814894692253840}
m_RootOrder: 4
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9043597689013836524
MonoBehaviour:
......@@ -7380,6 +7411,41 @@ Transform:
m_Father: {fileID: 8457516498781606797}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7957790574052248879
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2073360469839470708}
m_Layer: 0
m_Name: Scene
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2073360469839470708
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7957790574052248879}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6319510659133812683}
- {fileID: 2419814894542974148}
- {fileID: 2419814893835863036}
- {fileID: 2419814894656923382}
- {fileID: 2084873888083434921}
m_Father: {fileID: 2419814894692253840}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8224206948486482618
GameObject:
m_ObjectHideFlags: 0
......@@ -9016,18 +9082,18 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8ef0da07da6132c428e891f36503e977, type: 3}
--- !u!1 &8882207789937095801 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -7872133085688272115, guid: 8ef0da07da6132c428e891f36503e977,
type: 3}
m_PrefabInstance: {fileID: 7603026451685384052}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3240855091594572910 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 8ef0da07da6132c428e891f36503e977,
type: 3}
m_PrefabInstance: {fileID: 7603026451685384052}
m_PrefabAsset: {fileID: 0}
--- !u!1 &8882207789937095801 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -7872133085688272115, guid: 8ef0da07da6132c428e891f36503e977,
type: 3}
m_PrefabInstance: {fileID: 7603026451685384052}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &7694169144062974165
PrefabInstance:
m_ObjectHideFlags: 0
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment