Commit 1973fc04 authored by Yuyang's avatar Yuyang

于:液体测试场景

parent 8c3e6d0d
This diff is collapsed.
......@@ -3,11 +3,12 @@
--- !u!134 &13400000
PhysicMaterial:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom
dynamicFriction: 0.18
staticFriction: 0.18
dynamicFriction: 0
staticFriction: 0
bounciness: 0
frictionCombine: 0
bounceCombine: 0
......@@ -257,7 +257,7 @@ namespace MudBun
// NOTE: MaxBrushes must be a multiple of 32 (8 * sizeof(int))
// (MaxBrushes / 32) must be less than or equal to kMaxBrushMaskInts in BrushMaskDefs.cginc
// MaxBrushes must *NOT* be larger than 2^kAabbTreeNodeStackSize in AabbTreeDefs.cginc
public static readonly int MaxBrushes = 1024;
public static readonly int MaxBrushes = 20480;
public static int MaxBrushMaskInts => MaxBrushes / 32;
public static int MaxBrushGroupDepth = 6;
......
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fileFormatVersion: 2
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PrefabImporter:
externalObjects: {}
userData:
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assetBundleVariant:
......@@ -4,18 +4,20 @@
<LangVersion>latest</LangVersion>
<CscToolPath>D:\Unity2019.3\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<RootNamespace>
</RootNamespace>
<ProjectGuid>{367C413D-B9C9-2937-1091-F2B2564A6A91}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>MudBun.Customization.Editor</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
......
......@@ -4,18 +4,20 @@
<LangVersion>latest</LangVersion>
<CscToolPath>D:\Unity2019.3\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<RootNamespace>
</RootNamespace>
<ProjectGuid>{8015CEF2-706C-06D0-BBFA-EDE06DAE4F9B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>MudBun.Editor</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
......
......@@ -4,18 +4,20 @@
<LangVersion>latest</LangVersion>
<CscToolPath>D:\Unity2019.3\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<RootNamespace>
</RootNamespace>
<ProjectGuid>{D46194A3-7D07-474D-D653-3101E0C3053E}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>MudBun</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
......@@ -812,7 +814,8 @@
<HintPath>G:/DuoYou/BlendMatch3D/3D Fruit/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup></ItemGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
......
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