Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
B
BattleMuscle
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
czy
BattleMuscle
Commits
b39c10ac
Commit
b39c10ac
authored
May 07, 2021
by
czy
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
修改动画
parent
71a15bff
Changes
31
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
31 changed files
with
3930 additions
and
772 deletions
+3930
-772
#B2_Graphics.meta
BattleMuscle/Assets/#B2_Graphics.meta
+8
-0
#Z1_Tabs.meta
BattleMuscle/Assets/#Z1_Tabs.meta
+8
-0
#Z2_Documents.meta
BattleMuscle/Assets/#Z2_Documents.meta
+8
-0
#Z3_WebAPI.meta
BattleMuscle/Assets/#Z3_WebAPI.meta
+8
-0
#Z4_Icons.meta
BattleMuscle/Assets/#Z4_Icons.meta
+8
-0
#Z4_Previews.meta
BattleMuscle/Assets/#Z4_Previews.meta
+8
-0
Animation.meta
BattleMuscle/Assets/Animation.meta
+8
-0
Movement.meta
BattleMuscle/Assets/Animation/Movement.meta
+8
-0
Idle.anim
BattleMuscle/Assets/Animation/Movement/Idle.anim
+53
-0
Idle.anim.meta
BattleMuscle/Assets/Animation/Movement/Idle.anim.meta
+8
-0
Animation.meta
BattleMuscle/Assets/Art_Assets/Animation.meta
+1
-1
Running3.controller
...Assets/Art_Assets/Animation/Animation/Running3.controller
+27
-9
Demo.unity
BattleMuscle/Assets/Art_Assets/Animation/Demo.unity
+2
-2
Movement.meta
BattleMuscle/Assets/Art_Assets/Animation/Movement.meta
+1
-1
Running3.fbx.meta
...le/Assets/Art_Assets/Animation/Movement/Running3.fbx.meta
+98
-3
Level 1.unity
BattleMuscle/Assets/Levels/Level 1.unity
+384
-5
PlayerMove.cs
BattleMuscle/Assets/My/Scripts/Player/PlayerMove.cs
+20
-3
Wall.cs
BattleMuscle/Assets/My/Scripts/Wall/Wall.cs
+2
-1
Idle.anim
BattleMuscle/Assets/My/Test/Idle.anim
+661
-0
Idle.anim.meta
BattleMuscle/Assets/My/Test/Idle.anim.meta
+8
-0
TestAnimation.meta
BattleMuscle/Assets/My/Test/TestAnimation.meta
+8
-0
TestAnimation.unity
BattleMuscle/Assets/My/Test/TestAnimation.unity
+0
-747
Cube.controller
BattleMuscle/Assets/My/Test/TestAnimation/Cube.controller
+72
-0
Cube.controller.meta
...eMuscle/Assets/My/Test/TestAnimation/Cube.controller.meta
+8
-0
TestAnimation.unity
...leMuscle/Assets/My/Test/TestAnimation/TestAnimation.unity
+2128
-0
TestAnimation.unity.meta
...cle/Assets/My/Test/TestAnimation/TestAnimation.unity.meta
+0
-0
TestCubAnimation.anim
...Muscle/Assets/My/Test/TestAnimation/TestCubAnimation.anim
+369
-0
TestCubAnimation.anim.meta
...e/Assets/My/Test/TestAnimation/TestCubAnimation.anim.meta
+8
-0
TestCamera.meta
BattleMuscle/Assets/My/Test/TestCamera.meta
+8
-0
TestCamera.unity
BattleMuscle/Assets/My/Test/TestCamera/TestCamera.unity
+0
-0
TestCamera.unity.meta
BattleMuscle/Assets/My/Test/TestCamera/TestCamera.unity.meta
+0
-0
No files found.
BattleMuscle/Assets/#B2_Graphics.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 317d19313d1d7204e9bbc37122116e7f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/#Z1_Tabs.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: ca40beb7fc6998f40a6e15a59c6ab599
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/#Z2_Documents.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 325c11e064841204bbd6de7c85bebef6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/#Z3_WebAPI.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: aa43ce62596b0784081ec9bd0abc8516
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/#Z4_Icons.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 2e117c0bfc6741e4ebc4a8c8aebc0b8a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/#Z4_Previews.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 55c4962f2a6593c4b9c1bb6003b1ff08
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/Animation.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 87f0129e968ffe84db70d86cc9cb61b2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/Animation/Movement.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 3ce77d5b2b8530b4d9b0a17d45882955
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/Animation/Movement/Idle.anim
0 → 100644
View file @
b39c10ac
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!74
&7400000
AnimationClip
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Idle
serializedVersion
:
6
m_Legacy
:
0
m_Compressed
:
0
m_UseHighQualityCurve
:
1
m_RotationCurves
:
[]
m_CompressedRotationCurves
:
[]
m_EulerCurves
:
[]
m_PositionCurves
:
[]
m_ScaleCurves
:
[]
m_FloatCurves
:
[]
m_PPtrCurves
:
[]
m_SampleRate
:
60
m_WrapMode
:
0
m_Bounds
:
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_Extent
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_ClipBindingConstant
:
genericBindings
:
[]
pptrCurveMapping
:
[]
m_AnimationClipSettings
:
serializedVersion
:
2
m_AdditiveReferencePoseClip
:
{
fileID
:
0
}
m_AdditiveReferencePoseTime
:
0
m_StartTime
:
0
m_StopTime
:
1
m_OrientationOffsetY
:
0
m_Level
:
0
m_CycleOffset
:
0
m_HasAdditiveReferencePose
:
0
m_LoopTime
:
1
m_LoopBlend
:
0
m_LoopBlendOrientation
:
0
m_LoopBlendPositionY
:
0
m_LoopBlendPositionXZ
:
0
m_KeepOriginalOrientation
:
0
m_KeepOriginalPositionY
:
1
m_KeepOriginalPositionXZ
:
0
m_HeightFromFeet
:
0
m_Mirror
:
0
m_EditorCurves
:
[]
m_EulerEditorCurves
:
[]
m_HasGenericRootTransform
:
0
m_HasMotionFloatCurves
:
0
m_Events
:
[]
BattleMuscle/Assets/Animation/Movement/Idle.anim.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: f24c48f9c9d18d84488737e2b0dd5570
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/Art_Assets/Animation.meta
View file @
b39c10ac
fileFormatVersion: 2
guid:
87f0129e968ffe84db70d86cc9cb61b2
guid:
44d69abf2952cfb4ba0e029005dd5ebe
folderAsset: yes
DefaultImporter:
externalObjects: {}
...
...
BattleMuscle/Assets/Art_Assets/Animation/Animation/Running3.controller
View file @
b39c10ac
...
...
@@ -24,7 +24,7 @@ AnimatorStateMachine:
m_StateMachineTransitions
:
{}
m_StateMachineBehaviours
:
[]
m_AnyStatePosition
:
{
x
:
50
,
y
:
20
,
z
:
0
}
m_EntryPosition
:
{
x
:
50
,
y
:
12
0
,
z
:
0
}
m_EntryPosition
:
{
x
:
30
,
y
:
11
0
,
z
:
0
}
m_ExitPosition
:
{
x
:
800
,
y
:
120
,
z
:
0
}
m_ParentStateMachinePosition
:
{
x
:
800
,
y
:
20
,
z
:
0
}
m_DefaultState
:
{
fileID
:
8650196453075220448
}
...
...
@@ -85,7 +85,19 @@ AnimatorController:
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Running3
serializedVersion
:
5
m_AnimatorParameters
:
[]
m_AnimatorParameters
:
-
m_Name
:
Punch
m_Type
:
4
m_DefaultFloat
:
0
m_DefaultInt
:
0
m_DefaultBool
:
0
m_Controller
:
{
fileID
:
0
}
-
m_Name
:
MoveSpeed
m_Type
:
1
m_DefaultFloat
:
0
m_DefaultInt
:
0
m_DefaultBool
:
0
m_Controller
:
{
fileID
:
0
}
m_AnimatorLayers
:
-
serializedVersion
:
5
m_Name
:
Base Layer
...
...
@@ -155,16 +167,19 @@ AnimatorStateTransition:
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
m_Conditions
:
[]
m_Conditions
:
-
m_ConditionMode
:
2
m_ConditionEvent
:
Punch
m_EventTreshold
:
0
m_DstStateMachine
:
{
fileID
:
0
}
m_DstState
:
{
fileID
:
8650196453075220448
}
m_Solo
:
0
m_Mute
:
0
m_IsExit
:
0
serializedVersion
:
3
m_TransitionDuration
:
0.
2
5
m_TransitionDuration
:
0.
11824968
5
m_TransitionOffset
:
0
m_ExitTime
:
0.
5
m_ExitTime
:
0.
75456846
m_HasExitTime
:
1
m_HasFixedDuration
:
1
m_InterruptionSource
:
0
...
...
@@ -205,16 +220,19 @@ AnimatorStateTransition:
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
m_Conditions
:
[]
m_Conditions
:
-
m_ConditionMode
:
1
m_ConditionEvent
:
Punch
m_EventTreshold
:
0
m_DstStateMachine
:
{
fileID
:
0
}
m_DstState
:
{
fileID
:
6534431720261202067
}
m_Solo
:
0
m_Mute
:
1
m_Mute
:
0
m_IsExit
:
0
serializedVersion
:
3
m_TransitionDuration
:
0.
25
m_TransitionDuration
:
0.
06475127
m_TransitionOffset
:
0
m_ExitTime
:
0.
6428572
m_ExitTime
:
0.
9045578
m_HasExitTime
:
1
m_HasFixedDuration
:
1
m_InterruptionSource
:
0
...
...
BattleMuscle/Assets/Art_Assets/Animation/Demo.unity
View file @
b39c10ac
...
...
@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity
:
1
m_CustomReflection
:
{
fileID
:
0
}
m_Sun
:
{
fileID
:
0
}
m_IndirectSpecularColor
:
{
r
:
0.44300
318
,
g
:
0.49219626
,
b
:
0.57192606
,
a
:
1
}
m_IndirectSpecularColor
:
{
r
:
0.44300
273
,
g
:
0.49219579
,
b
:
0.5719249
,
a
:
1
}
m_UseRadianceAmbientProbe
:
0
---
!u!157
&3
LightmapSettings
:
...
...
@@ -912,7 +912,7 @@ PrefabInstance:
-
target
:
{
fileID
:
-927199367670048503
,
guid
:
092b5adfc35664b43a5e216c3aba0c4d
,
type
:
3
}
propertyPath
:
m_IsActive
value
:
1
value
:
0
objectReference
:
{
fileID
:
0
}
m_RemovedComponents
:
[]
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
092b5adfc35664b43a5e216c3aba0c4d
,
type
:
3
}
...
...
BattleMuscle/Assets/Art_Assets/Animation/Movement.meta
View file @
b39c10ac
fileFormatVersion: 2
guid:
3ce77d5b2b8530b4d9b0a17d45882955
guid:
51ed687bb072734498c2f3309d5b7130
folderAsset: yes
DefaultImporter:
externalObjects: {}
...
...
BattleMuscle/Assets/Art_Assets/Animation/Movement/Running3.fbx.meta
View file @
b39c10ac
fileFormatVersion: 2
guid: c219f3651d3c9d94bbb025aba0f6cd5e
ModelImporter:
serializedVersion: 1930
1
serializedVersion: 1930
0
internalIDToNameTable:
- first:
74: -203655887218126122
second: mixamo.com
- first:
74: 3898671758408027237
second: RunForward
- first:
74: -4381950734335985844
second: RunMid
- first:
74: -8046900508556643627
second: RunEnd
externalObjects: {}
materials:
materialImportMode: 1
...
...
@@ -25,7 +34,7 @@ ModelImporter:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints:
1
importConstraints:
0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
...
...
@@ -47,6 +56,93 @@ ModelImporter:
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: RunForward
takeName: mixamo.com
internalID: 0
firstFrame: 0
lastFrame: 10.6
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: RunMid
takeName: mixamo.com
internalID: 0
firstFrame: 10.6
lastFrame: 15.1
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: RunEnd
takeName: mixamo.com
internalID: 0
firstFrame: 15.1
lastFrame: 21
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
...
...
@@ -75,7 +171,6 @@ ModelImporter:
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
...
...
BattleMuscle/Assets/Levels/Level 1.unity
View file @
b39c10ac
This diff is collapsed.
Click to expand it.
BattleMuscle/Assets/My/Scripts/Player/PlayerMove.cs
View file @
b39c10ac
...
...
@@ -63,6 +63,7 @@ public class PlayerMove : MonoBehaviour
[
HideInInspector
]
public
float
MoveSpeed
=
0.0f
;
private
bool
Grounded
=
false
;
private
bool
Punch
=
false
;
//最大速度等级
private
int
MaxSpeedLevel
=
15
;
//1-15 分为 1-5 6-10 11-15
...
...
@@ -220,10 +221,21 @@ public class PlayerMove : MonoBehaviour
return
;
}
RaycastHit
hit
;
if
(
Input
.
GetKey
(
KeyCode
.
Space
))
{
Punch
=
true
;
}
else
{
Punch
=
false
;
}
//else
//{
// Punch = false;
//}
RaycastHit
hit
;
xDelta
=
0
;
yDelta
=
0
;
zDelta
=
0
;
...
...
@@ -338,14 +350,19 @@ public class PlayerMove : MonoBehaviour
//transform.rotation = Quaternion.Euler(0, angle, 0);//转向
characterController
.
Move
(
new
Vector3
(
xDelta
,
yDelta
,
zDelta
));
//移动
}
else
{
characterController
.
Move
(
new
Vector3
(
0
,
0
,
0
));
}
//移动
MoveSpeed
=
Vector3
.
Distance
(
Vector3
.
zero
,
characterController
.
velocity
);
//是否在地面
Grounded
=
characterController
.
isGrounded
;
//print("MoveSpeed:" + MoveSpeed+ "characterController.velocity:" + characterController.velocity);
animator
.
SetFloat
(
"MoveSpeed"
,
MoveSpeed
);
animator
.
SetBool
(
"Punch"
,
Punch
);
animator
.
SetBool
(
"Grounded"
,
Grounded
);
}
...
...
BattleMuscle/Assets/My/Scripts/Wall/Wall.cs
View file @
b39c10ac
...
...
@@ -13,8 +13,9 @@ public class Wall : MonoBehaviour
{
if
(
other
.
name
==
"PathEndTrigger"
)
{
ParticleSystem
particleSystem
=
Instantiate
(
ps
,
transform
.
position
,
transform
.
rotation
);
ParticleSystem
particleSystem
=
Instantiate
(
ps
,
transform
.
position
+
new
Vector3
(
0
,
2
,
0
)
,
transform
.
rotation
);
particleSystem
.
gameObject
.
AddComponent
<
DestroyMySel
>();
particleSystem
.
transform
.
localScale
=
new
Vector3
(
2
,
2
,
2
);
particleSystem
.
Play
();
Destroy
(
gameObject
);
}
...
...
BattleMuscle/Assets/My/Test/Idle.anim
0 → 100644
View file @
b39c10ac
This diff is collapsed.
Click to expand it.
BattleMuscle/Assets/My/Test/Idle.anim.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 6ba816b769d67ee478b89ddf16243e45
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/My/Test/TestAnimation.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 0f24bc134ea6ef642b846e75374605ef
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/My/Test/TestAnimation.unity
deleted
100644 → 0
View file @
71a15bff
This diff is collapsed.
Click to expand it.
BattleMuscle/Assets/My/Test/TestAnimation/Cube.controller
0 → 100644
View file @
b39c10ac
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1107
&-1199575860086851036
AnimatorStateMachine
:
serializedVersion
:
5
m_ObjectHideFlags
:
1
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Base Layer
m_ChildStates
:
-
serializedVersion
:
1
m_State
:
{
fileID
:
7545579916929481628
}
m_Position
:
{
x
:
60
,
y
:
-110
,
z
:
0
}
m_ChildStateMachines
:
[]
m_AnyStateTransitions
:
[]
m_EntryTransitions
:
[]
m_StateMachineTransitions
:
{}
m_StateMachineBehaviours
:
[]
m_AnyStatePosition
:
{
x
:
90
,
y
:
-250
,
z
:
0
}
m_EntryPosition
:
{
x
:
50
,
y
:
120
,
z
:
0
}
m_ExitPosition
:
{
x
:
800
,
y
:
120
,
z
:
0
}
m_ParentStateMachinePosition
:
{
x
:
800
,
y
:
20
,
z
:
0
}
m_DefaultState
:
{
fileID
:
7545579916929481628
}
---
!u!91
&9100000
AnimatorController
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Cube
serializedVersion
:
5
m_AnimatorParameters
:
[]
m_AnimatorLayers
:
-
serializedVersion
:
5
m_Name
:
Base Layer
m_StateMachine
:
{
fileID
:
-1199575860086851036
}
m_Mask
:
{
fileID
:
0
}
m_Motions
:
[]
m_Behaviours
:
[]
m_BlendingMode
:
0
m_SyncedLayerIndex
:
-1
m_DefaultWeight
:
0
m_IKPass
:
0
m_SyncedLayerAffectsTiming
:
0
m_Controller
:
{
fileID
:
9100000
}
---
!u!1102
&7545579916929481628
AnimatorState
:
serializedVersion
:
5
m_ObjectHideFlags
:
1
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
TestCubAnimation
m_Speed
:
1
m_CycleOffset
:
0
m_Transitions
:
[]
m_StateMachineBehaviours
:
[]
m_Position
:
{
x
:
50
,
y
:
50
,
z
:
0
}
m_IKOnFeet
:
0
m_WriteDefaultValues
:
1
m_Mirror
:
0
m_SpeedParameterActive
:
0
m_MirrorParameterActive
:
0
m_CycleOffsetParameterActive
:
0
m_TimeParameterActive
:
0
m_Motion
:
{
fileID
:
7400000
,
guid
:
8fed56378ce31ee42971e41d2f63caff
,
type
:
2
}
m_Tag
:
m_SpeedParameter
:
m_MirrorParameter
:
m_CycleOffsetParameter
:
m_TimeParameter
:
BattleMuscle/Assets/My/Test/TestAnimation/Cube.controller.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: a42809b3537bee84c979e261bd3f5e65
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/My/Test/TestAnimation/TestAnimation.unity
0 → 100644
View file @
b39c10ac
This diff is collapsed.
Click to expand it.
BattleMuscle/Assets/My/Test/TestAnimation.unity.meta
→
BattleMuscle/Assets/My/Test/TestAnimation
/TestAnimation
.unity.meta
View file @
b39c10ac
File moved
BattleMuscle/Assets/My/Test/TestAnimation/TestCubAnimation.anim
0 → 100644
View file @
b39c10ac
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!74
&7400000
AnimationClip
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
TestCubAnimation
serializedVersion
:
6
m_Legacy
:
0
m_Compressed
:
0
m_UseHighQualityCurve
:
1
m_RotationCurves
:
[]
m_CompressedRotationCurves
:
[]
m_EulerCurves
:
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
{
x
:
0
,
y
:
0
,
z
:
0
}
inSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
outSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
tangentMode
:
0
weightedMode
:
0
inWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
outWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
-
serializedVersion
:
3
time
:
0.5
value
:
{
x
:
0
,
y
:
90
,
z
:
0
}
inSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
outSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
tangentMode
:
0
weightedMode
:
0
inWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
outWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
-
serializedVersion
:
3
time
:
1
value
:
{
x
:
0
,
y
:
0
,
z
:
0
}
inSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
outSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
tangentMode
:
0
weightedMode
:
0
inWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
outWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
path
:
m_PositionCurves
:
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
{
x
:
0
,
y
:
1
,
z
:
-5.81
}
inSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
outSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
tangentMode
:
0
weightedMode
:
0
inWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
outWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
-
serializedVersion
:
3
time
:
0.5
value
:
{
x
:
0
,
y
:
1
,
z
:
0
}
inSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
outSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
tangentMode
:
0
weightedMode
:
0
inWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
outWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
-
serializedVersion
:
3
time
:
1
value
:
{
x
:
0
,
y
:
1
,
z
:
-5.81
}
inSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
outSlope
:
{
x
:
0
,
y
:
0
,
z
:
0
}
tangentMode
:
0
weightedMode
:
0
inWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
outWeight
:
{
x
:
0.33333334
,
y
:
0.33333334
,
z
:
0.33333334
}
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
path
:
m_ScaleCurves
:
[]
m_FloatCurves
:
[]
m_PPtrCurves
:
[]
m_SampleRate
:
60
m_WrapMode
:
0
m_Bounds
:
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_Extent
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_ClipBindingConstant
:
genericBindings
:
-
serializedVersion
:
2
path
:
0
attribute
:
1
script
:
{
fileID
:
0
}
typeID
:
4
customType
:
0
isPPtrCurve
:
0
-
serializedVersion
:
2
path
:
0
attribute
:
4
script
:
{
fileID
:
0
}
typeID
:
4
customType
:
4
isPPtrCurve
:
0
pptrCurveMapping
:
[]
m_AnimationClipSettings
:
serializedVersion
:
2
m_AdditiveReferencePoseClip
:
{
fileID
:
0
}
m_AdditiveReferencePoseTime
:
0
m_StartTime
:
0
m_StopTime
:
1
m_OrientationOffsetY
:
0
m_Level
:
0
m_CycleOffset
:
0
m_HasAdditiveReferencePose
:
0
m_LoopTime
:
1
m_LoopBlend
:
0
m_LoopBlendOrientation
:
0
m_LoopBlendPositionY
:
0
m_LoopBlendPositionXZ
:
0
m_KeepOriginalOrientation
:
0
m_KeepOriginalPositionY
:
1
m_KeepOriginalPositionXZ
:
0
m_HeightFromFeet
:
0
m_Mirror
:
0
m_EditorCurves
:
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
1
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
localEulerAnglesRaw.x
path
:
classID
:
4
script
:
{
fileID
:
0
}
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
0.5
value
:
90
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
1
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
localEulerAnglesRaw.y
path
:
classID
:
4
script
:
{
fileID
:
0
}
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
1
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
localEulerAnglesRaw.z
path
:
classID
:
4
script
:
{
fileID
:
0
}
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
0.5
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
1
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
m_LocalPosition.x
path
:
classID
:
4
script
:
{
fileID
:
0
}
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
1
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
0.5
value
:
1
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
1
value
:
1
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
m_LocalPosition.y
path
:
classID
:
4
script
:
{
fileID
:
0
}
-
curve
:
serializedVersion
:
2
m_Curve
:
-
serializedVersion
:
3
time
:
0
value
:
-5.81
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
0.5
value
:
0
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
-
serializedVersion
:
3
time
:
1
value
:
-5.81
inSlope
:
0
outSlope
:
0
tangentMode
:
136
weightedMode
:
0
inWeight
:
0.33333334
outWeight
:
0.33333334
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
m_LocalPosition.z
path
:
classID
:
4
script
:
{
fileID
:
0
}
m_EulerEditorCurves
:
-
curve
:
serializedVersion
:
2
m_Curve
:
[]
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
m_LocalEulerAngles.x
path
:
classID
:
4
script
:
{
fileID
:
0
}
-
curve
:
serializedVersion
:
2
m_Curve
:
[]
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
m_LocalEulerAngles.y
path
:
classID
:
4
script
:
{
fileID
:
0
}
-
curve
:
serializedVersion
:
2
m_Curve
:
[]
m_PreInfinity
:
2
m_PostInfinity
:
2
m_RotationOrder
:
4
attribute
:
m_LocalEulerAngles.z
path
:
classID
:
4
script
:
{
fileID
:
0
}
m_HasGenericRootTransform
:
1
m_HasMotionFloatCurves
:
0
m_Events
:
[]
BattleMuscle/Assets/My/Test/TestAnimation/TestCubAnimation.anim.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 8fed56378ce31ee42971e41d2f63caff
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/My/Test/TestCamera.meta
0 → 100644
View file @
b39c10ac
fileFormatVersion: 2
guid: 3048100b512259046a734f4d219f39eb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
BattleMuscle/Assets/My/Test/TestCamera.unity
→
BattleMuscle/Assets/My/Test/TestCamera
/TestCamera
.unity
View file @
b39c10ac
File moved
BattleMuscle/Assets/My/Test/TestCamera.unity.meta
→
BattleMuscle/Assets/My/Test/TestCamera
/TestCamera
.unity.meta
View file @
b39c10ac
File moved
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment