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wanqing
Storage
Commits
14ac44e6
Commit
14ac44e6
authored
Mar 30, 2021
by
wanqing
Browse files
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Plain Diff
修改场景预制体
parent
e5f8231b
Changes
5
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Showing
5 changed files
with
10654 additions
and
60 deletions
+10654
-60
GlobalConfig.cs
Storage/Assets/#A2_Scripts/Services/GlobalConfig.cs
+16
-4
Level6.prefab
Storage/Assets/Res/Levels/Level6.prefab
+48
-18
Level7.prefab
Storage/Assets/Res/Levels/Level7.prefab
+115
-17
Level8.prefab
Storage/Assets/Res/Levels/Level8.prefab
+10044
-2
Level9.prefab
Storage/Assets/Res/Levels/Level9.prefab
+431
-19
No files found.
Storage/Assets/#A2_Scripts/Services/GlobalConfig.cs
View file @
14ac44e6
...
@@ -84,8 +84,6 @@ public class GlobalConfig
...
@@ -84,8 +84,6 @@ public class GlobalConfig
int
varLevel
=
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
;
int
varLevel
=
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
;
string
varName
=
"成功动画"
;
string
varName
=
"成功动画"
;
if
(
varLevel
==
LevelEnum
.
levelOneIndex
)
if
(
varLevel
==
LevelEnum
.
levelOneIndex
)
//|| varLevel == LevelEnum.levelFourIndex || varLevel == LevelEnum.levelFiveIndex
//|| varLevel == LevelEnum.levelSixIndex || varLevel == LevelEnum.levelSevenIndex)
{
{
varName
=
"成功_N1"
;
varName
=
"成功_N1"
;
}
}
...
@@ -93,6 +91,14 @@ public class GlobalConfig
...
@@ -93,6 +91,14 @@ public class GlobalConfig
{
{
varName
=
"成功_L1&2"
;
varName
=
"成功_L1&2"
;
}
}
else
if
(
varLevel
==
LevelEnum
.
levelSixIndex
||
varLevel
==
LevelEnum
.
levelSevenIndex
)
{
varName
=
"成功_L6-7"
;
}
else
if
(
varLevel
==
LevelEnum
.
levelEightIndex
||
varLevel
==
LevelEnum
.
levelNineIndex
)
{
varName
=
"成功_L8-9"
;
}
return
varName
;
return
varName
;
}
}
//通过当前关卡返回失败动画名称
//通过当前关卡返回失败动画名称
...
@@ -101,8 +107,6 @@ public class GlobalConfig
...
@@ -101,8 +107,6 @@ public class GlobalConfig
int
varLevel
=
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
;
int
varLevel
=
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
;
string
varName
=
"失败"
;
string
varName
=
"失败"
;
if
(
varLevel
==
LevelEnum
.
levelOneIndex
)
if
(
varLevel
==
LevelEnum
.
levelOneIndex
)
//|| varLevel == LevelEnum.levelFourIndex || varLevel == LevelEnum.levelFiveIndex
//|| varLevel == LevelEnum.levelSixIndex || varLevel == LevelEnum.levelSevenIndex)
{
{
varName
=
"失败_N1"
;
varName
=
"失败_N1"
;
}
}
...
@@ -110,6 +114,14 @@ public class GlobalConfig
...
@@ -110,6 +114,14 @@ public class GlobalConfig
{
{
varName
=
"失败_L1&2"
;
varName
=
"失败_L1&2"
;
}
}
else
if
(
varLevel
==
LevelEnum
.
levelSixIndex
||
varLevel
==
LevelEnum
.
levelSevenIndex
)
{
varName
=
"失败_L6-7"
;
}
else
if
(
varLevel
==
LevelEnum
.
levelEightIndex
||
varLevel
==
LevelEnum
.
levelNineIndex
)
{
varName
=
"失败_L8-9"
;
}
return
varName
;
return
varName
;
}
}
}
}
...
...
Storage/Assets/Res/Levels/Level6.prefab
View file @
14ac44e6
...
@@ -19360,6 +19360,7 @@ GameObject:
...
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m_Layer: 0
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m_Name: Case01_Top
m_TagString: Untagged
m_TagString: Untagged
...
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...
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- {x:
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- {x:
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}
- {x: -
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}
- {x:
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}
- {x:
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- {x:
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}
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...
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GameObject:
GameObject:
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m_ObjectHideFlags: 0
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@@ -92900,7 +92915,7 @@ MeshCollider:
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@@ -92900,7 +92915,7 @@ MeshCollider:
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serializedVersion: 4
m_Convex: 1
m_Convex: 1
m_CookingOptions: 30
m_CookingOptions: 30
m_Mesh: {fileID:
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m_Mesh: {fileID:
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m_fixedTrans: {fileID: 0}
m_fixedTrans: {fileID: 0}
m_rotateSpeed: 1.5
m_rotateSpeed: 1.5
m_parent: {fileID: 6823741327319139769}
m_parent: {fileID: 6823741327319139769}
m_animator: {fileID:
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m_animator: {fileID:
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m_ObjectHideFlags: 0
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m_Name: Case01_Bottom
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- {x: -
2.1, y: -0.6231413, z: 2.4652233
}
- {x: -
0.9999998, y: -0.00000059604645, z: 0.99999976
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- {x: -
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}
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}
- {x:
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}
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}
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steps: 50
steps: 50
verts:
verts:
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- {x: -0.17891291, y: 0.088327564, z: -0.17891277}
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percent: 0
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GameObject:
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
Storage/Assets/Res/Levels/Level7.prefab
View file @
14ac44e6
...
@@ -69,6 +69,7 @@ GameObject:
...
@@ -69,6 +69,7 @@ GameObject:
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- component: {fileID: 2227090818149443178}
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m_Name: Case01_Bottom
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corners:
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Storage/Assets/Res/Levels/Level8.prefab
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Storage/Assets/Res/Levels/Level9.prefab
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