Commit e8946a60 authored by wanqing's avatar wanqing

修改人物模型穿透问题

parent 75bd1c43
......@@ -44,7 +44,7 @@ public class SixLevelPlayerCollision : MonoBehaviour
}
else
{
m_playerRigid.isKinematic = true;
//m_playerRigid.isKinematic = true;
transform.Translate(-Vector3.up * Time.deltaTime * m_moveSpeed, Space.World);
if (transform.position.y <= m_tartgetY)
{
......
......@@ -548,7 +548,7 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2637993955757635673}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4.0000014, y: 0.8337533, z: 1.1775814}
......@@ -574,7 +574,7 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2638254600308742861}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.0710659, y: 0.92220104, z: 2.579316}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment