Commit dc673948 authored by wanqing's avatar wanqing

场景灯光设置

parent 77f516a4
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
public class ChainHandle : MonoBehaviour
{
private RectTransform m_thumbRT;//摇杆
// Start is called before the first frame update
private void Awake()
{
Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.Legacy;
}
private void Start()
{
GameServices.inputService.joyStick.onTouchStart.AddListener(OnTouchStart);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment