Commit 487c9ab7 authored by wanqing's avatar wanqing

修改代码

parent 13c32f10
......@@ -26,6 +26,7 @@ public class BossView : MonoBehaviour
private Vector3 m_movePointA;
private Vector3 m_movePointB;
private bool m_bIsForWard = true;//是否正向运动,开始默认正向
private bool m_bIsDie = false;//是否死亡
// Start is called before the first frame update
void Start()
{
......@@ -42,11 +43,13 @@ public class BossView : MonoBehaviour
//死亡
public void Die()
{
m_bIsDie = true;
m_animator.Play("Die");
}
//重置状态
public void ResetState()
{
m_bIsDie = false;
m_animator.Play("Run");
m_time = 0.0f;
m_index = 1;
......@@ -145,7 +148,7 @@ public class BossView : MonoBehaviour
//移动
void UpdateMove()
{
if(m_isMove)
if(m_isMove && !m_bIsDie)
{
Vector3 varDir;
if (m_bIsForWard)
......
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