Commit 07b35d82 authored by wanqing's avatar wanqing

气球关卡优化

parent 0d0e2e54
...@@ -313,35 +313,35 @@ ...@@ -313,35 +313,35 @@
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...@@ -344,35 +344,35 @@ ...@@ -344,35 +344,35 @@
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<Reference Include="Facebook.Unity"> <Reference Include="Facebook.Unity">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath>
</Reference>
<Reference Include="FacebookNamedPipeClient">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity.Gameroom"> <Reference Include="Facebook.Unity.Gameroom">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath>
</Reference>
<Reference Include="FacebookNamedPipeClient">
<HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity.Settings"> <Reference Include="Facebook.Unity.Settings">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath>
</Reference> </Reference>
<Reference Include="mscorlib"> <Reference Include="mscorlib">
<HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath> <HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
...@@ -940,31 +940,31 @@ ...@@ -940,31 +940,31 @@
<HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath> <HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline.Editor"> <Reference Include="Unity.Timeline.Editor">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VSCode.Editor"> <Reference Include="Unity.VSCode.Editor">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro.Editor"> <Reference Include="Unity.TextMeshPro.Editor">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline"> <Reference Include="Unity.Timeline">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.CollabProxy.Editor"> <Reference Include="Unity.CollabProxy.Editor">
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</Reference> </Reference>
<Reference Include="Unity.Rider.Editor"> <Reference Include="Unity.Rider.Editor">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<Reference Include="Unity.TextMeshPro"> <Reference Include="Unity.TextMeshPro">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
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<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
......
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using Obi;
public class FifthLevelTrigger : MonoBehaviour public class FifthLevelTrigger : MonoBehaviour
{ {
//public Transform m_topTrans; //public Transform m_topTrans;
//private Rigidbody[] m_rigidBody; //private Rigidbody[] m_rigidBody;
//private bool m_bControl = true; //private bool m_bControl = true;
public Transform m_ropeTrans;
public Transform m_mousePosTrans;
public GameObject m_ropeObj;
public float m_speed = 1.0f; public float m_speed = 1.0f;
private bool m_bEnterGround = true; private bool m_bEnterGround = true;
private bool m_bEnterSuccessTarget = false;
private Rigidbody m_MouseRigidBody;
private Vector3 m_DefaultPos = new Vector3(2.18f,1.61f,-1.13f);
private Vector3 m_dirPos = new Vector3(1.19f, -0.0815f, -2.11f);
private void Start() private void Start()
{ {
m_MouseRigidBody = m_mousePosTrans.gameObject.GetComponent<Rigidbody>();
//m_DefaultPos = m_mousePosTrans.localPosition;
BattleCtrl.instance.levelManager.curLevel.chainRopeView.onBalloonEnterTarget += onBalloonEnterTarget; BattleCtrl.instance.levelManager.curLevel.chainRopeView.onBalloonEnterTarget += onBalloonEnterTarget;
BattleCtrl.instance.levelManager.curLevel.chainRopeView.onBalloonEnterGround += onBalloonEnterGround; BattleCtrl.instance.levelManager.curLevel.chainRopeView.onBalloonEnterGround += onBalloonEnterGround;
BattleCtrl.instance.levelManager.curLevel.chainRopeView.onBalloonEnterSuccessTarget += onBalloonEnterSuccessTarget;
//m_rigidBody = gameObject.GetComponentsInChildren<Rigidbody>(); //m_rigidBody = gameObject.GetComponentsInChildren<Rigidbody>();
} }
void onBalloonEnterTarget() void onBalloonEnterTarget()
...@@ -24,6 +35,14 @@ public class FifthLevelTrigger : MonoBehaviour ...@@ -24,6 +35,14 @@ public class FifthLevelTrigger : MonoBehaviour
{ {
m_bEnterGround = true; m_bEnterGround = true;
} }
void onBalloonEnterSuccessTarget()
{
m_bEnterSuccessTarget = true;
GameServices.timerServices.Push(this, 3, delegate
{
});
}
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
...@@ -39,5 +58,20 @@ public class FifthLevelTrigger : MonoBehaviour ...@@ -39,5 +58,20 @@ public class FifthLevelTrigger : MonoBehaviour
{ {
transform.Translate(Vector3.up * Time.deltaTime * m_speed, Space.World); transform.Translate(Vector3.up * Time.deltaTime * m_speed, Space.World);
} }
if(m_bEnterSuccessTarget)
{
m_bEnterSuccessTarget = false;
m_MouseRigidBody.isKinematic = true;
m_mousePosTrans.localPosition = m_DefaultPos;
}
else
{
if(m_MouseRigidBody.isKinematic)
{
//transform.Translate(Vector3.up * Time.deltaTime * m_speed, Space.World);
transform.localPosition = Vector3.Lerp(transform.localPosition, m_dirPos, 0.03f);
transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.identity, 0.03f);
}
}
} }
} }
...@@ -28,6 +28,7 @@ public class ChainRopeView : MonoBehaviour ...@@ -28,6 +28,7 @@ public class ChainRopeView : MonoBehaviour
public OnDelegateArg0 onBalloonEnterTarget;//气球碰到目标回调或者被爪子抓住 public OnDelegateArg0 onBalloonEnterTarget;//气球碰到目标回调或者被爪子抓住
public OnDelegateArg0 onBalloonEnterGround;//气球碰到地面回调 public OnDelegateArg0 onBalloonEnterGround;//气球碰到地面回调
public OnDelegateArg0 onBalloonEnterSuccessTarget;//气球碰到胜利目标
private ObiRope rope; private ObiRope rope;
private ObiRopeBlueprint blueprint; private ObiRopeBlueprint blueprint;
...@@ -409,6 +410,7 @@ public class ChainRopeView : MonoBehaviour ...@@ -409,6 +410,7 @@ public class ChainRopeView : MonoBehaviour
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex) if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex)
{ {
onBalloonEnterTarget?.Invoke(); onBalloonEnterTarget?.Invoke();
onBalloonEnterSuccessTarget?.Invoke();
} }
} }
} }
......
...@@ -138,7 +138,8 @@ public class TargetView : MonoBehaviour ...@@ -138,7 +138,8 @@ public class TargetView : MonoBehaviour
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex) if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex)
{ {
m_rigidBody.useGravity = false; m_rigidBody.useGravity = false;
m_rigidBody.constraints = RigidbodyConstraints.FreezePositionX | RigidbodyConstraints.FreezePositionZ; m_rigidBody.constraints = RigidbodyConstraints.FreezePositionX | RigidbodyConstraints.FreezePositionZ |
RigidbodyConstraints.FreezeRotationX | RigidbodyConstraints.FreezeRotationZ;
} }
} }
} }
...@@ -164,10 +165,10 @@ public class TargetView : MonoBehaviour ...@@ -164,10 +165,10 @@ public class TargetView : MonoBehaviour
public void SetColliderSuccessTarget() public void SetColliderSuccessTarget()
{ {
// 特殊处理,第五关气球特殊处理 // 特殊处理,第五关气球特殊处理
//if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex) if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex)
//{ {
// return; return;
//} }
if (m_rigidBody) if (m_rigidBody)
{ {
m_rigidBody.isKinematic = true; m_rigidBody.isKinematic = true;
......
...@@ -9,10 +9,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly ...@@ -9,10 +9,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor-firstpass", "Assembly-CSharp-Editor-firstpass.csproj", "{BCA596F6-DA51-9AB4-259D-E02F884E7029}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor-firstpass", "Assembly-CSharp-Editor-firstpass.csproj", "{BCA596F6-DA51-9AB4-259D-E02F884E7029}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Obi.Editor", "Obi.Editor.csproj", "{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{9734A0A9-9946-4545-0FAF-EBF1A841D998}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{9734A0A9-9946-4545-0FAF-EBF1A841D998}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Obi.Editor", "Obi.Editor.csproj", "{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
...@@ -35,14 +35,14 @@ Global ...@@ -35,14 +35,14 @@ Global
{BCA596F6-DA51-9AB4-259D-E02F884E7029}.Debug|Any CPU.Build.0 = Debug|Any CPU {BCA596F6-DA51-9AB4-259D-E02F884E7029}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BCA596F6-DA51-9AB4-259D-E02F884E7029}.Release|Any CPU.ActiveCfg = Release|Any CPU {BCA596F6-DA51-9AB4-259D-E02F884E7029}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BCA596F6-DA51-9AB4-259D-E02F884E7029}.Release|Any CPU.Build.0 = Release|Any CPU {BCA596F6-DA51-9AB4-259D-E02F884E7029}.Release|Any CPU.Build.0 = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.Build.0 = Release|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {9734A0A9-9946-4545-0FAF-EBF1A841D998}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Debug|Any CPU.Build.0 = Debug|Any CPU {9734A0A9-9946-4545-0FAF-EBF1A841D998}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Release|Any CPU.ActiveCfg = Release|Any CPU {9734A0A9-9946-4545-0FAF-EBF1A841D998}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9734A0A9-9946-4545-0FAF-EBF1A841D998}.Release|Any CPU.Build.0 = Release|Any CPU {9734A0A9-9946-4545-0FAF-EBF1A841D998}.Release|Any CPU.Build.0 = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E84A6ECB-FBC8-7609-7831-5F679DAE45C4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
......
...@@ -341,35 +341,35 @@ ...@@ -341,35 +341,35 @@
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge"> <Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath> <HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity"> <Reference Include="Google.IOSResolver_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.143.dll</HintPath>
</Reference> </Reference>
<Reference Include="FacebookNamedPipeClient"> <Reference Include="Google.JarResolver_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.143.dll</HintPath>
</Reference>
<Reference Include="Google.UnityPackageManagerResolver_v1.2.143">
<HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.UnityPackageManagerResolver_v1.2.143.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandler">
<HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll</HintPath>
</Reference> </Reference>
<Reference Include="Google.VersionHandlerImpl_v1.2.143"> <Reference Include="Google.VersionHandlerImpl_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandlerImpl_v1.2.143.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandlerImpl_v1.2.143.dll</HintPath>
</Reference> </Reference>
<Reference Include="Google.IOSResolver_v1.2.143"> <Reference Include="Facebook.Unity">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.143.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity.Gameroom"> <Reference Include="Facebook.Unity.Gameroom">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandler">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll</HintPath>
</Reference> </Reference>
<Reference Include="Google.JarResolver_v1.2.143"> <Reference Include="FacebookNamedPipeClient">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.143.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity.Settings"> <Reference Include="Facebook.Unity.Settings">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath>
</Reference>
<Reference Include="Google.UnityPackageManagerResolver_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.UnityPackageManagerResolver_v1.2.143.dll</HintPath>
</Reference> </Reference>
<Reference Include="nunit.framework"> <Reference Include="nunit.framework">
<HintPath>D:/FastMail/fastmail/FastMail/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference> </Reference>
<Reference Include="mscorlib"> <Reference Include="mscorlib">
<HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath> <HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
...@@ -726,16 +726,16 @@ ...@@ -726,16 +726,16 @@
<HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath> <HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.TestRunner"> <Reference Include="UnityEditor.TestRunner">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
......
...@@ -561,32 +561,32 @@ ...@@ -561,32 +561,32 @@
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge"> <Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath> <HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity"> <Reference Include="Google.IOSResolver_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.143.dll</HintPath>
</Reference> </Reference>
<Reference Include="FacebookNamedPipeClient"> <Reference Include="Google.JarResolver_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.143.dll</HintPath>
</Reference>
<Reference Include="Google.UnityPackageManagerResolver_v1.2.143">
<HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.UnityPackageManagerResolver_v1.2.143.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandler">
<HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll</HintPath>
</Reference> </Reference>
<Reference Include="Google.VersionHandlerImpl_v1.2.143"> <Reference Include="Google.VersionHandlerImpl_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandlerImpl_v1.2.143.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandlerImpl_v1.2.143.dll</HintPath>
</Reference> </Reference>
<Reference Include="Google.IOSResolver_v1.2.143"> <Reference Include="Facebook.Unity">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.143.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity.Gameroom"> <Reference Include="Facebook.Unity.Gameroom">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath>
</Reference>
<Reference Include="Google.VersionHandler">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll</HintPath>
</Reference> </Reference>
<Reference Include="Google.JarResolver_v1.2.143"> <Reference Include="FacebookNamedPipeClient">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.JarResolver_v1.2.143.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facebook.Unity.Settings"> <Reference Include="Facebook.Unity.Settings">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Assets/VoodooPackages/TinySauce/Analytics/Facebook/3rdParty/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath>
</Reference>
<Reference Include="Google.UnityPackageManagerResolver_v1.2.143">
<HintPath>D:/FastMail/fastmail/FastMail/Assets/ExternalDependencyManager/Editor/Google.UnityPackageManagerResolver_v1.2.143.dll</HintPath>
</Reference> </Reference>
<Reference Include="netstandard"> <Reference Include="netstandard">
<HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath> <HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
...@@ -934,10 +934,10 @@ ...@@ -934,10 +934,10 @@
<HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath> <HintPath>D:/wan/unity2019.3.14path/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>D:/FastMail/fastmail/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> <HintPath>D:/wan/dyspaceGame/FastMail_OverSea/FastMail/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup></ItemGroup> <ItemGroup></ItemGroup>
......
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