Commit dbaf4aca authored by xujr's avatar xujr

关卡优化

parent bb4c9053
......@@ -89,7 +89,6 @@ GameObject:
m_Component:
- component: {fileID: 7079061562166580384}
- component: {fileID: 7079061562166580385}
- component: {fileID: 4363887765458504555}
m_Layer: 0
m_Name: Bomb
m_TagString: Untagged
......@@ -126,13 +125,13 @@ MonoBehaviour:
m_EditorClassIdentifier:
rangeType: 0
fadeType: 0
range: 0.5
range: 0.65
strength: 10
variation: 10
chaos: 30
forceByMass: 1
forceByMass: 0
affectKinematic: 0
heightOffset: 0
heightOffset: 4
delay: 0
applyDamage: 0
damageValue: 200
......@@ -164,168 +163,3 @@ MonoBehaviour:
showGizmo: 1
mask: -1
tagFilter: Target
--- !u!114 &4363887765458504555
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7079061562166580387}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 0
simulationType: 0
objectType: 0
demolitionType: 0
physics:
materialType: 4
material: {fileID: 0}
massBy: 0
mass: 1
colliderType: 0
useGravity: 1
dampening: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
activation:
byVelocity: 0
byOffset: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
limitations:
solidity: 0.1
depth: 1
time: 0.2
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 15
variation: 0
depthFade: 0.5
contactBias: 0
seed: 1
useShatter: 0
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 0
layer:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
mesh: {fileID: 0}
scrShatter: {fileID: 0}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
clsCount: 1
cluster:
id: -1
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
randomSeed: 0
minorClusters: []
cn: 0
nd: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
addRigid: 1
inheritScale: 1
materials:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
fading:
onDemolition: 1
onActivation: 0
lifeType: 4
lifeTime: 7
lifeVariation: 3
fadeType: 0
fadeTime: 5
sizeFilter: 0
reset:
transform: 1
damage: 1
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
shards: 0
initialized: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
fileFormatVersion: 2
guid: 96ed4cec24368ce4bbc8b31c32895485
guid: 16d73164b8f5c7744892dd5fa4284980
PrefabImporter:
externalObjects: {}
userData:
......
fileFormatVersion: 2
guid: 16d73164b8f5c7744892dd5fa4284980
guid: 96ed4cec24368ce4bbc8b31c32895485
PrefabImporter:
externalObjects: {}
userData:
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment