Commit 3713be27 authored by wanqing's avatar wanqing

修改场景

parent 58dfc12c
......@@ -56,10 +56,14 @@ public class BombView : MonoBehaviour
,new Vector3(10.62f, 3.52f, -1.66f),new Vector3(10.62f, 1.89f, 1.78f)};
private Quaternion[] m_levelOnekniftDefaultRotate = new[] { Quaternion.Euler(45,0,80), Quaternion.Euler(135, 0, 90)
, Quaternion.Euler(45,0,90)};
private Vector3[] m_levelTwokniftDefaultPos = new[] { new Vector3(6.77f, 6.71f, -5.2f), new Vector3(12.68f, 5.5f, -0.37f)
,new Vector3(7.2f, 4.75f, -5.0f),new Vector3(12.36f, 1.16f, 0.52f)};
private Quaternion[] m_levelTwokniftDefaultRotate = new[] { Quaternion.Euler(66,0,35), Quaternion.Euler(87, 0, 48)
, Quaternion.Euler(66,0,43)};
//private Vector3[] m_levelTwokniftDefaultPos = new[] { new Vector3(6.77f, 6.71f, -5.2f), new Vector3(12.68f, 5.5f, -0.37f)
// ,new Vector3(7.2f, 4.75f, -5.0f),new Vector3(12.36f, 1.16f, 0.52f)};
//private Quaternion[] m_levelTwokniftDefaultRotate = new[] { Quaternion.Euler(66,0,35), Quaternion.Euler(87, 0, 48)
// , Quaternion.Euler(66,0,43)};
private Vector3[] m_levelTwokniftDefaultPos = new[] { new Vector3(13.34f, 5.95f, -2.27f), new Vector3(13.34f, 4.42f, 1.35f)
,new Vector3(13.34f, 3.65f, -1.92f),new Vector3(13.34f, 2.27f, 1.19f)};
private Quaternion[] m_levelTwokniftDefaultRotate = new[] { Quaternion.Euler(45,0,80), Quaternion.Euler(135, 0, 90)
, Quaternion.Euler(45,0,90)};
//private Vector3[] m_lineDefaultPos = new[] { new Vector3(0.7f, 0.68f, -1.11f), new Vector3(10.62f, 4.92f, 1.78f)
// ,new Vector3(10.62f, 3.52f, -1.66f),new Vector3(10.62f, 1.89f, 1.78f)};
//private Quaternion[] m_lineDefaultRotate = new[] { Quaternion.Euler(12,0,0), Quaternion.Euler(135, 0, 90)
......@@ -78,11 +82,13 @@ public class BombView : MonoBehaviour
{
m_kniftDefaultPos = m_levelOnekniftDefaultPos;
m_kniftDefaultRotate = m_levelOnekniftDefaultRotate;
m_totalCutOffNum = 10;
}
else if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelTwoIndex)
{
m_kniftDefaultPos = m_levelTwokniftDefaultPos;
m_kniftDefaultRotate = m_levelTwokniftDefaultRotate;
m_kniftDefaultPos = m_levelOnekniftDefaultPos;
m_kniftDefaultRotate = m_levelOnekniftDefaultRotate;
m_totalCutOffNum = 10;
}
//else if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelSixIndex)
//{
......@@ -359,7 +365,7 @@ public class BombView : MonoBehaviour
varTrans.GetComponent<Rigidbody>() && !m_lstDamage.Contains(varTrans))
{
m_curCutOffNum++;
Debug.LogError(m_curCutOffNum);
//Debug.LogError(m_curCutOffNum);
m_lstDamage.Add(varTrans);
}
}
......
......@@ -13166,7 +13166,7 @@ Animator:
m_GameObject: {fileID: 6064464677660112694}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000, guid: bb389cc2efde9ef4ba6b88a34ad44400, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
......
......@@ -287,7 +287,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6639848910996357174}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0.2588191, y: 0, z: 0, w: 0.9659258}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
......@@ -296,7 +296,7 @@ Transform:
- {fileID: 3559471649338698318}
m_Father: {fileID: 6639848910144351730}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 30, y: 0, z: 0}
--- !u!1 &7198987875259221642
GameObject:
m_ObjectHideFlags: 0
......
......@@ -10299,7 +10299,7 @@ MonoBehaviour:
m_chainRopeView: {fileID: 0}
m_camera: {fileID: 0}
m_bombView: {fileID: 3451800651537292261}
curLevelIndex: 0
curLevelIndex: 1
--- !u!114 &3451800651537292261
MonoBehaviour:
m_ObjectHideFlags: 0
......
......@@ -8363,7 +8363,7 @@ MonoBehaviour:
m_chainRopeView: {fileID: 0}
m_camera: {fileID: 0}
m_bombView: {fileID: 8917163245792337136}
curLevelIndex: 1
curLevelIndex: 0
--- !u!114 &8917163245792337136
MonoBehaviour:
m_ObjectHideFlags: 0
......
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