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wanqing
BoomMaster
Commits
135e25ad
Commit
135e25ad
authored
Feb 09, 2021
by
wanqing
Browse files
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Plain Diff
修改脚本
parent
3e0ddf6e
Changes
3
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Showing
3 changed files
with
30 additions
and
23 deletions
+30
-23
BattleUI.cs
BoomMaster/Assets/#A2_Scripts/Battle/UI/BattleUI.cs
+20
-13
BombView.cs
BoomMaster/Assets/#A2_Scripts/Battle/View/BombView.cs
+2
-2
BattleUI.prefab
BoomMaster/Assets/#A3_Prefabs/BattleUI.prefab
+8
-8
No files found.
BoomMaster/Assets/#A2_Scripts/Battle/UI/BattleUI.cs
View file @
135e25ad
...
...
@@ -218,18 +218,6 @@ public class BattleUI : MonoBehaviour
{
m_successObj
.
SetActive
(
true
);
m_selectLevelObj
.
SetActive
(
false
);
int
varCurStar
=
BattleCtrl
.
instance
.
levelManager
.
curLevel
.
star
;
for
(
int
i
=
0
;
i
<
m_starParent
.
childCount
;
i
++)
{
if
(
i
<
varCurStar
)
{
m_starParent
.
GetChild
(
i
).
GetComponent
<
Image
>().
sprite
=
m_fullStarSprite
;
}
else
{
m_starParent
.
GetChild
(
i
).
GetComponent
<
Image
>().
sprite
=
m_emptyStarSprite
;
}
}
//m_gameBestTime.text = string.Format("{0:d2}:{1:d2}", varCurTime / 60, varCurTime % 60);
//string varKey = BattleCtrl.instance.levelManager.CurLevelIndex.ToString();
//if (LocalRecord.HasKey(varKey))
...
...
@@ -255,6 +243,24 @@ public class BattleUI : MonoBehaviour
// GameServices.audioServices.PlayBgm(GameServices.configService.audioConfig.GameBgm);
//});
//GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.Success);
Invoke
(
"DelayPlayWin"
,
1.3f
);
}
//胜利延迟动画
void
DelayPlayWin
()
{
m_successResultObj
.
SetActive
(
true
);
int
varCurStar
=
BattleCtrl
.
instance
.
levelManager
.
curLevel
.
star
;
for
(
int
i
=
0
;
i
<
m_starParent
.
childCount
;
i
++)
{
if
(
i
<
varCurStar
)
{
m_starParent
.
GetChild
(
i
).
GetComponent
<
Image
>().
sprite
=
m_fullStarSprite
;
}
else
{
m_starParent
.
GetChild
(
i
).
GetComponent
<
Image
>().
sprite
=
m_emptyStarSprite
;
}
}
int
varAddCoin
=
0
;
if
(
m_textProgressTotal
>
0.6f
&&
m_textProgressTotal
<=
0.7f
)
{
...
...
@@ -268,7 +274,7 @@ public class BattleUI : MonoBehaviour
{
varAddCoin
=
15
;
}
if
(
m_isCoinDouble
)
if
(
m_isCoinDouble
)
{
varAddCoin
*=
2
;
}
...
...
@@ -324,6 +330,7 @@ public class BattleUI : MonoBehaviour
m_strengthBombIcon
.
SetActive
(
false
);
m_strengDoubleBombIcon
.
SetActive
(
false
);
CancelBomb
();
m_successResultObj
.
SetActive
(
false
);
m_levelText
.
text
=
string
.
Format
(
"Level {0:D}"
,
BattleCtrl
.
instance
.
levelManager
.
CurLevelIndex
+
1
);
...
...
BoomMaster/Assets/#A2_Scripts/Battle/View/BombView.cs
View file @
135e25ad
...
...
@@ -58,8 +58,8 @@ public class BombView : MonoBehaviour
//{
// m_rate = 0.2f;
//}
lineRenderer
.
startWidth
=
0.0
2
f
;
lineRenderer
.
endWidth
=
0.0
2
f
;
lineRenderer
.
startWidth
=
0.0
5
f
;
lineRenderer
.
endWidth
=
0.0
5
f
;
}
//移动
void
OnMove
(
Vector3
dir
)
...
...
BoomMaster/Assets/#A3_Prefabs/BattleUI.prefab
View file @
135e25ad
...
...
@@ -3976,7 +3976,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
0
m_IsActive
:
1
---
!u!224
&2347244091006803266
RectTransform
:
m_ObjectHideFlags
:
0
...
...
@@ -4206,7 +4206,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
0
m_IsActive
:
1
---
!u!224
&2347244091188669037
RectTransform
:
m_ObjectHideFlags
:
0
...
...
@@ -4280,7 +4280,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
0
m_IsActive
:
1
---
!u!224
&2347244091990415757
RectTransform
:
m_ObjectHideFlags
:
0
...
...
@@ -8083,7 +8083,7 @@ MonoBehaviour:
m_EditorClassIdentifier
:
m_Material
:
{
fileID
:
0
}
m_Color
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0.50980395
}
m_RaycastTarget
:
0
m_RaycastTarget
:
1
m_Maskable
:
0
m_OnCullStateChanged
:
m_PersistentCalls
:
...
...
@@ -8267,7 +8267,7 @@ MonoBehaviour:
m_EditorClassIdentifier
:
m_Material
:
{
fileID
:
0
}
m_Color
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0.50980395
}
m_RaycastTarget
:
0
m_RaycastTarget
:
1
m_Maskable
:
0
m_OnCullStateChanged
:
m_PersistentCalls
:
...
...
@@ -9913,7 +9913,7 @@ MonoBehaviour:
m_EditorClassIdentifier
:
m_Material
:
{
fileID
:
0
}
m_Color
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0.50980395
}
m_RaycastTarget
:
0
m_RaycastTarget
:
1
m_Maskable
:
0
m_OnCullStateChanged
:
m_PersistentCalls
:
...
...
@@ -10738,7 +10738,7 @@ RectTransform:
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_AnchorMin
:
{
x
:
0.5
,
y
:
1
}
m_AnchorMax
:
{
x
:
0.5
,
y
:
1
}
m_AnchoredPosition
:
{
x
:
0
,
y
:
-1
0
0
}
m_AnchoredPosition
:
{
x
:
0
,
y
:
-1
5
0
}
m_SizeDelta
:
{
x
:
410
,
y
:
99
}
m_Pivot
:
{
x
:
0.5
,
y
:
0.5
}
---
!u!222
&6064464676636727534
...
...
@@ -19292,7 +19292,7 @@ MonoBehaviour:
m_EditorClassIdentifier
:
m_Material
:
{
fileID
:
0
}
m_Color
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0.50980395
}
m_RaycastTarget
:
0
m_RaycastTarget
:
1
m_Maskable
:
0
m_OnCullStateChanged
:
m_PersistentCalls
:
...
...
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