Commit c5695315 authored by wanqing's avatar wanqing

显示Logo

parent b3d33fb1
This diff is collapsed.
......@@ -21,6 +21,7 @@ public class BattleUI : MonoBehaviour
public GameObject m_selectLevelObj;//选择关卡节目
public GameObject m_loseObj;//失败
public GameObject m_startLogoObj;//开始Logo
public GameObject m_logoImageObj;
public Text m_gameBestTime;
public Button m_posUpBtn;
public Button m_posDownBtn;
......@@ -195,6 +196,7 @@ public class BattleUI : MonoBehaviour
onStartBtn?.Invoke();
m_startBtn.gameObject.SetActive(false);
m_startLogoObj.SetActive(false);
m_logoImageObj.SetActive(false);
//SetBattleObjState(true);
//SettingBtnState(false);
......
......@@ -5231,7 +5231,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &2758705339575248342
RectTransform:
m_ObjectHideFlags: 0
......@@ -16943,6 +16943,7 @@ MonoBehaviour:
m_selectLevelObj: {fileID: 6064464678343489377}
m_loseObj: {fileID: 141872498}
m_startLogoObj: {fileID: 767122296}
m_logoImageObj: {fileID: 2758705339575248341}
m_gameBestTime: {fileID: 884162087}
m_posUpBtn: {fileID: 7580879998052009831}
m_posDownBtn: {fileID: 3683853425911538254}
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!84 &8400000
RenderTexture:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Render Texture
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 3
m_Width: 1000
m_Height: 1000
m_AntiAliasing: 2
m_MipCount: -1
m_DepthFormat: 2
m_ColorFormat: 24
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 0
m_MipBias: 0
m_WrapU: 1
m_WrapV: 1
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
fileFormatVersion: 2
guid: 16328c7b0523ac249ab8fb5ae3bda148
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment