Commit 0f1c8277 authored by wanqing's avatar wanqing

修改代码

parent 0bf8d7f0
...@@ -52,7 +52,12 @@ public class CarView : MonoBehaviour ...@@ -52,7 +52,12 @@ public class CarView : MonoBehaviour
} }
m_rigidBody = GetComponent<Rigidbody>(); m_rigidBody = GetComponent<Rigidbody>();
wheels = GetComponentsInChildren<WheelCollider>(); wheels = GetComponentsInChildren<WheelCollider>();
for (int i = 0; i < wheels.Length; i++)
{
wheels[i].enabled = false;
}
m_rigidBody.centerOfMass = centerOfMass.localPosition; m_rigidBody.centerOfMass = centerOfMass.localPosition;
m_rigidBody.isKinematic = true;
m_tweenPath = GetComponent<DOTweenPath>(); m_tweenPath = GetComponent<DOTweenPath>();
m_curPoint = waypoints[0]; m_curPoint = waypoints[0];
GameServices.inputService.pad.onTouchUp += OnTouchUp; GameServices.inputService.pad.onTouchUp += OnTouchUp;
...@@ -300,6 +305,11 @@ public class CarView : MonoBehaviour ...@@ -300,6 +305,11 @@ public class CarView : MonoBehaviour
if (varIndex >= 3) if (varIndex >= 3)
{ {
m_bIsCanMove = true; m_bIsCanMove = true;
for (int i = 0; i < wheels.Length; i++)
{
wheels[i].enabled = true;
}
m_rigidBody.isKinematic = false;
for (int i = 0; i < m_targetTrans.Length; i++) for (int i = 0; i < m_targetTrans.Length; i++)
{ {
Rigidbody varBody = m_targetTrans[i].GetComponent<Rigidbody>(); Rigidbody varBody = m_targetTrans[i].GetComponent<Rigidbody>();
......
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...@@ -633,7 +633,8 @@ PlayerSettings: ...@@ -633,7 +633,8 @@ PlayerSettings:
13: CROSS_PLATFORM_INPUT 13: CROSS_PLATFORM_INPUT
14: CROSS_PLATFORM_INPUT;MOBILE_INPUT 14: CROSS_PLATFORM_INPUT;MOBILE_INPUT
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: {} scriptingBackend:
Android: 1
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managedStrippingLevel: {} managedStrippingLevel: {}
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
......
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