RayFire for Unity

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Website: 
http://rayfirestudios.com/

Discord:
https://discord.gg/8G98JKj

YouTube channel: 
https://www.youtube.com/user/MirVadim

YouTube Tutorial Playlist:
https://www.youtube.com/playlist?list=PLcjScvftXufKA-dLmqvokYnU7zFfKYWk0

Email:   
unity@rayfirestudios.com

Skype:
mir-vadim

Unity forum:
https://forum.unity.com/threads/rayfire-for-unity-runtime-demolition-and-fragmentation-plugin.674593/

Twitter:
https://twitter.com/RayFireStudios

Facebook:
https://www.facebook.com/groups/277693911374/

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Unity builds support: 2018.4, 2019, 2020

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Platforms with runtime fragmentation support: Windows, Mac OS X, iOS, Android

Support for other platforms will be added over time.

Already prefragmented objects can be simulated and demolished on any build platforms.

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How to test runtime demolition feature:
Open scene in Assets/RayFire/Tutorial/Scenes/2. Rigid/3 Rigid. Mesh Demolition Types
Start Play Mode
Rock should fall down and demolish all concrete plates.

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