%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 0
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 11
  m_GIWorkflowMode: 0
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 1
  m_LightmapEditorSettings:
    serializedVersion: 10
    m_Resolution: 2
    m_BakeResolution: 10
    m_AtlasSize: 512
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 1
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 256
    m_PVRBounces: 2
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVRFilteringMode: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ShowResolutionOverlay: 1
  m_LightingDataAsset: {fileID: 0}
  m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &394762
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 394763}
  m_Layer: 0
  m_Name: Action Type
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &394763
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 394762}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -12.94, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1000617663}
  - {fileID: 1810112974}
  - {fileID: 2104635622}
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &162013203
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 162013204}
  - component: {fileID: 162013207}
  - component: {fileID: 162013206}
  - component: {fileID: 162013205}
  m_Layer: 0
  m_Name: CubeTarget
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &162013204
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162013203}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 9.33, y: 4.2345624, z: -19.23}
  m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699}
  m_Children: []
  m_Father: {fileID: 289289057}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &162013205
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162013203}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  initialization: 1
  simulationType: 0
  objectType: 0
  demolitionType: 1
  physics:
    materialType: 8
    material: {fileID: 0}
    massBy: 0
    mass: 1
    colliderType: 0
    useGravity: 1
    dampening: 0.8
    rigidBody: {fileID: 0}
    meshCollider: {fileID: 0}
    clusterColliders: []
  activation:
    byVelocity: 0
    byOffset: 0
    byDamage: 0
    byActivator: 0
    byImpact: 0
    byConnectivity: 0
    unyielding: 0
    activatable: 0
  limitations:
    solidity: 10
    depth: 2
    time: 0.2
    size: 0.1
    visible: 0
    sliceByBlade: 1
    bound:
      m_Center: {x: 0, y: 0, z: 0}
      m_Extent: {x: 0, y: 0, z: 0}
    ancestor: {fileID: 0}
    descendants: []
  meshDemolition:
    amount: 15
    variation: 0
    depthFade: 0.5
    contactBias: 0
    seed: 1
    useShatter: 0
    meshInput: 9
    properties:
      colliderType: 0
      sizeFilter: 0
      decompose: 0
      removeCollinear: 0
      layer: 
    runtimeCaching:
      type: 0
      frames: 3
      fragments: 4
      skipFirstDemolition: 0
      inProgress: 0
      wasUsed: 0
      stop: 0
    cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
    mesh: {fileID: 0}
    scrShatter: {fileID: 0}
  clusterDemolition:
    connectivity: 0
    minimumArea: 0
    minimumSize: 0
    percentage: 0
    seed: 0
    type: 0
    ratio: 15
    units: 1
    shardArea: 100
    shardDemolition: 0
    minAmount: 3
    maxAmount: 6
    demolishable: 1
    collapse:
      type: 1
      start: 0
      end: 75
      steps: 10
      duration: 15
    clsCount: 1
    cluster:
      id: -1
      tm: {fileID: 0}
      depth: 0
      pos: {x: 0, y: 0, z: 0}
      rot: {x: 0, y: 0, z: 0, w: 0}
      bound:
        m_Center: {x: 0, y: 0, z: 0}
        m_Extent: {x: 0, y: 0, z: 0}
      demolishable: 1
      rigid: {fileID: 0}
      shards: []
      areaCollapse: 0
      minimumArea: 0
      maximumArea: 0
      sizeCollapse: 0
      minimumSize: 0
      maximumSize: 0
      randomCollapse: 0
      randomSeed: 0
    minorClusters: []
    cn: 0
    nd: 0
  referenceDemolition:
    reference: {fileID: 0}
    randomList: []
    addRigid: 1
  materials:
    innerMaterial: {fileID: 0}
    mappingScale: 0.1
    outerMaterial: {fileID: 0}
    needNewMat: 0
  damage:
    enable: 0
    maxDamage: 100
    currentDamage: 0
    collect: 0
    multiplier: 1
  fading:
    onDemolition: 1
    onActivation: 0
    lifeType: 4
    lifeTime: 7
    lifeVariation: 3
    fadeType: 0
    fadeTime: 5
    sizeFilter: 0
  reset:
    transform: 1
    damage: 1
    action: 1
    destroyDelay: 1
    mesh: 4
    fragments: 0
    shards: 0
  initialized: 0
  meshes: []
  pivots: []
  rfMeshes: []
  subIds: []
  fragments: []
  cacheRotation: {x: 0, y: 0, z: 0, w: 0}
  transForm: {fileID: 0}
  rootChild: {fileID: 0}
  rootParent: {fileID: 0}
  meshFilter: {fileID: 0}
  meshRenderer: {fileID: 0}
  skinnedMeshRend: {fileID: 0}
  debrisList: []
  dustList: []
  restriction: {fileID: 0}
--- !u!23 &162013206
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162013203}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &162013207
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162013203}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &282573556
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 282573557}
  - component: {fileID: 282573560}
  - component: {fileID: 282573559}
  - component: {fileID: 282573558}
  m_Layer: 0
  m_Name: Blade_OnEnter
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &282573557
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 282573556}
  m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816}
  m_LocalPosition: {x: 3.23, y: 8.02, z: 0}
  m_LocalScale: {x: 1, y: 8.645512, z: 1}
  m_Children: []
  m_Father: {fileID: 290485160}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90}
--- !u!114 &282573558
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 282573556}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  actionType: 0
  onTrigger: 0
  sliceType: 0
  target: {fileID: 0}
  targets: []
  transForm: {fileID: 0}
  enterPlane: []
  exitPlane: []
  colLider: {fileID: 0}
  mask: -1
  tagFilter: Untagged
--- !u!23 &282573559
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 282573556}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &282573560
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 282573556}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &289289056
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 289289057}
  m_Layer: 0
  m_Name: Target
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &289289057
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 289289056}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 18.28, y: 0.2354374, z: 16.335735}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 350847859}
  - {fileID: 1168296760}
  - {fileID: 162013204}
  - {fileID: 1366182644}
  - {fileID: 1142022456}
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &290485159
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 290485160}
  m_Layer: 0
  m_Name: Trigger Type
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &290485160
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 290485159}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 2114086889}
  - {fileID: 282573557}
  - {fileID: 1105136209}
  - {fileID: 778328675}
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &350847858
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 350847859}
  - component: {fileID: 350847862}
  - component: {fileID: 350847861}
  - component: {fileID: 350847860}
  m_Layer: 0
  m_Name: Blade_Target
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &350847859
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 350847858}
  m_LocalRotation: {x: 0.6171543, y: 0.20914613, z: 0.13105461, w: 0.74713004}
  m_LocalPosition: {x: 1.2199993, y: 8.15, z: -16.335735}
  m_LocalScale: {x: 1, y: 8.645525, z: 1}
  m_Children: []
  m_Father: {fileID: 289289057}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 119.84599, y: -107.634, z: -114.186005}
--- !u!114 &350847860
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 350847858}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  actionType: 0
  onTrigger: 1
  sliceType: 0
  target: {fileID: 1142022455}
  targets: []
  transForm: {fileID: 0}
  enterPlane: []
  exitPlane: []
  colLider: {fileID: 0}
  mask: -1
  tagFilter: Untagged
--- !u!23 &350847861
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 350847858}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &350847862
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 350847858}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &778328674
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 778328675}
  - component: {fileID: 778328678}
  - component: {fileID: 778328677}
  - component: {fileID: 778328676}
  m_Layer: 0
  m_Name: Blade_OnEnterExit
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &778328675
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 778328674}
  m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816}
  m_LocalPosition: {x: 3.1399999, y: 2.73, z: 0}
  m_LocalScale: {x: 1, y: 8.645521, z: 1}
  m_Children: []
  m_Father: {fileID: 290485160}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90}
--- !u!114 &778328676
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 778328674}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  actionType: 0
  onTrigger: 2
  sliceType: 0
  target: {fileID: 0}
  targets: []
  transForm: {fileID: 0}
  enterPlane: []
  exitPlane: []
  colLider: {fileID: 0}
  mask: -1
  tagFilter: Untagged
--- !u!23 &778328677
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 778328674}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &778328678
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 778328674}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1000617662
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1000617663}
  - component: {fileID: 1000617666}
  - component: {fileID: 1000617665}
  - component: {fileID: 1000617664}
  m_Layer: 0
  m_Name: Cube
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1000617663
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1000617662}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 4.47, z: 0}
  m_LocalScale: {x: 1.5699, y: 8.883457, z: 1.5699}
  m_Children: []
  m_Father: {fileID: 394763}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1000617664
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1000617662}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  initialization: 1
  simulationType: 0
  objectType: 0
  demolitionType: 2
  physics:
    materialType: 8
    material: {fileID: 0}
    massBy: 0
    mass: 1
    colliderType: 0
    useGravity: 1
    dampening: 0.8
    rigidBody: {fileID: 0}
    meshCollider: {fileID: 0}
    clusterColliders: []
  activation:
    byVelocity: 0
    byOffset: 0
    byDamage: 0
    byActivator: 0
    byImpact: 0
    byConnectivity: 0
    unyielding: 0
    activatable: 0
  limitations:
    solidity: 1
    depth: 1
    time: 0.2
    size: 0.1
    visible: 0
    sliceByBlade: 1
    bound:
      m_Center: {x: 0, y: 0, z: 0}
      m_Extent: {x: 0, y: 0, z: 0}
    ancestor: {fileID: 0}
    descendants: []
  meshDemolition:
    amount: 15
    variation: 0
    depthFade: 0.5
    contactBias: 0
    seed: 1
    useShatter: 0
    meshInput: 9
    properties:
      colliderType: 0
      sizeFilter: 0
      decompose: 0
      removeCollinear: 0
      layer: 
    runtimeCaching:
      type: 0
      frames: 3
      fragments: 4
      skipFirstDemolition: 0
      inProgress: 0
      wasUsed: 0
      stop: 0
    cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
    mesh: {fileID: 0}
    scrShatter: {fileID: 0}
  clusterDemolition:
    connectivity: 0
    minimumArea: 0
    minimumSize: 0
    percentage: 0
    seed: 0
    type: 0
    ratio: 15
    units: 1
    shardArea: 100
    shardDemolition: 0
    minAmount: 3
    maxAmount: 6
    demolishable: 1
    collapse:
      type: 1
      start: 0
      end: 75
      steps: 10
      duration: 15
    clsCount: 1
    cluster:
      id: -1
      tm: {fileID: 0}
      depth: 0
      pos: {x: 0, y: 0, z: 0}
      rot: {x: 0, y: 0, z: 0, w: 0}
      bound:
        m_Center: {x: 0, y: 0, z: 0}
        m_Extent: {x: 0, y: 0, z: 0}
      demolishable: 1
      rigid: {fileID: 0}
      shards: []
      areaCollapse: 0
      minimumArea: 0
      maximumArea: 0
      sizeCollapse: 0
      minimumSize: 0
      maximumSize: 0
      randomCollapse: 0
      randomSeed: 0
    minorClusters: []
    cn: 0
    nd: 0
  referenceDemolition:
    reference: {fileID: 0}
    randomList: []
    addRigid: 1
  materials:
    innerMaterial: {fileID: 0}
    mappingScale: 0.1
    outerMaterial: {fileID: 0}
    needNewMat: 0
  damage:
    enable: 0
    maxDamage: 100
    currentDamage: 0
    collect: 0
    multiplier: 1
  fading:
    onDemolition: 1
    onActivation: 0
    lifeType: 4
    lifeTime: 7
    lifeVariation: 3
    fadeType: 0
    fadeTime: 5
    sizeFilter: 0
  reset:
    transform: 1
    damage: 1
    action: 1
    destroyDelay: 1
    mesh: 4
    fragments: 0
    shards: 0
  initialized: 0
  meshes: []
  pivots: []
  rfMeshes: []
  subIds: []
  fragments: []
  cacheRotation: {x: 0, y: 0, z: 0, w: 0}
  transForm: {fileID: 0}
  rootChild: {fileID: 0}
  rootParent: {fileID: 0}
  meshFilter: {fileID: 0}
  meshRenderer: {fileID: 0}
  skinnedMeshRend: {fileID: 0}
  debrisList: []
  dustList: []
  restriction: {fileID: 0}
--- !u!23 &1000617665
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1000617662}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1000617666
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1000617662}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1105136208
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1105136209}
  - component: {fileID: 1105136212}
  - component: {fileID: 1105136211}
  - component: {fileID: 1105136210}
  m_Layer: 0
  m_Name: Blade_OnExit
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1105136209
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1105136208}
  m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816}
  m_LocalPosition: {x: 3.1399999, y: 5.59, z: 0}
  m_LocalScale: {x: 1, y: 8.645521, z: 1}
  m_Children: []
  m_Father: {fileID: 290485160}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90}
--- !u!114 &1105136210
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1105136208}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  actionType: 0
  onTrigger: 1
  sliceType: 0
  target: {fileID: 0}
  targets: []
  transForm: {fileID: 0}
  enterPlane: []
  exitPlane: []
  colLider: {fileID: 0}
  mask: -1
  tagFilter: Untagged
--- !u!23 &1105136211
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1105136208}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1105136212
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1105136208}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1142022455
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1142022456}
  - component: {fileID: 1142022459}
  - component: {fileID: 1142022458}
  - component: {fileID: 1142022457}
  m_Layer: 0
  m_Name: CubeTarget (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1142022456
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1142022455}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -3.663303, y: 4.2345624, z: -19.54}
  m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699}
  m_Children: []
  m_Father: {fileID: 289289057}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1142022457
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1142022455}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  initialization: 1
  simulationType: 0
  objectType: 0
  demolitionType: 1
  physics:
    materialType: 8
    material: {fileID: 0}
    massBy: 0
    mass: 1
    colliderType: 0
    useGravity: 1
    dampening: 0.8
    rigidBody: {fileID: 0}
    meshCollider: {fileID: 0}
    clusterColliders: []
  activation:
    byVelocity: 0
    byOffset: 0
    byDamage: 0
    byActivator: 0
    byImpact: 0
    byConnectivity: 0
    unyielding: 0
    activatable: 0
  limitations:
    solidity: 10
    depth: 2
    time: 0.2
    size: 0.1
    visible: 0
    sliceByBlade: 1
    bound:
      m_Center: {x: 0, y: 0, z: 0}
      m_Extent: {x: 0, y: 0, z: 0}
    ancestor: {fileID: 0}
    descendants: []
  meshDemolition:
    amount: 15
    variation: 0
    depthFade: 0.5
    contactBias: 0
    seed: 1
    useShatter: 0
    meshInput: 9
    properties:
      colliderType: 0
      sizeFilter: 0
      decompose: 0
      removeCollinear: 0
      layer: 
    runtimeCaching:
      type: 0
      frames: 3
      fragments: 4
      skipFirstDemolition: 0
      inProgress: 0
      wasUsed: 0
      stop: 0
    cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
    mesh: {fileID: 0}
    scrShatter: {fileID: 0}
  clusterDemolition:
    connectivity: 0
    minimumArea: 0
    minimumSize: 0
    percentage: 0
    seed: 0
    type: 0
    ratio: 15
    units: 1
    shardArea: 100
    shardDemolition: 0
    minAmount: 3
    maxAmount: 6
    demolishable: 1
    collapse:
      type: 1
      start: 0
      end: 75
      steps: 10
      duration: 15
    clsCount: 1
    cluster:
      id: -1
      tm: {fileID: 0}
      depth: 0
      pos: {x: 0, y: 0, z: 0}
      rot: {x: 0, y: 0, z: 0, w: 0}
      bound:
        m_Center: {x: 0, y: 0, z: 0}
        m_Extent: {x: 0, y: 0, z: 0}
      demolishable: 1
      rigid: {fileID: 0}
      shards: []
      areaCollapse: 0
      minimumArea: 0
      maximumArea: 0
      sizeCollapse: 0
      minimumSize: 0
      maximumSize: 0
      randomCollapse: 0
      randomSeed: 0
    minorClusters: []
    cn: 0
    nd: 0
  referenceDemolition:
    reference: {fileID: 0}
    randomList: []
    addRigid: 1
  materials:
    innerMaterial: {fileID: 0}
    mappingScale: 0.1
    outerMaterial: {fileID: 0}
    needNewMat: 0
  damage:
    enable: 0
    maxDamage: 100
    currentDamage: 0
    collect: 0
    multiplier: 1
  fading:
    onDemolition: 1
    onActivation: 0
    lifeType: 4
    lifeTime: 7
    lifeVariation: 3
    fadeType: 0
    fadeTime: 5
    sizeFilter: 0
  reset:
    transform: 1
    damage: 1
    action: 1
    destroyDelay: 1
    mesh: 4
    fragments: 0
    shards: 0
  initialized: 0
  meshes: []
  pivots: []
  rfMeshes: []
  subIds: []
  fragments: []
  cacheRotation: {x: 0, y: 0, z: 0, w: 0}
  transForm: {fileID: 0}
  rootChild: {fileID: 0}
  rootParent: {fileID: 0}
  meshFilter: {fileID: 0}
  meshRenderer: {fileID: 0}
  skinnedMeshRend: {fileID: 0}
  debrisList: []
  dustList: []
  restriction: {fileID: 0}
--- !u!23 &1142022458
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1142022455}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1142022459
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1142022455}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1168296759
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1168296760}
  - component: {fileID: 1168296763}
  - component: {fileID: 1168296762}
  - component: {fileID: 1168296761}
  m_Layer: 0
  m_Name: Blade_Targets
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1168296760
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1168296759}
  m_LocalRotation: {x: 0.65153855, y: 0.15381883, z: 0.0943948, w: 0.7368358}
  m_LocalPosition: {x: 14.213303, y: 5.75, z: -16.335735}
  m_LocalScale: {x: 1, y: 8.645525, z: 1}
  m_Children: []
  m_Father: {fileID: 289289057}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 111.39099, y: -106.51401, z: -111.416}
--- !u!114 &1168296761
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1168296759}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  actionType: 0
  onTrigger: 2
  sliceType: 0
  target: {fileID: 0}
  targets:
  - {fileID: 162013203}
  - {fileID: 1366182643}
  transForm: {fileID: 0}
  enterPlane: []
  exitPlane: []
  colLider: {fileID: 0}
  mask: -1
  tagFilter: Untagged
--- !u!23 &1168296762
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1168296759}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1168296763
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1168296759}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1366182643
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1366182644}
  - component: {fileID: 1366182647}
  - component: {fileID: 1366182646}
  - component: {fileID: 1366182645}
  m_Layer: 0
  m_Name: CubeTarget (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1366182644
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1366182643}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 9.33, y: 4.2345624, z: -15.714264}
  m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699}
  m_Children: []
  m_Father: {fileID: 289289057}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1366182645
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1366182643}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  initialization: 1
  simulationType: 0
  objectType: 0
  demolitionType: 1
  physics:
    materialType: 8
    material: {fileID: 0}
    massBy: 0
    mass: 1
    colliderType: 0
    useGravity: 1
    dampening: 0.8
    rigidBody: {fileID: 0}
    meshCollider: {fileID: 0}
    clusterColliders: []
  activation:
    byVelocity: 0
    byOffset: 0
    byDamage: 0
    byActivator: 0
    byImpact: 0
    byConnectivity: 0
    unyielding: 0
    activatable: 0
  limitations:
    solidity: 10
    depth: 2
    time: 0.2
    size: 0.1
    visible: 0
    sliceByBlade: 1
    bound:
      m_Center: {x: 0, y: 0, z: 0}
      m_Extent: {x: 0, y: 0, z: 0}
    ancestor: {fileID: 0}
    descendants: []
  meshDemolition:
    amount: 15
    variation: 0
    depthFade: 0.5
    contactBias: 0
    seed: 1
    useShatter: 0
    meshInput: 9
    properties:
      colliderType: 0
      sizeFilter: 0
      decompose: 0
      removeCollinear: 0
      layer: 
    runtimeCaching:
      type: 0
      frames: 3
      fragments: 4
      skipFirstDemolition: 0
      inProgress: 0
      wasUsed: 0
      stop: 0
    cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
    mesh: {fileID: 0}
    scrShatter: {fileID: 0}
  clusterDemolition:
    connectivity: 0
    minimumArea: 0
    minimumSize: 0
    percentage: 0
    seed: 0
    type: 0
    ratio: 15
    units: 1
    shardArea: 100
    shardDemolition: 0
    minAmount: 3
    maxAmount: 6
    demolishable: 1
    collapse:
      type: 1
      start: 0
      end: 75
      steps: 10
      duration: 15
    clsCount: 1
    cluster:
      id: -1
      tm: {fileID: 0}
      depth: 0
      pos: {x: 0, y: 0, z: 0}
      rot: {x: 0, y: 0, z: 0, w: 0}
      bound:
        m_Center: {x: 0, y: 0, z: 0}
        m_Extent: {x: 0, y: 0, z: 0}
      demolishable: 1
      rigid: {fileID: 0}
      shards: []
      areaCollapse: 0
      minimumArea: 0
      maximumArea: 0
      sizeCollapse: 0
      minimumSize: 0
      maximumSize: 0
      randomCollapse: 0
      randomSeed: 0
    minorClusters: []
    cn: 0
    nd: 0
  referenceDemolition:
    reference: {fileID: 0}
    randomList: []
    addRigid: 1
  materials:
    innerMaterial: {fileID: 0}
    mappingScale: 0.1
    outerMaterial: {fileID: 0}
    needNewMat: 0
  damage:
    enable: 0
    maxDamage: 100
    currentDamage: 0
    collect: 0
    multiplier: 1
  fading:
    onDemolition: 1
    onActivation: 0
    lifeType: 4
    lifeTime: 7
    lifeVariation: 3
    fadeType: 0
    fadeTime: 5
    sizeFilter: 0
  reset:
    transform: 1
    damage: 1
    action: 1
    destroyDelay: 1
    mesh: 4
    fragments: 0
    shards: 0
  initialized: 0
  meshes: []
  pivots: []
  rfMeshes: []
  subIds: []
  fragments: []
  cacheRotation: {x: 0, y: 0, z: 0, w: 0}
  transForm: {fileID: 0}
  rootChild: {fileID: 0}
  rootParent: {fileID: 0}
  meshFilter: {fileID: 0}
  meshRenderer: {fileID: 0}
  skinnedMeshRend: {fileID: 0}
  debrisList: []
  dustList: []
  restriction: {fileID: 0}
--- !u!23 &1366182646
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1366182643}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1366182647
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1366182643}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1001 &1445489124
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications:
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalPosition.x
      value: 16.36
      objectReference: {fileID: 0}
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalPosition.y
      value: -22.73637
      objectReference: {fileID: 0}
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalPosition.z
      value: 20.90508
      objectReference: {fileID: 0}
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalRotation.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalRotation.w
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_RootOrder
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 23019430021055472, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Materials.Array.data[0]
      value: 
      objectReference: {fileID: 2100000, guid: 18c5c2169b9f5bd439ca94baa6e8e7ec, type: 2}
    - target: {fileID: 23019430021055472, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Enabled
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalPosition.z
      value: -43.55
      objectReference: {fileID: 0}
    - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalPosition.y
      value: 35.18
      objectReference: {fileID: 0}
    - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalRotation.x
      value: 0.099795856
      objectReference: {fileID: 0}
    - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalRotation.w
      value: 0.995008
      objectReference: {fileID: 0}
    - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 11.455001
      objectReference: {fileID: 0}
    - target: {fileID: 4579783213449530, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_LocalPosition.z
      value: -40.18
      objectReference: {fileID: 0}
    - target: {fileID: 114689447726362688, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: simulationType
      value: 3
      objectReference: {fileID: 0}
    - target: {fileID: 1736276488727964, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_IsActive
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 1359285263087640, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_IsActive
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 1014529264720340, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_IsActive
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 1260722613888276, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_IsActive
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 1026965256934996, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
      propertyPath: m_IsActive
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 23491358465669760, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Enabled
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 23175145013668534, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Enabled
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 23356781537303400, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Enabled
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 108437905071086688, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Intensity
      value: 0.43
      objectReference: {fileID: 0}
    - target: {fileID: 23778282053837818, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Enabled
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 108900794246007694, guid: 0f7b67bc08186d14ba66630d8e7527ef,
        type: 3}
      propertyPath: m_Intensity
      value: 0.11
      objectReference: {fileID: 0}
    m_RemovedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3}
--- !u!1 &1810112969
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1810112974}
  - component: {fileID: 1810112973}
  - component: {fileID: 1810112972}
  - component: {fileID: 1810112970}
  m_Layer: 0
  m_Name: Blade_Slice
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1810112970
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1810112969}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  actionType: 0
  onTrigger: 1
  sliceType: 0
  target: {fileID: 0}
  targets: []
  transForm: {fileID: 0}
  enterPlane: []
  exitPlane: []
  colLider: {fileID: 0}
  mask: -1
  tagFilter: Untagged
--- !u!23 &1810112972
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1810112969}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1810112973
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1810112969}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1810112974
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1810112969}
  m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816}
  m_LocalPosition: {x: 3.23, y: 4.63, z: 0}
  m_LocalScale: {x: 1, y: 8.645504, z: 1}
  m_Children: []
  m_Father: {fileID: 394763}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90}
--- !u!1 &2104635621
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2104635622}
  - component: {fileID: 2104635625}
  - component: {fileID: 2104635624}
  - component: {fileID: 2104635623}
  m_Layer: 0
  m_Name: Blade_Demolish
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2104635622
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2104635621}
  m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816}
  m_LocalPosition: {x: 3.1399999, y: 7.81, z: 0}
  m_LocalScale: {x: 1, y: 8.645514, z: 1}
  m_Children: []
  m_Father: {fileID: 394763}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90}
--- !u!114 &2104635623
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2104635621}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  actionType: 1
  onTrigger: 1
  sliceType: 0
  target: {fileID: 0}
  targets: []
  transForm: {fileID: 0}
  enterPlane: []
  exitPlane: []
  colLider: {fileID: 0}
  mask: -1
  tagFilter: Untagged
--- !u!23 &2104635624
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2104635621}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &2104635625
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2104635621}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &2114086888
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2114086889}
  - component: {fileID: 2114086892}
  - component: {fileID: 2114086891}
  - component: {fileID: 2114086890}
  m_Layer: 0
  m_Name: Cube
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2114086889
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2114086888}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 4.47, z: 0}
  m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699}
  m_Children: []
  m_Father: {fileID: 290485160}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2114086890
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2114086888}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  initialization: 1
  simulationType: 0
  objectType: 0
  demolitionType: 2
  physics:
    materialType: 6
    material: {fileID: 0}
    massBy: 0
    mass: 1
    colliderType: 0
    useGravity: 1
    dampening: 0.8
    rigidBody: {fileID: 0}
    meshCollider: {fileID: 0}
    clusterColliders: []
  activation:
    byVelocity: 0
    byOffset: 0
    byDamage: 0
    byActivator: 0
    byImpact: 0
    byConnectivity: 0
    unyielding: 0
    activatable: 0
  limitations:
    solidity: 10
    depth: 1
    time: 0.2
    size: 0.1
    visible: 0
    sliceByBlade: 1
    bound:
      m_Center: {x: 0, y: 0, z: 0}
      m_Extent: {x: 0, y: 0, z: 0}
    ancestor: {fileID: 0}
    descendants: []
  meshDemolition:
    amount: 15
    variation: 0
    depthFade: 0.5
    contactBias: 0
    seed: 1
    useShatter: 0
    meshInput: 9
    properties:
      colliderType: 0
      sizeFilter: 0
      decompose: 0
      removeCollinear: 0
      layer: 
    runtimeCaching:
      type: 0
      frames: 3
      fragments: 4
      skipFirstDemolition: 0
      inProgress: 0
      wasUsed: 0
      stop: 0
    cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
    mesh: {fileID: 0}
    scrShatter: {fileID: 0}
  clusterDemolition:
    connectivity: 0
    minimumArea: 0
    minimumSize: 0
    percentage: 0
    seed: 0
    type: 0
    ratio: 15
    units: 1
    shardArea: 100
    shardDemolition: 0
    minAmount: 3
    maxAmount: 6
    demolishable: 1
    collapse:
      type: 1
      start: 0
      end: 75
      steps: 10
      duration: 15
    clsCount: 1
    cluster:
      id: -1
      tm: {fileID: 0}
      depth: 0
      pos: {x: 0, y: 0, z: 0}
      rot: {x: 0, y: 0, z: 0, w: 0}
      bound:
        m_Center: {x: 0, y: 0, z: 0}
        m_Extent: {x: 0, y: 0, z: 0}
      demolishable: 1
      rigid: {fileID: 0}
      shards: []
      areaCollapse: 0
      minimumArea: 0
      maximumArea: 0
      sizeCollapse: 0
      minimumSize: 0
      maximumSize: 0
      randomCollapse: 0
      randomSeed: 0
    minorClusters: []
    cn: 0
    nd: 0
  referenceDemolition:
    reference: {fileID: 0}
    randomList: []
    addRigid: 1
  materials:
    innerMaterial: {fileID: 0}
    mappingScale: 0.1
    outerMaterial: {fileID: 0}
    needNewMat: 0
  damage:
    enable: 0
    maxDamage: 100
    currentDamage: 0
    collect: 0
    multiplier: 1
  fading:
    onDemolition: 1
    onActivation: 0
    lifeType: 4
    lifeTime: 7
    lifeVariation: 3
    fadeType: 0
    fadeTime: 5
    sizeFilter: 0
  reset:
    transform: 1
    damage: 1
    action: 1
    destroyDelay: 1
    mesh: 4
    fragments: 0
    shards: 0
  initialized: 0
  meshes: []
  pivots: []
  rfMeshes: []
  subIds: []
  fragments: []
  cacheRotation: {x: 0, y: 0, z: 0, w: 0}
  transForm: {fileID: 0}
  rootChild: {fileID: 0}
  rootParent: {fileID: 0}
  meshFilter: {fileID: 0}
  meshRenderer: {fileID: 0}
  skinnedMeshRend: {fileID: 0}
  debrisList: []
  dustList: []
  restriction: {fileID: 0}
--- !u!23 &2114086891
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2114086888}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &2114086892
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2114086888}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
