m_parameters_pca.boolValue=EditorGUILayout.Toggle(newGUIContent("Normalization","Enable / disable normalizing the mesh before applying the convex decomposition. Default = False"),m_parameters_pca.boolValue);
m_parameters_mode.intValue=EditorGUILayout.Popup(newGUIContent("Mode","Voxel mode is default"),m_parameters_mode.intValue,modeOptions);