Commit 024f86b4 authored by wanqing's avatar wanqing

修改代码

parent 40ed08b0
......@@ -156,6 +156,27 @@ public class StorageView : MonoBehaviour
}
}
}
//invoke旋转
void RotateInvoke()
{
CancelRotateInvoke();
InvokeRepeating("RotateTarget", 0.5f, 0.5f);
}
//取消invoke
void CancelRotateInvoke()
{
if (IsInvoking("RotateTarget"))
{
CancelInvoke("RotateTarget");
}
}
void RotateTarget()
{
if (m_curTargetTrans)
{
m_curTargetTrans.transform.Rotate(transform.up, 90.0f);
}
}
void Update()
{
if (!BattleCtrl.instance.isStartBattle)
......@@ -266,6 +287,7 @@ public class StorageView : MonoBehaviour
BattleCtrl.instance.battleUI.SetSymbolPos(0, 0);
CancelDelayMatChangeHandle();
Invoke("DelayMatChangeHandle", 0.5f);
CancelRotateInvoke();
}
void CancelDelayMatChangeHandle()
{
......@@ -355,6 +377,7 @@ public class StorageView : MonoBehaviour
{
m_curTargetTrans.GetComponent<MeshRenderer>().sharedMaterial = m_dicMat[m_curTargetTrans];
}
RotateInvoke();
break;
}
}
......@@ -386,5 +409,6 @@ public class StorageView : MonoBehaviour
GameServices.inputService.pad.onTouchUp -= OnTouchUp;
}
CancelDelayMatChangeHandle();
CancelRotateInvoke();
}
}
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