Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
S
SteelBall
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wanqing
SteelBall
Commits
e08aa3d6
Commit
e08aa3d6
authored
Jan 22, 2021
by
Yuyang
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
于:第6关提交
parent
1198edbe
Changes
69
Hide whitespace changes
Inline
Side-by-side
Showing
69 changed files
with
11902 additions
and
1375 deletions
+11902
-1375
临时场景.unity
SteelBall/Assets/0A1_Scenes/临时场景.unity
+520
-367
Texture Bricks 'n Blocks.meta
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks.meta
+8
-0
Materials.meta
...ets/0C3_Materials/Texture Bricks 'n Blocks/Materials.meta
+8
-0
Block_Pavers 1.mat
...als/Texture Bricks 'n Blocks/Materials/Block_Pavers 1.mat
+77
-0
Block_Pavers 1.mat.meta
...exture Bricks 'n Blocks/Materials/Block_Pavers 1.mat.meta
+8
-0
Block_Pavers.mat
...rials/Texture Bricks 'n Blocks/Materials/Block_Pavers.mat
+77
-0
Block_Pavers.mat.meta
.../Texture Bricks 'n Blocks/Materials/Block_Pavers.mat.meta
+8
-0
Brick_Cobble_withgrout.mat
...ure Bricks 'n Blocks/Materials/Brick_Cobble_withgrout.mat
+77
-0
Brick_Cobble_withgrout.mat.meta
...ricks 'n Blocks/Materials/Brick_Cobble_withgrout.mat.meta
+8
-0
Brick_Shiny 1.mat
...ials/Texture Bricks 'n Blocks/Materials/Brick_Shiny 1.mat
+77
-0
Brick_Shiny 1.mat.meta
...Texture Bricks 'n Blocks/Materials/Brick_Shiny 1.mat.meta
+8
-0
Brick_Shiny.mat
...erials/Texture Bricks 'n Blocks/Materials/Brick_Shiny.mat
+77
-0
Brick_Shiny.mat.meta
...s/Texture Bricks 'n Blocks/Materials/Brick_Shiny.mat.meta
+8
-0
Ston_Stack_Grassy.mat
.../Texture Bricks 'n Blocks/Materials/Ston_Stack_Grassy.mat
+77
-0
Ston_Stack_Grassy.mat.meta
...ure Bricks 'n Blocks/Materials/Ston_Stack_Grassy.mat.meta
+8
-0
Textures.meta
...sets/0C3_Materials/Texture Bricks 'n Blocks/Textures.meta
+8
-0
Block_pavers_diffuseOriginal.png
...ricks 'n Blocks/Textures/Block_pavers_diffuseOriginal.png
+0
-0
Block_pavers_diffuseOriginal.png.meta
... 'n Blocks/Textures/Block_pavers_diffuseOriginal.png.meta
+88
-0
Brick_cobble_whitegrout_diffuseOriginal.png
...ocks/Textures/Brick_cobble_whitegrout_diffuseOriginal.png
+0
-0
Brick_cobble_whitegrout_diffuseOriginal.png.meta
...Textures/Brick_cobble_whitegrout_diffuseOriginal.png.meta
+88
-0
Brick_shiny_diffuseOriginal.png
...Bricks 'n Blocks/Textures/Brick_shiny_diffuseOriginal.png
+0
-0
Brick_shiny_diffuseOriginal.png.meta
...s 'n Blocks/Textures/Brick_shiny_diffuseOriginal.png.meta
+88
-0
Stone_stack_grassy_diffuseOriginal.png
...'n Blocks/Textures/Stone_stack_grassy_diffuseOriginal.png
+0
-0
Stone_stack_grassy_diffuseOriginal.png.meta
...ocks/Textures/Stone_stack_grassy_diffuseOriginal.png.meta
+88
-0
LowPolyWater.meta
SteelBall/Assets/0D1_Effects/LowPolyWater.meta
+8
-0
Demo.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo.meta
+9
-0
Demo.unity
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Demo.unity
+568
-0
Demo.unity.meta
...Ball/Assets/0D1_Effects/LowPolyWater/Demo/Demo.unity.meta
+8
-0
Materials.meta
...lBall/Assets/0D1_Effects/LowPolyWater/Demo/Materials.meta
+9
-0
CubeMaterial.mat
.../0D1_Effects/LowPolyWater/Demo/Materials/CubeMaterial.mat
+73
-0
CubeMaterial.mat.meta
...Effects/LowPolyWater/Demo/Materials/CubeMaterial.mat.meta
+8
-0
WavesHighQualityDemo.mat
...ects/LowPolyWater/Demo/Materials/WavesHighQualityDemo.mat
+66
-0
WavesHighQualityDemo.mat.meta
...LowPolyWater/Demo/Materials/WavesHighQualityDemo.mat.meta
+8
-0
Scripts.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Scripts.meta
+9
-0
DemoFreeFlyCamera.cs
...D1_Effects/LowPolyWater/Demo/Scripts/DemoFreeFlyCamera.cs
+50
-0
DemoFreeFlyCamera.cs.meta
...fects/LowPolyWater/Demo/Scripts/DemoFreeFlyCamera.cs.meta
+12
-0
Documentation.pdf
SteelBall/Assets/0D1_Effects/LowPolyWater/Documentation.pdf
+0
-0
Documentation.pdf.meta
...ll/Assets/0D1_Effects/LowPolyWater/Documentation.pdf.meta
+8
-0
Editor.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Editor.meta
+9
-0
LowPolyWaterInspector.cs
.../0D1_Effects/LowPolyWater/Editor/LowPolyWaterInspector.cs
+72
-0
LowPolyWaterInspector.cs.meta
...Effects/LowPolyWater/Editor/LowPolyWaterInspector.cs.meta
+12
-0
LowPolyWaterShaderGUI.cs
.../0D1_Effects/LowPolyWater/Editor/LowPolyWaterShaderGUI.cs
+158
-0
LowPolyWaterShaderGUI.cs.meta
...Effects/LowPolyWater/Editor/LowPolyWaterShaderGUI.cs.meta
+12
-0
Materials.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials.meta
+9
-0
StillWater.mat
.../Assets/0D1_Effects/LowPolyWater/Materials/StillWater.mat
+66
-0
StillWater.mat.meta
...ts/0D1_Effects/LowPolyWater/Materials/StillWater.mat.meta
+8
-0
WavesHighQuality.mat
...s/0D1_Effects/LowPolyWater/Materials/WavesHighQuality.mat
+66
-0
WavesHighQuality.mat.meta
..._Effects/LowPolyWater/Materials/WavesHighQuality.mat.meta
+8
-0
WavesLowQuality.mat
...ts/0D1_Effects/LowPolyWater/Materials/WavesLowQuality.mat
+66
-0
WavesLowQuality.mat.meta
...1_Effects/LowPolyWater/Materials/WavesLowQuality.mat.meta
+8
-0
Prefabs.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs.meta
+9
-0
StillWater.prefab
...Assets/0D1_Effects/LowPolyWater/Prefabs/StillWater.prefab
+134
-0
StillWater.prefab.meta
...s/0D1_Effects/LowPolyWater/Prefabs/StillWater.prefab.meta
+8
-0
WavesHighQuality.prefab
.../0D1_Effects/LowPolyWater/Prefabs/WavesHighQuality.prefab
+134
-0
WavesHighQuality.prefab.meta
...Effects/LowPolyWater/Prefabs/WavesHighQuality.prefab.meta
+8
-0
WavesLowQuality.prefab
...s/0D1_Effects/LowPolyWater/Prefabs/WavesLowQuality.prefab
+134
-0
WavesLowQuality.prefab.meta
..._Effects/LowPolyWater/Prefabs/WavesLowQuality.prefab.meta
+8
-0
Scripts.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Scripts.meta
+9
-0
LowPolyWater.cs
...l/Assets/0D1_Effects/LowPolyWater/Scripts/LowPolyWater.cs
+347
-0
LowPolyWater.cs.meta
...ets/0D1_Effects/LowPolyWater/Scripts/LowPolyWater.cs.meta
+12
-0
Shaders.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Shaders.meta
+9
-0
LowPolyWater.shader
...sets/0D1_Effects/LowPolyWater/Shaders/LowPolyWater.shader
+278
-0
LowPolyWater.shader.meta
...0D1_Effects/LowPolyWater/Shaders/LowPolyWater.shader.meta
+9
-0
Textures.meta
SteelBall/Assets/0D1_Effects/LowPolyWater/Textures.meta
+9
-0
Noise.png
SteelBall/Assets/0D1_Effects/LowPolyWater/Textures/Noise.png
+0
-0
Noise.png.meta
...l/Assets/0D1_Effects/LowPolyWater/Textures/Noise.png.meta
+58
-0
WaterFresnel.psd
...Assets/0D1_Effects/LowPolyWater/Textures/WaterFresnel.psd
+0
-0
WaterFresnel.psd.meta
...s/0D1_Effects/LowPolyWater/Textures/WaterFresnel.psd.meta
+55
-0
Level06.prefab
SteelBall/Assets/Res/Prefabs/Levels/Level06.prefab
+7945
-1008
No files found.
SteelBall/Assets/0A1_Scenes/临时场景.unity
View file @
e08aa3d6
...
...
@@ -121,6 +121,25 @@ NavMeshSettings:
debug
:
m_Flags
:
0
m_NavMeshData
:
{
fileID
:
0
}
---
!u!1
&9850103
stripped
GameObject
:
m_CorrespondingSourceObject
:
{
fileID
:
1272226527344106
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
360267977
}
m_PrefabAsset
:
{
fileID
:
0
}
---
!u!65
&9850104
BoxCollider
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
9850103
}
m_Material
:
{
fileID
:
0
}
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
4.0000014
,
y
:
0.8337533
,
z
:
1.1775814
}
m_Center
:
{
x
:
-2.0000007
,
y
:
0.054740295
,
z
:
0.0015705824
}
---
!u!1
&34917040
GameObject
:
m_ObjectHideFlags
:
0
...
...
@@ -547,6 +566,64 @@ MeshFilter:
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
58350009
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!1001
&182551397
PrefabInstance
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_Modification
:
m_TransformParent
:
{
fileID
:
0
}
m_Modifications
:
-
target
:
{
fileID
:
1260071855740114
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_Name
value
:
SM_Prop_Pipe_Curve_01
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalPosition.x
value
:
1.06
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalPosition.y
value
:
-0.036000192
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalPosition.z
value
:
-2.9432
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalRotation.x
value
:
-0.5
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalRotation.y
value
:
0.5
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalRotation.z
value
:
0.5
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalRotation.w
value
:
0.5
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
1
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.x
value
:
-90.00001
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4012621514819990
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.z
value
:
90
objectReference
:
{
fileID
:
0
}
m_RemovedComponents
:
-
{
fileID
:
64172035211492178
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
---
!u!1
&227803069
GameObject
:
m_ObjectHideFlags
:
0
...
...
@@ -1115,6 +1192,68 @@ MeshFilter:
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
313158874
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!1001
&360267977
PrefabInstance
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_Modification
:
m_TransformParent
:
{
fileID
:
0
}
m_Modifications
:
-
target
:
{
fileID
:
1272226527344106
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_Name
value
:
SM_Prop_Pipe_03
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalPosition.x
value
:
1.06
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalPosition.y
value
:
4.38
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalPosition.z
value
:
-0.92836
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalRotation.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalRotation.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalRotation.z
value
:
0.7071068
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalRotation.w
value
:
0.7071068
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
2
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.z
value
:
90
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4156356723477244
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
propertyPath
:
m_LocalScale.x
value
:
0.6325597
objectReference
:
{
fileID
:
0
}
m_RemovedComponents
:
-
{
fileID
:
64126092349307110
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
346845f0154817c4297d6af7c695b28a
,
type
:
3
}
---
!u!1
&406297411
GameObject
:
m_ObjectHideFlags
:
0
...
...
@@ -1147,7 +1286,7 @@ Transform:
-
{
fileID
:
1998653986
}
-
{
fileID
:
1717329327
}
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
5
m_RootOrder
:
7
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1001
&421764872
PrefabInstance
:
...
...
@@ -1352,49 +1491,6 @@ MeshFilter:
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
424914268
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!1
&464080147
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
464080149
}
-
component
:
{
fileID
:
464080148
}
m_Layer
:
0
m_Name
:
OniCollisionWorld
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!114
&464080148
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
464080147
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
d02d25c24c8574316883c920912e4fdb
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
---
!u!4
&464080149
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
464080147
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
15
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&506459881
stripped
GameObject
:
m_CorrespondingSourceObject
:
{
fileID
:
100000
,
guid
:
64df75de10b494f109b074d28a8eade0
,
...
...
@@ -2037,7 +2133,7 @@ Transform:
-
{
fileID
:
281621056
}
-
{
fileID
:
227803070
}
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
2
m_RootOrder
:
4
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
35.351
,
z
:
0
}
---
!u!1
&909031941
GameObject
:
...
...
@@ -3709,7 +3805,7 @@ Transform:
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
1
m_RootOrder
:
3
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1717329326
GameObject
:
...
...
@@ -3974,7 +4070,50 @@ Transform:
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
6
m_RootOrder
:
8
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1851161734
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1851161736
}
-
component
:
{
fileID
:
1851161735
}
m_Layer
:
0
m_Name
:
OniCollisionWorld
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!114
&1851161735
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1851161734
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
d02d25c24c8574316883c920912e4fdb
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
---
!u!4
&1851161736
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1851161734
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
17
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1998653985
GameObject
:
...
...
@@ -4162,7 +4301,7 @@ Transform:
-
{
fileID
:
1161320623
}
-
{
fileID
:
58350010
}
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
3
m_RootOrder
:
5
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
30.603
,
z
:
0
}
---
!u!1
&2058629993
GameObject
:
...
...
@@ -4192,7 +4331,7 @@ Transform:
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
4
m_RootOrder
:
6
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&2065930388
GameObject
:
...
...
@@ -4478,6 +4617,25 @@ MeshFilter:
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
2117091141
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!1
&2142373417
stripped
GameObject
:
m_CorrespondingSourceObject
:
{
fileID
:
1260071855740114
,
guid
:
3f69af6bac8cc454aa0e1a8cb1d41ac8
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
182551397
}
m_PrefabAsset
:
{
fileID
:
0
}
---
!u!65
&2142373418
BoxCollider
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
2142373417
}
m_Material
:
{
fileID
:
0
}
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
2.5788252
,
y
:
0.92220104
,
z
:
2.579316
}
m_Center
:
{
x
:
-1.2894119
,
y
:
0.009487808
,
z
:
0.7103394
}
---
!u!1001
&490418853935510287
PrefabInstance
:
m_ObjectHideFlags
:
0
...
...
@@ -5078,7 +5236,7 @@ PrefabInstance:
-
target
:
{
fileID
:
2585293415302331275
,
guid
:
ede9ddf15b410904798bc74f3ca63a8c
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
9
value
:
11
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2585293415302331275
,
guid
:
ede9ddf15b410904798bc74f3ca63a8c
,
type
:
3
}
...
...
@@ -5152,7 +5310,7 @@ PrefabInstance:
-
target
:
{
fileID
:
4040573735186831815
,
guid
:
bc146b9b911d9494faeb6d77dbe34891
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
1
1
value
:
1
3
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4040573735186831815
,
guid
:
bc146b9b911d9494faeb6d77dbe34891
,
type
:
3
}
...
...
@@ -5711,1239 +5869,1234 @@ PrefabInstance:
objectReference
:
{
fileID
:
0
}
m_RemovedComponents
:
[]
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
bc146b9b911d9494faeb6d77dbe34891
,
type
:
3
}
---
!u!1001
&
4053580057149915563
---
!u!1001
&
3462374654945315237
PrefabInstance
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_Modification
:
m_TransformParent
:
{
fileID
:
0
}
m_Modifications
:
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886342
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_Name
value
:
Level06
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalPosition.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalPosition.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalPosition.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalRotation.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalRotation.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalRotation.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalRotation.w
value
:
1
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
7
value
:
16
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658241
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_Name
value
:
Level01
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658241
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_IsActive
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[0]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[1]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[2]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[3]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[4]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[5]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[6]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[7]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[8]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[9]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[10]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[11]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[12]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[13]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[14]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[15]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[16]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[17]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[18]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[19]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[20]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[21]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[22]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[23]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[24]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[25]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[26]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[27]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[28]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[29]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[30]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[31]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[32]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[33]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[34]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[35]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[36]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[37]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[38]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[39]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[40]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[41]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[42]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[43]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[44]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[45]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[46]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[47]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[48]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[49]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[50]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[51]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[52]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[53]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[54]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[55]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[56]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[57]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[58]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[59]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[60]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[61]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[62]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[63]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[64]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[65]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[66]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[67]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[68]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[69]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[70]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[71]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[72]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[73]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[74]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[75]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[76]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[77]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[78]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[79]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[80]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[81]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[82]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[83]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[84]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[85]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[86]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[87]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[88]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[89]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[90]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[91]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[92]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[93]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[94]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[95]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[96]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[97]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[98]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[99]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[100]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[101]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[102]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[103]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[104]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[105]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[106]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
-
target
:
{
fileID
:
2708402589163543271
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[107]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056437145365
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_Controller
value
:
objectReference
:
{
fileID
:
9100000
,
guid
:
3010a6c40847bdb409c3f4132f96f416
,
type
:
2
}
m_RemovedComponents
:
[]
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
---
!u!1001
&
6346540561867101495
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
---
!u!1001
&
4053580057149915563
PrefabInstance
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_Modification
:
m_TransformParent
:
{
fileID
:
0
}
m_Modifications
:
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalPosition.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalPosition.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalPosition.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalRotation.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalRotation.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalRotation.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalRotation.w
value
:
1
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
9
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658240
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658241
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_Name
value
:
Level01
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056330658241
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_IsActive
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[0]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[1]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[2]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[3]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[4]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[5]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[6]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[7]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[8]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[9]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[10]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[11]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[12]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[13]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[14]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[15]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[16]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[17]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[18]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[19]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[20]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[21]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[22]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[23]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[24]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[25]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[26]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[27]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[28]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[29]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[30]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[31]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[32]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[33]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[34]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[35]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[36]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[37]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[38]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[39]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[40]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[41]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[42]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[43]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[44]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[45]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[46]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[47]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[48]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[49]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[50]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[51]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[52]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[53]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[54]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[55]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[56]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[57]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[58]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[59]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[60]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[61]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[62]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[63]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[64]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[65]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[66]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[67]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[68]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[69]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[70]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[71]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[72]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[73]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[74]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[75]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[76]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[77]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[78]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[79]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[80]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[81]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[82]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[83]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[84]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[85]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[86]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[87]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[88]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[89]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[90]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[91]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[92]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[93]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[94]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[95]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[96]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[97]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[98]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[99]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[100]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[101]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[102]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[103]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[104]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[105]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[106]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2186243312522484762
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056349266208
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
linkInstances.Array.data[107]
value
:
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690357897
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_Name
value
:
Level08
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690357897
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_IsActive
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalPosition.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalPosition.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalPosition.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalRotation.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalRotation.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalRotation.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalRotation.w
value
:
1
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
14
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.y
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
6346540560690358007
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
-
target
:
{
fileID
:
4053580056437145365
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
propertyPath
:
m_
LocalEulerAnglesHint.z
value
:
0
objectReference
:
{
fileID
:
0
}
propertyPath
:
m_
Controller
value
:
objectReference
:
{
fileID
:
9100000
,
guid
:
3010a6c40847bdb409c3f4132f96f416
,
type
:
2
}
m_RemovedComponents
:
[]
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
03cb055cb35670c47ba31f95daef943f
,
type
:
3
}
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
a09b8b8b695f00c429343f067902169b
,
type
:
3
}
---
!u!1001
&7421100815510948957
PrefabInstance
:
m_ObjectHideFlags
:
0
...
...
@@ -7544,7 +7697,7 @@ PrefabInstance:
-
target
:
{
fileID
:
7338952966667414925
,
guid
:
7a841727d29832047bb76befac15a6c3
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
1
0
value
:
1
2
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
7338952966667414925
,
guid
:
7a841727d29832047bb76befac15a6c3
,
type
:
3
}
...
...
@@ -8153,7 +8306,7 @@ PrefabInstance:
-
target
:
{
fileID
:
5932101836084971576
,
guid
:
b9343f2adfbad3d45910efa7d0677584
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
8
value
:
10
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
5932101836084971576
,
guid
:
b9343f2adfbad3d45910efa7d0677584
,
type
:
3
}
...
...
@@ -8237,7 +8390,7 @@ PrefabInstance:
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
1
2
value
:
1
4
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
2708402589143886343
,
guid
:
3e464a0491ac42549bc50bd3bdbc322d
,
type
:
3
}
...
...
@@ -9381,7 +9534,7 @@ PrefabInstance:
-
target
:
{
fileID
:
9179048184026848779
,
guid
:
667a498393311344184f340de4e58e1b
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
1
3
value
:
1
5
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
9179048184026848779
,
guid
:
667a498393311344184f340de4e58e1b
,
type
:
3
}
...
...
@@ -9406,7 +9559,7 @@ PrefabInstance:
-
target
:
{
fileID
:
9179048184026848781
,
guid
:
667a498393311344184f340de4e58e1b
,
type
:
3
}
propertyPath
:
m_IsActive
value
:
1
value
:
0
objectReference
:
{
fileID
:
0
}
m_RemovedComponents
:
[]
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
667a498393311344184f340de4e58e1b
,
type
:
3
}
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: a3d3d4462fb0adb43bd84aec22316937
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 3fc62a9d17b8eba43bb6f7b77ae4b33e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Block_Pavers 1.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Block_Pavers 1
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
3
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
68ae4ca22ee0b954d9db92fce087714c
,
type
:
3
}
m_Scale
:
{
x
:
3
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
0.3443841
,
g
:
0.60130036
,
b
:
0.6698113
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Block_Pavers 1.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 89692b73a8d24254a91ffe3d8921dd08
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Block_Pavers.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Block_Pavers
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
3
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
3
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
0.7169812
,
g
:
0.7169812
,
b
:
0.7169812
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Block_Pavers.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: cc8e0f36e32fcf640b1e733f755715d2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Brick_Cobble_withgrout.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Brick_Cobble_withgrout
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
67fdedc8f0387ee4d92037dd3be45837
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0.5
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Brick_Cobble_withgrout.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: f95025024bf9d9640be79c4d5d2aa74a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Brick_Shiny 1.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Brick_Shiny 1
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
0.25
,
y
:
0.25
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
bb4def3467aaf224fa3d84ea39bb882b
,
type
:
3
}
m_Scale
:
{
x
:
0.25
,
y
:
0.25
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
0.6603774
,
g
:
0.49528304
,
b
:
0.49528304
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Brick_Shiny 1.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 93d17d7acee54e5448da9b9c6518230f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Brick_Shiny.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Brick_Shiny
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
0.25
,
y
:
0.25
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
bb4def3467aaf224fa3d84ea39bb882b
,
type
:
3
}
m_Scale
:
{
x
:
0.25
,
y
:
0.25
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Brick_Shiny.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: c8c8f0802a081b54fa1e3edf21279b1f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Ston_Stack_Grassy.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Ston_Stack_Grassy
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
b736366e348ea4a468ec2ab688ef7e30
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0.5
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Materials/Ston_Stack_Grassy.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: d22a30d2f01dba544a83283ddc4e66a7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: b5a1c1055eab31e47b7449638ef35af6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Block_pavers_diffuseOriginal.png
0 → 100644
View file @
e08aa3d6
515 KB
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Block_pavers_diffuseOriginal.png.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 68ae4ca22ee0b954d9db92fce087714c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Brick_cobble_whitegrout_diffuseOriginal.png
0 → 100644
View file @
e08aa3d6
854 KB
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Brick_cobble_whitegrout_diffuseOriginal.png.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 67fdedc8f0387ee4d92037dd3be45837
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Brick_shiny_diffuseOriginal.png
0 → 100644
View file @
e08aa3d6
895 KB
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Brick_shiny_diffuseOriginal.png.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: bb4def3467aaf224fa3d84ea39bb882b
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Stone_stack_grassy_diffuseOriginal.png
0 → 100644
View file @
e08aa3d6
1.72 MB
SteelBall/Assets/0C3_Materials/Texture Bricks 'n Blocks/Textures/Stone_stack_grassy_diffuseOriginal.png.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: b736366e348ea4a468ec2ab688ef7e30
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 70c83dfebf024d4458db869fd82a18b4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 7e03e77f2dc8bc546a408451e7d89586
folderAsset: yes
timeCreated: 1484899655
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Demo.unity
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!29
&1
OcclusionCullingSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_OcclusionBakeSettings
:
smallestOccluder
:
5
smallestHole
:
0.25
backfaceThreshold
:
100
m_SceneGUID
:
00000000000000000000000000000000
m_OcclusionCullingData
:
{
fileID
:
0
}
---
!u!104
&2
RenderSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
9
m_Fog
:
0
m_FogColor
:
{
r
:
0.5
,
g
:
0.5
,
b
:
0.5
,
a
:
1
}
m_FogMode
:
3
m_FogDensity
:
0.01
m_LinearFogStart
:
0
m_LinearFogEnd
:
300
m_AmbientSkyColor
:
{
r
:
0.212
,
g
:
0.227
,
b
:
0.259
,
a
:
1
}
m_AmbientEquatorColor
:
{
r
:
0.114
,
g
:
0.125
,
b
:
0.133
,
a
:
1
}
m_AmbientGroundColor
:
{
r
:
0.047
,
g
:
0.043
,
b
:
0.035
,
a
:
1
}
m_AmbientIntensity
:
1
m_AmbientMode
:
0
m_SubtractiveShadowColor
:
{
r
:
0.42
,
g
:
0.478
,
b
:
0.627
,
a
:
1
}
m_SkyboxMaterial
:
{
fileID
:
10304
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_HaloStrength
:
0.5
m_FlareStrength
:
1
m_FlareFadeSpeed
:
3
m_HaloTexture
:
{
fileID
:
0
}
m_SpotCookie
:
{
fileID
:
10001
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
m_DefaultReflectionMode
:
0
m_DefaultReflectionResolution
:
128
m_ReflectionBounces
:
1
m_ReflectionIntensity
:
1
m_CustomReflection
:
{
fileID
:
0
}
m_Sun
:
{
fileID
:
0
}
m_IndirectSpecularColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
m_UseRadianceAmbientProbe
:
0
---
!u!157
&3
LightmapSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
11
m_GIWorkflowMode
:
0
m_GISettings
:
serializedVersion
:
2
m_BounceScale
:
1
m_IndirectOutputScale
:
1
m_AlbedoBoost
:
1
m_EnvironmentLightingMode
:
0
m_EnableBakedLightmaps
:
1
m_EnableRealtimeLightmaps
:
1
m_LightmapEditorSettings
:
serializedVersion
:
12
m_Resolution
:
2
m_BakeResolution
:
40
m_AtlasSize
:
1024
m_AO
:
0
m_AOMaxDistance
:
1
m_CompAOExponent
:
0
m_CompAOExponentDirect
:
0
m_ExtractAmbientOcclusion
:
0
m_Padding
:
2
m_LightmapParameters
:
{
fileID
:
0
}
m_LightmapsBakeMode
:
1
m_TextureCompression
:
1
m_FinalGather
:
0
m_FinalGatherFiltering
:
1
m_FinalGatherRayCount
:
1024
m_ReflectionCompression
:
2
m_MixedBakeMode
:
1
m_BakeBackend
:
0
m_PVRSampling
:
1
m_PVRDirectSampleCount
:
32
m_PVRSampleCount
:
512
m_PVRBounces
:
2
m_PVREnvironmentSampleCount
:
512
m_PVREnvironmentReferencePointCount
:
2048
m_PVRFilteringMode
:
0
m_PVRDenoiserTypeDirect
:
0
m_PVRDenoiserTypeIndirect
:
0
m_PVRDenoiserTypeAO
:
0
m_PVRFilterTypeDirect
:
0
m_PVRFilterTypeIndirect
:
0
m_PVRFilterTypeAO
:
0
m_PVREnvironmentMIS
:
0
m_PVRCulling
:
1
m_PVRFilteringGaussRadiusDirect
:
1
m_PVRFilteringGaussRadiusIndirect
:
5
m_PVRFilteringGaussRadiusAO
:
2
m_PVRFilteringAtrousPositionSigmaDirect
:
0.5
m_PVRFilteringAtrousPositionSigmaIndirect
:
2
m_PVRFilteringAtrousPositionSigmaAO
:
1
m_ExportTrainingData
:
0
m_TrainingDataDestination
:
TrainingData
m_LightProbeSampleCountMultiplier
:
4
m_LightingDataAsset
:
{
fileID
:
0
}
m_UseShadowmask
:
0
---
!u!196
&4
NavMeshSettings
:
serializedVersion
:
2
m_ObjectHideFlags
:
0
m_BuildSettings
:
serializedVersion
:
2
agentTypeID
:
0
agentRadius
:
0.5
agentHeight
:
2
agentSlope
:
45
agentClimb
:
0.4
ledgeDropHeight
:
0
maxJumpAcrossDistance
:
0
minRegionArea
:
2
manualCellSize
:
0
cellSize
:
0.16666667
manualTileSize
:
0
tileSize
:
256
accuratePlacement
:
0
debug
:
m_Flags
:
0
m_NavMeshData
:
{
fileID
:
0
}
---
!u!1
&250740825
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
132706
,
guid
:
acf6967325341f641abe4daecb83ae57
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
250740827
}
-
component
:
{
fileID
:
250740826
}
m_Layer
:
4
m_Name
:
WavesHighQualitySquare
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!114
&250740826
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
11417316
,
guid
:
acf6967325341f641abe4daecb83ae57
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
250740825
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
21a83159f57c56a4d88442fb305cc955
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
material
:
{
fileID
:
2100000
,
guid
:
d0f2b693fac56d54f8e1bec1fd18c625
,
type
:
2
}
_camera
:
{
fileID
:
1772024725
}
sizeX
:
10
sizeZ
:
10
waveScale
:
1
noise
:
1
gridType
:
1
scale
:
-1
size
:
-1
---
!u!4
&250740827
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
478990
,
guid
:
acf6967325341f641abe4daecb83ae57
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
250740825
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
8.64
,
y
:
0
,
z
:
19.88
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
4
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&265047980
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
141350
,
guid
:
6cdc63a83cf953c4cb3481a399b11256
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
265047982
}
-
component
:
{
fileID
:
265047981
}
m_Layer
:
4
m_Name
:
StillWater
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!114
&265047981
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
11418562
,
guid
:
6cdc63a83cf953c4cb3481a399b11256
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
265047980
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
21a83159f57c56a4d88442fb305cc955
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
material
:
{
fileID
:
2100000
,
guid
:
4e7c71178927a6e47bc61d7c86d2f14b
,
type
:
2
}
_camera
:
{
fileID
:
0
}
sizeX
:
10
sizeZ
:
10
waveScale
:
1
noise
:
0.3
gridType
:
0
scale
:
-1
size
:
-1
---
!u!4
&265047982
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
447722
,
guid
:
6cdc63a83cf953c4cb3481a399b11256
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
265047980
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
18.31
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
2
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1473591453
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1473591455
}
-
component
:
{
fileID
:
1473591454
}
m_Layer
:
0
m_Name
:
Directional Light
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!108
&1473591454
Light
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1473591453
}
m_Enabled
:
1
serializedVersion
:
10
m_Type
:
1
m_Shape
:
0
m_Color
:
{
r
:
1
,
g
:
0.95686275
,
b
:
0.8392157
,
a
:
1
}
m_Intensity
:
1
m_Range
:
10
m_SpotAngle
:
30
m_InnerSpotAngle
:
21.80208
m_CookieSize
:
10
m_Shadows
:
m_Type
:
2
m_Resolution
:
-1
m_CustomResolution
:
-1
m_Strength
:
1
m_Bias
:
0.05
m_NormalBias
:
0.4
m_NearPlane
:
0.2
m_CullingMatrixOverride
:
e00
:
1
e01
:
0
e02
:
0
e03
:
0
e10
:
0
e11
:
1
e12
:
0
e13
:
0
e20
:
0
e21
:
0
e22
:
1
e23
:
0
e30
:
0
e31
:
0
e32
:
0
e33
:
1
m_UseCullingMatrixOverride
:
0
m_Cookie
:
{
fileID
:
0
}
m_DrawHalo
:
0
m_Flare
:
{
fileID
:
0
}
m_RenderMode
:
0
m_CullingMask
:
serializedVersion
:
2
m_Bits
:
4294967295
m_RenderingLayerMask
:
1
m_Lightmapping
:
4
m_LightShadowCasterMode
:
0
m_AreaSize
:
{
x
:
1
,
y
:
1
}
m_BounceIntensity
:
1
m_ColorTemperature
:
6570
m_UseColorTemperature
:
0
m_BoundingSphereOverride
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
0
}
m_UseBoundingSphereOverride
:
0
m_ShadowRadius
:
0
m_ShadowAngle
:
0
---
!u!4
&1473591455
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1473591453
}
m_LocalRotation
:
{
x
:
0.0071296273
,
y
:
0.95917904
,
z
:
-0.2816652
,
w
:
0.024279142
}
m_LocalPosition
:
{
x
:
0
,
y
:
3
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
1
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1697463457
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
132706
,
guid
:
acf6967325341f641abe4daecb83ae57
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1697463459
}
-
component
:
{
fileID
:
1697463458
}
m_Layer
:
4
m_Name
:
WavesHighQuality
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!114
&1697463458
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
11417316
,
guid
:
acf6967325341f641abe4daecb83ae57
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1697463457
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
21a83159f57c56a4d88442fb305cc955
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
material
:
{
fileID
:
2100000
,
guid
:
d0f2b693fac56d54f8e1bec1fd18c625
,
type
:
2
}
_camera
:
{
fileID
:
1772024725
}
sizeX
:
10
sizeZ
:
10
waveScale
:
1
noise
:
0.735
gridType
:
0
scale
:
-1
size
:
-1
---
!u!4
&1697463459
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
478990
,
guid
:
acf6967325341f641abe4daecb83ae57
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1697463457
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0.09
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
3
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1742647369
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1742647373
}
-
component
:
{
fileID
:
1742647372
}
-
component
:
{
fileID
:
1742647370
}
m_Layer
:
0
m_Name
:
Cube
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!23
&1742647370
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1742647369
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
c9d1edde2d13ff94e8e61942a2878963
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
1
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
---
!u!33
&1742647372
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1742647369
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!4
&1742647373
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1742647369
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
-3.7
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
13.44
,
y
:
2.77
,
z
:
3
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
5
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1772024721
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1772024726
}
-
component
:
{
fileID
:
1772024725
}
-
component
:
{
fileID
:
1772024723
}
-
component
:
{
fileID
:
1772024722
}
-
component
:
{
fileID
:
1772024727
}
m_Layer
:
0
m_Name
:
Main Camera
m_TagString
:
MainCamera
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!81
&1772024722
AudioListener
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1772024721
}
m_Enabled
:
1
---
!u!124
&1772024723
Behaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1772024721
}
m_Enabled
:
1
---
!u!20
&1772024725
Camera
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1772024721
}
m_Enabled
:
1
serializedVersion
:
2
m_ClearFlags
:
2
m_BackGroundColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0.019607844
}
m_projectionMatrixMode
:
1
m_GateFitMode
:
2
m_FOVAxisMode
:
0
m_SensorSize
:
{
x
:
36
,
y
:
24
}
m_LensShift
:
{
x
:
0
,
y
:
0
}
m_FocalLength
:
50
m_NormalizedViewPortRect
:
serializedVersion
:
2
x
:
0
y
:
0
width
:
1
height
:
1
near clip plane
:
0.3
far clip plane
:
1000
field of view
:
70
orthographic
:
0
orthographic size
:
5
m_Depth
:
-1
m_CullingMask
:
serializedVersion
:
2
m_Bits
:
4294967295
m_RenderingPath
:
-1
m_TargetTexture
:
{
fileID
:
0
}
m_TargetDisplay
:
0
m_TargetEye
:
3
m_HDR
:
0
m_AllowMSAA
:
1
m_AllowDynamicResolution
:
0
m_ForceIntoRT
:
0
m_OcclusionCulling
:
1
m_StereoConvergence
:
10
m_StereoSeparation
:
0.022
---
!u!4
&1772024726
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1772024721
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
9.3
,
y
:
2.55
,
z
:
-9.14
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&1772024727
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1772024721
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
1fc03dc15133d4d4595e04b7c960e740
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
lockCursor
:
0
cameraSensitivity
:
4
normalMoveSpeed
:
6
smoothTime
:
7
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Demo.unity.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 7447ea992d04dbc4f933636b48137436
timeCreated: 1484899965
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Materials.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 165e379ed5794f24092e2c0f5ad20cce
folderAsset: yes
timeCreated: 1484901265
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Materials/CubeMaterial.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
CubeMaterial
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
5
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_Glossiness
:
0.5
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
0.39310342
,
b
:
0
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Materials/CubeMaterial.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: c9d1edde2d13ff94e8e61942a2878963
timeCreated: 1484901258
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Materials/WavesHighQualityDemo.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
WavesHighQualityDemo
m_Shader
:
{
fileID
:
4800000
,
guid
:
32a20430b41e0fb428a2bd177df8e106
,
type
:
3
}
m_ShaderKeywords
:
_EDGEBLEND_ON _SHADING_FLAT _WAVES_HIGHQUALITY
m_LightmapFlags
:
1
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_FresnelTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
a94a61d94fe3f634ba7c1d1f93109823
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_NoiseTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
72b0d7842bc4a974cb58bbf5cc369a5d
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_Direction
:
180
-
_EdgeBlend
:
1
-
_Gloss
:
1
-
_Height
:
1
-
_Height_
:
1
-
_Length
:
3.3
-
_Opacity
:
1
-
_RHeight
:
0.2
-
_RHeight_
:
0.2
-
_RSpeed
:
1
-
_RSpeed_
:
1
-
_Scale_
:
1
-
_Shading
:
0
-
_ShoreDistance
:
0.68
-
_ShoreIntensity
:
-0.108
-
_Smoothness
:
0.096
-
_Specular
:
2.2
-
_Speed
:
0.5
-
_Speed_
:
0.5
-
_Steepness
:
0.5
-
_Stretch
:
10
-
_TexSize_
:
64
-
_Waves
:
2
-
_ZWrite
:
0
-
__Height
:
1
-
__RHeight
:
0.2
-
__RSpeed
:
1
-
__Scale
:
1
-
__Speed
:
0.5
-
__TexSize
:
64
m_Colors
:
-
_Color
:
{
r
:
0.25943398
,
g
:
0.7978894
,
b
:
1
,
a
:
1
}
-
_Direction_
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
-
_ShoreColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_SpecColor
:
{
r
:
1
,
g
:
0.9263692
,
b
:
0.5147059
,
a
:
1
}
-
__Direction
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Materials/WavesHighQualityDemo.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: d0f2b693fac56d54f8e1bec1fd18c625
timeCreated: 1484901429
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Scripts.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 1cd0ca9e60e6d6944bcc5bba29c0c958
folderAsset: yes
timeCreated: 1484901272
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Scripts/DemoFreeFlyCamera.cs
0 → 100644
View file @
e08aa3d6
using
UnityEngine
;
namespace
LowPolyWaterDemo
{
public
class
DemoFreeFlyCamera
:
MonoBehaviour
{
public
bool
lockCursor
=
false
;
public
float
cameraSensitivity
=
4
;
public
float
normalMoveSpeed
=
10
;
public
float
smoothTime
=
10f
;
private
float
rotationX
=
0.0f
;
private
float
rotationY
=
0.0f
;
void
Start
()
{
if
(
lockCursor
)
{
Cursor
.
lockState
=
CursorLockMode
.
Locked
;
Cursor
.
visible
=
false
;
}
}
void
Update
()
{
var
dt
=
Mathf
.
Clamp
(
Time
.
deltaTime
,
0f
,
0.03f
);
rotationX
+=
Input
.
GetAxis
(
"Mouse X"
)
*
cameraSensitivity
;
rotationY
+=
Input
.
GetAxis
(
"Mouse Y"
)
*
cameraSensitivity
;
rotationY
=
Mathf
.
Clamp
(
rotationY
,
-
90
,
90
);
if
(
rotationX
>
360
)
rotationX
-=
360f
;
var
locRot
=
Quaternion
.
AngleAxis
(
rotationX
,
Vector3
.
up
);
locRot
*=
Quaternion
.
AngleAxis
(
rotationY
,
Vector3
.
left
);
transform
.
localRotation
=
Quaternion
.
Slerp
(
transform
.
localRotation
,
locRot
,
smoothTime
*
dt
);
float
speed
=
normalMoveSpeed
*
dt
;
if
(
Input
.
GetKey
(
KeyCode
.
LeftShift
)
||
Input
.
GetKey
(
KeyCode
.
RightShift
))
speed
*=
4
;
var
deltaVertical
=
transform
.
forward
;
var
deltaHorizontal
=
transform
.
right
;
if
(
Input
.
GetKey
(
KeyCode
.
Space
))
{
transform
.
position
+=
Vector3
.
up
*
speed
;
}
if
(
Input
.
GetKey
(
KeyCode
.
E
))
{
transform
.
position
-=
Vector3
.
up
*
speed
;
}
transform
.
position
+=
deltaVertical
*
speed
*
Input
.
GetAxis
(
"Vertical"
);
transform
.
position
+=
deltaHorizontal
*
speed
*
Input
.
GetAxis
(
"Horizontal"
);
}
}
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Demo/Scripts/DemoFreeFlyCamera.cs.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 1fc03dc15133d4d4595e04b7c960e740
timeCreated: 1484900176
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Documentation.pdf
0 → 100644
View file @
e08aa3d6
File added
SteelBall/Assets/0D1_Effects/LowPolyWater/Documentation.pdf.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: e5d71eaa7733e2a4480ba4140098ebe4
timeCreated: 1484899580
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Editor.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 274bfd82b6fb71d4fb40e8bd216036a9
folderAsset: yes
timeCreated: 1482426426
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Editor/LowPolyWaterInspector.cs
0 → 100644
View file @
e08aa3d6
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEditor
;
[CustomEditor(typeof(LowPolyWater))]
public
class
LowPolyWaterInspector
:
Editor
{
private
LowPolyWater
_myScript
;
// We need to use and to call an instnace of the default MaterialEditor
private
MaterialEditor
_materialEditor
;
void
OnEnable
()
{
_myScript
=
(
LowPolyWater
)
target
;
if
(
_myScript
.
material
!=
null
)
{
// Create an instance of the default MaterialEditor
_materialEditor
=
(
MaterialEditor
)
CreateEditor
(
_myScript
.
material
);
}
}
public
override
void
OnInspectorGUI
()
{
EditorGUI
.
BeginChangeCheck
();
// Draw the material field of LowPolyWater
//EditorGUILayout.PropertyField(serializedObject.FindProperty("material"));
base
.
OnInspectorGUI
();
if
(
EditorGUI
.
EndChangeCheck
())
{
serializedObject
.
ApplyModifiedProperties
();
if
(
_materialEditor
!=
null
)
{
// Free the memory used by the previous MaterialEditor
DestroyImmediate
(
_materialEditor
);
}
if
(
_myScript
.
material
!=
null
)
{
// Create a new instance of the default MaterialEditor
_materialEditor
=
(
MaterialEditor
)
CreateEditor
(
_myScript
.
material
);
}
}
if
(
_materialEditor
!=
null
)
{
// Draw the material's foldout and the material shader field
// Required to call _materialEditor.OnInspectorGUI ();
_materialEditor
.
DrawHeader
();
// We need to prevent the user to edit Unity default materials
bool
isDefaultMaterial
=
!
AssetDatabase
.
GetAssetPath
(
_myScript
.
material
).
StartsWith
(
"Assets"
);
using
(
new
EditorGUI
.
DisabledGroupScope
(
isDefaultMaterial
))
{
// Draw the material properties
// Works only if the foldout of _materialEditor.DrawHeader () is open
_materialEditor
.
OnInspectorGUI
();
}
}
}
void
OnDisable
()
{
if
(
_materialEditor
!=
null
)
{
// Free the memory used by default MaterialEditor
DestroyImmediate
(
_materialEditor
);
}
}
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Editor/LowPolyWaterInspector.cs.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 756e442b8e1d8f54ba00f0e6aac8fb54
timeCreated: 1482514736
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Editor/LowPolyWaterShaderGUI.cs
0 → 100644
View file @
e08aa3d6
using
System
;
using
UnityEditor
;
using
UnityEngine
;
public
class
LowPolyWaterShaderGUI
:
ShaderGUI
{
enum
Shading
{
Flat
,
VertexLit
,
PixelLit
};
MaterialProperty
_Color
=
null
;
MaterialProperty
_Opacity
=
null
;
MaterialProperty
_Gloss
=
null
;
MaterialProperty
_Specular
=
null
;
MaterialProperty
_SpecColor
=
null
;
MaterialProperty
_Smoothness
=
null
;
MaterialProperty
_FresnelTex
=
null
;
MaterialProperty
_Shading
=
null
;
MaterialProperty
_Waves
=
null
;
MaterialProperty
_Length
=
null
;
MaterialProperty
_Stretch
=
null
;
MaterialProperty
_Speed
=
null
;
MaterialProperty
_Height
=
null
;
MaterialProperty
_Steepness
=
null
;
MaterialProperty
_Direction
=
null
;
MaterialProperty
_RSpeed
=
null
;
MaterialProperty
_RHeight
=
null
;
MaterialProperty
_EdgeBlend
=
null
;
MaterialProperty
_ShoreColor
=
null
;
MaterialProperty
_ShoreIntensity
=
null
;
MaterialProperty
_ShoreDistance
=
null
;
MaterialProperty
_NoiseTex
=
null
;
MaterialProperty
_ZWrite
=
null
;
MaterialProperty
__Direction
=
null
;
MaterialProperty
__Scale
=
null
;
MaterialProperty
__RHeight
=
null
;
MaterialProperty
__RSpeed
=
null
;
MaterialProperty
__TexSize
=
null
;
MaterialProperty
__Speed
=
null
;
MaterialProperty
__Height
=
null
;
static
readonly
GUIContent
fresnelLbl
=
new
GUIContent
(
"Fresnel (A)"
);
static
readonly
GUIContent
noiseLbl
=
new
GUIContent
(
"Noise Texture (A)"
);
public
void
FindProperties
(
MaterialProperty
[]
props
)
{
_Color
=
FindProperty
(
"_Color"
,
props
);
_Opacity
=
FindProperty
(
"_Opacity"
,
props
);
_Gloss
=
FindProperty
(
"_Gloss"
,
props
);
_Specular
=
FindProperty
(
"_Specular"
,
props
);
_SpecColor
=
FindProperty
(
"_SpecColor"
,
props
);
_Smoothness
=
FindProperty
(
"_Smoothness"
,
props
);
_FresnelTex
=
FindProperty
(
"_FresnelTex"
,
props
);
_Shading
=
FindProperty
(
"_Shading"
,
props
);
_Waves
=
FindProperty
(
"_Waves"
,
props
);
_Length
=
FindProperty
(
"_Length"
,
props
);
_Stretch
=
FindProperty
(
"_Stretch"
,
props
);
_Speed
=
FindProperty
(
"_Speed"
,
props
);
_Height
=
FindProperty
(
"_Height"
,
props
);
_Steepness
=
FindProperty
(
"_Steepness"
,
props
);
_Direction
=
FindProperty
(
"_Direction"
,
props
);
_RSpeed
=
FindProperty
(
"_RSpeed"
,
props
);
_RHeight
=
FindProperty
(
"_RHeight"
,
props
);
_EdgeBlend
=
FindProperty
(
"_EdgeBlend"
,
props
);
_ShoreColor
=
FindProperty
(
"_ShoreColor"
,
props
);
_ShoreIntensity
=
FindProperty
(
"_ShoreIntensity"
,
props
);
_ShoreDistance
=
FindProperty
(
"_ShoreDistance"
,
props
);
_NoiseTex
=
FindProperty
(
"_NoiseTex"
,
props
);
_ZWrite
=
FindProperty
(
"_ZWrite"
,
props
);
__Direction
=
FindProperty
(
"_Direction_"
,
props
);
__Scale
=
FindProperty
(
"_Scale_"
,
props
);
__RHeight
=
FindProperty
(
"_RHeight_"
,
props
);
__RSpeed
=
FindProperty
(
"_RSpeed_"
,
props
);
__TexSize
=
FindProperty
(
"_TexSize_"
,
props
);
__Speed
=
FindProperty
(
"_Speed_"
,
props
);
__Height
=
FindProperty
(
"_Height_"
,
props
);
}
const
int
space
=
10
;
public
override
void
OnGUI
(
MaterialEditor
materialEditor
,
MaterialProperty
[]
props
)
{
FindProperties
(
props
);
materialEditor
.
SetDefaultGUIWidths
();
materialEditor
.
UseDefaultMargins
();
var
scale
=
__Scale
.
floatValue
;
GUILayout
.
Label
(
"Lighting"
,
EditorStyles
.
boldLabel
);
materialEditor
.
ShaderProperty
(
_Color
,
_Color
.
displayName
);
materialEditor
.
ShaderProperty
(
_Opacity
,
_Opacity
.
displayName
);
materialEditor
.
ShaderProperty
(
_Gloss
,
_Gloss
.
displayName
);
materialEditor
.
ShaderProperty
(
_Specular
,
_Specular
.
displayName
);
materialEditor
.
ShaderProperty
(
_SpecColor
,
_SpecColor
.
displayName
);
materialEditor
.
ShaderProperty
(
_Smoothness
,
_Smoothness
.
displayName
);
materialEditor
.
TexturePropertySingleLine
(
fresnelLbl
,
_FresnelTex
);
EditorGUIUtility
.
labelWidth
-=
30f
;
materialEditor
.
ShaderProperty
(
_Shading
,
_Shading
.
displayName
);
EditorGUIUtility
.
labelWidth
+=
30f
;
GUILayout
.
Space
(
space
);
GUILayout
.
Label
(
"Ripples"
,
EditorStyles
.
boldLabel
);
materialEditor
.
ShaderProperty
(
_RSpeed
,
_RSpeed
.
displayName
);
materialEditor
.
ShaderProperty
(
_RHeight
,
_RHeight
.
displayName
);
__RHeight
.
floatValue
=
_RHeight
.
floatValue
*
scale
;
__RSpeed
.
floatValue
=
_RSpeed
.
floatValue
*
scale
;
GUILayout
.
Space
(
space
);
GUILayout
.
Label
(
"Waves"
,
EditorStyles
.
boldLabel
);
EditorGUIUtility
.
labelWidth
-=
30f
;
materialEditor
.
ShaderProperty
(
_Waves
,
_Waves
.
displayName
);
EditorGUIUtility
.
labelWidth
+=
30f
;
EditorGUI
.
BeginDisabledGroup
(
_Waves
.
floatValue
<
.
5f
);
materialEditor
.
ShaderProperty
(
_Length
,
_Length
.
displayName
);
materialEditor
.
ShaderProperty
(
_Stretch
,
_Stretch
.
displayName
);
materialEditor
.
ShaderProperty
(
_Speed
,
_Speed
.
displayName
);
materialEditor
.
ShaderProperty
(
_Height
,
_Height
.
displayName
);
materialEditor
.
ShaderProperty
(
_Steepness
,
_Steepness
.
displayName
);
materialEditor
.
ShaderProperty
(
_Direction
,
_Direction
.
displayName
);
var
steepness
=
_Steepness
.
floatValue
*
_Length
.
floatValue
;
var
angle
=
Mathf
.
Deg2Rad
*
_Direction
.
floatValue
;
var
cos
=
Mathf
.
Cos
(
angle
);
var
sin
=
Mathf
.
Sin
(
angle
);
__Direction
.
vectorValue
=
new
Vector4
(
cos
,
sin
,
cos
*
steepness
,
sin
*
steepness
);
__Height
.
floatValue
=
_Height
.
floatValue
*
scale
;
__Speed
.
floatValue
=
_Speed
.
floatValue
*
scale
;
EditorGUI
.
EndDisabledGroup
();
GUILayout
.
Space
(
space
);
GUILayout
.
Label
(
"Shore Blend"
,
EditorStyles
.
boldLabel
);
materialEditor
.
ShaderProperty
(
_EdgeBlend
,
_EdgeBlend
.
displayName
);
EditorGUI
.
BeginDisabledGroup
(
_EdgeBlend
.
floatValue
<
.
5f
);
materialEditor
.
ShaderProperty
(
_ShoreColor
,
_ShoreColor
.
displayName
);
materialEditor
.
ShaderProperty
(
_ShoreIntensity
,
_ShoreIntensity
.
displayName
);
materialEditor
.
ShaderProperty
(
_ShoreDistance
,
_ShoreDistance
.
displayName
);
EditorGUI
.
EndDisabledGroup
();
GUILayout
.
Space
(
space
);
GUILayout
.
Label
(
"Other"
,
EditorStyles
.
boldLabel
);
materialEditor
.
TexturePropertySingleLine
(
noiseLbl
,
_NoiseTex
);
if
(
_NoiseTex
.
textureValue
!=
null
)
__TexSize
.
floatValue
=
_NoiseTex
.
textureValue
.
height
*
scale
;
materialEditor
.
ShaderProperty
(
_ZWrite
,
_ZWrite
.
displayName
);
//base.OnGUI(materialEditor, props);
}
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Editor/LowPolyWaterShaderGUI.cs.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 44cb7c3351c1be245bbd5768cb548c68
timeCreated: 1482506991
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 33b730d7e9cb3af41988a65747446055
folderAsset: yes
timeCreated: 1482852149
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials/StillWater.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
StillWater
m_Shader
:
{
fileID
:
4800000
,
guid
:
32a20430b41e0fb428a2bd177df8e106
,
type
:
3
}
m_ShaderKeywords
:
_SHADING_FLAT _WAVES_OFF
m_LightmapFlags
:
1
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_FresnelTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
a94a61d94fe3f634ba7c1d1f93109823
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_NoiseTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
72b0d7842bc4a974cb58bbf5cc369a5d
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_Direction
:
180
-
_EdgeBlend
:
0
-
_Gloss
:
0.7
-
_Height
:
1
-
_Height_
:
1
-
_Length
:
3.3
-
_Opacity
:
0.7
-
_RHeight
:
0.25
-
_RHeight_
:
0.25
-
_RSpeed
:
1
-
_RSpeed_
:
1
-
_Scale_
:
1
-
_Shading
:
0
-
_ShoreDistance
:
1
-
_ShoreIntensity
:
0
-
_Smoothness
:
1
-
_Specular
:
0.5
-
_Speed
:
0.5
-
_Speed_
:
0.5
-
_Steepness
:
0.5
-
_Stretch
:
10
-
_TexSize_
:
64
-
_Waves
:
0
-
_ZWrite
:
0
-
__Height
:
1
-
__RHeight
:
0.25
-
__RSpeed
:
1
-
__Scale
:
1
-
__Speed
:
0.5
-
__TexSize
:
64
m_Colors
:
-
_Color
:
{
r
:
0
,
g
:
0.6312964
,
b
:
0.718
,
a
:
1
}
-
_Direction_
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
-
_ShoreColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_SpecColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
__Direction
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials/StillWater.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 4e7c71178927a6e47bc61d7c86d2f14b
timeCreated: 1482858604
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials/WavesHighQuality.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
WavesHighQuality
m_Shader
:
{
fileID
:
4800000
,
guid
:
32a20430b41e0fb428a2bd177df8e106
,
type
:
3
}
m_ShaderKeywords
:
_EDGEBLEND_ON _SHADING_PIXELLIT _WAVES_HIGHQUALITY
m_LightmapFlags
:
1
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_FresnelTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
a94a61d94fe3f634ba7c1d1f93109823
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_NoiseTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
72b0d7842bc4a974cb58bbf5cc369a5d
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_Direction
:
180
-
_EdgeBlend
:
1
-
_Gloss
:
0.7
-
_Height
:
1
-
_Height_
:
1
-
_Length
:
3.3
-
_Opacity
:
0.7
-
_RHeight
:
0.2
-
_RHeight_
:
0.2
-
_RSpeed
:
1
-
_RSpeed_
:
1
-
_Scale_
:
1
-
_Shading
:
2
-
_ShoreDistance
:
1
-
_ShoreIntensity
:
0.5
-
_Smoothness
:
1
-
_Specular
:
0.6
-
_Speed
:
0.5
-
_Speed_
:
0.5
-
_Steepness
:
0.5
-
_Stretch
:
10
-
_TexSize_
:
64
-
_Waves
:
2
-
_ZWrite
:
0
-
__Height
:
1
-
__RHeight
:
0.2
-
__RSpeed
:
1
-
__Scale
:
1
-
__Speed
:
0.5
-
__TexSize
:
64
m_Colors
:
-
_Color
:
{
r
:
0
,
g
:
0.6312964
,
b
:
0.718
,
a
:
1
}
-
_Direction_
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
-
_ShoreColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_SpecColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
__Direction
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials/WavesHighQuality.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 71d05a82000c9dc43a2466dcf50ecc81
timeCreated: 1481984971
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials/WavesLowQuality.mat
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
WavesLowQuality
m_Shader
:
{
fileID
:
4800000
,
guid
:
32a20430b41e0fb428a2bd177df8e106
,
type
:
3
}
m_ShaderKeywords
:
_SHADING_FLAT _WAVES_LOWQUALITY
m_LightmapFlags
:
1
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_FresnelTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
a94a61d94fe3f634ba7c1d1f93109823
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_NoiseTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
72b0d7842bc4a974cb58bbf5cc369a5d
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_Direction
:
180
-
_EdgeBlend
:
0
-
_Gloss
:
0.7
-
_Height
:
1
-
_Height_
:
1
-
_Length
:
3.3
-
_Opacity
:
0.7
-
_RHeight
:
0.2
-
_RHeight_
:
0.2
-
_RSpeed
:
1
-
_RSpeed_
:
1
-
_Scale_
:
1
-
_Shading
:
0
-
_ShoreDistance
:
1
-
_ShoreIntensity
:
0
-
_Smoothness
:
1
-
_Specular
:
0.6
-
_Speed
:
0.5
-
_Speed_
:
0.5
-
_Steepness
:
0.5
-
_Stretch
:
10
-
_TexSize_
:
64
-
_Waves
:
1
-
_ZWrite
:
0
-
__Height
:
1
-
__RHeight
:
0.2
-
__RSpeed
:
1
-
__Scale
:
1
-
__Speed
:
0.5
-
__TexSize
:
64
m_Colors
:
-
_Color
:
{
r
:
0
,
g
:
0.6312964
,
b
:
0.718
,
a
:
1
}
-
_Direction_
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
-
_ShoreColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_SpecColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
__Direction
:
{
r
:
-1
,
g
:
-0.00000008742278
,
b
:
-1.65
,
a
:
-0.00000014424758
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Materials/WavesLowQuality.mat.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 5a383ae71c8a41f418bd039f5ded8519
timeCreated: 1482859271
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 43ef3ee2f1f2c124c91a759aeb742c9a
folderAsset: yes
timeCreated: 1481878656
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs/StillWater.prefab
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1
&141350
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
447722
}
-
component
:
{
fileID
:
11418562
}
m_Layer
:
4
m_Name
:
StillWater
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&447722
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
141350
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
-
{
fileID
:
4330975278901222727
}
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&11418562
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
141350
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
21a83159f57c56a4d88442fb305cc955
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
material
:
{
fileID
:
2100000
,
guid
:
4e7c71178927a6e47bc61d7c86d2f14b
,
type
:
2
}
_camera
:
{
fileID
:
0
}
sizeX
:
20
sizeZ
:
20
waveScale
:
1
noise
:
0.3
gridType
:
0
scale
:
-1
size
:
-1
---
!u!1
&7117910502587361967
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
4330975278901222727
}
-
component
:
{
fileID
:
599773584312547794
}
-
component
:
{
fileID
:
5140631578349781351
}
m_Layer
:
4
m_Name
:
WaterChunk
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&4330975278901222727
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
7117910502587361967
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
447722
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&599773584312547794
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
7117910502587361967
}
m_Mesh
:
{
fileID
:
0
}
---
!u!23
&5140631578349781351
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
7117910502587361967
}
m_Enabled
:
1
m_CastShadows
:
0
m_ReceiveShadows
:
0
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
4e7c71178927a6e47bc61d7c86d2f14b
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs/StillWater.prefab.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 6cdc63a83cf953c4cb3481a399b11256
timeCreated: 1482858683
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs/WavesHighQuality.prefab
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1
&132706
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
478990
}
-
component
:
{
fileID
:
11417316
}
m_Layer
:
4
m_Name
:
WavesHighQuality
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&478990
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
132706
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
-
{
fileID
:
2958126540688863890
}
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&11417316
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
132706
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
21a83159f57c56a4d88442fb305cc955
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
material
:
{
fileID
:
2100000
,
guid
:
71d05a82000c9dc43a2466dcf50ecc81
,
type
:
2
}
_camera
:
{
fileID
:
0
}
sizeX
:
20
sizeZ
:
20
waveScale
:
1
noise
:
0.5
gridType
:
0
scale
:
-1
size
:
-1
---
!u!1
&3975049218201744753
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
2958126540688863890
}
-
component
:
{
fileID
:
2024139872112963315
}
-
component
:
{
fileID
:
482826574771913936
}
m_Layer
:
4
m_Name
:
WaterChunk
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&2958126540688863890
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
3975049218201744753
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
478990
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&2024139872112963315
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
3975049218201744753
}
m_Mesh
:
{
fileID
:
0
}
---
!u!23
&482826574771913936
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
3975049218201744753
}
m_Enabled
:
1
m_CastShadows
:
0
m_ReceiveShadows
:
0
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
71d05a82000c9dc43a2466dcf50ecc81
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs/WavesHighQuality.prefab.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: acf6967325341f641abe4daecb83ae57
timeCreated: 1482857045
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs/WavesLowQuality.prefab
0 → 100644
View file @
e08aa3d6
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1
&132706
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
478990
}
-
component
:
{
fileID
:
11417316
}
m_Layer
:
4
m_Name
:
WavesLowQuality
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&478990
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
132706
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
-
{
fileID
:
7828870550153545925
}
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&11417316
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
132706
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
21a83159f57c56a4d88442fb305cc955
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
material
:
{
fileID
:
2100000
,
guid
:
5a383ae71c8a41f418bd039f5ded8519
,
type
:
2
}
_camera
:
{
fileID
:
0
}
sizeX
:
20
sizeZ
:
20
waveScale
:
1
noise
:
0.5
gridType
:
0
scale
:
-1
size
:
-1
---
!u!1
&7086455480810919300
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
7828870550153545925
}
-
component
:
{
fileID
:
7331191878753173485
}
-
component
:
{
fileID
:
2326408797552658901
}
m_Layer
:
4
m_Name
:
WaterChunk
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&7828870550153545925
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
7086455480810919300
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
478990
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&7331191878753173485
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
7086455480810919300
}
m_Mesh
:
{
fileID
:
0
}
---
!u!23
&2326408797552658901
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
7086455480810919300
}
m_Enabled
:
1
m_CastShadows
:
0
m_ReceiveShadows
:
0
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
5a383ae71c8a41f418bd039f5ded8519
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
SteelBall/Assets/0D1_Effects/LowPolyWater/Prefabs/WavesLowQuality.prefab.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: e60223850004cb247b8fc074e7739c1d
timeCreated: 1482859118
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Scripts.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 0fb00a86ef990bb439784103e6c5e469
folderAsset: yes
timeCreated: 1482852296
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Scripts/LowPolyWater.cs
0 → 100644
View file @
e08aa3d6
using
System.Collections.Generic
;
using
UnityEngine
;
#if UNITY_EDITOR
using
UnityEditor
;
#endif
[ExecuteInEditMode]
public
class
LowPolyWater
:
MonoBehaviour
{
public
Material
material
;
public
Camera
_camera
;
public
int
sizeX
=
30
;
public
int
sizeZ
=
30
;
public
float
waveScale
=
1
;
[
Range
(
0
,
1
)]
public
float
noise
=
0
;
public
enum
GridType
{
Hexagonal
,
Square
};
public
GridType
gridType
;
bool
generate
;
const
int
maxVerts
=
ushort
.
MaxValue
;
const
float
sin60
=
0.86602540378f
;
const
float
inv_tan60
=
0.57735026919f
;
// Deprecated
[
HideInInspector
]
public
float
scale
=
-
1
;
[
HideInInspector
]
public
int
size
=
-
1
;
void
Start
()
{
if
(
material
==
null
||
!
material
.
HasProperty
(
"_EdgeBlend"
))
return
;
if
(
material
.
GetFloat
(
"_EdgeBlend"
)
>
0.1f
)
{
SetupCamera
();
}
}
void
SetupCamera
()
{
if
(
_camera
==
null
)
_camera
=
Camera
.
main
;
_camera
.
depthTextureMode
|=
DepthTextureMode
.
Depth
;
}
void
OnEnable
()
{
// update deprecated parameters
if
(
scale
!=
-
1
||
size
!=
-
1
)
{
sizeX
=
size
;
sizeZ
=
size
;
waveScale
=
scale
;
scale
=
-
1
;
size
=
-
1
;
}
Scale
(
material
,
waveScale
);
generate
=
true
;
Generate
();
}
public
static
void
Scale
(
Material
material
,
float
scale
)
{
if
(
material
==
null
||
!
material
.
HasProperty
(
"_Scale_"
))
return
;
material
.
SetFloat
(
"_Scale_"
,
scale
);
material
.
SetFloat
(
"_RHeight_"
,
material
.
GetFloat
(
"_RHeight"
)*
scale
);
material
.
SetFloat
(
"_RSpeed_"
,
material
.
GetFloat
(
"_RSpeed"
)*
scale
);
material
.
SetFloat
(
"_Height_"
,
material
.
GetFloat
(
"_Height"
)*
scale
);
material
.
SetFloat
(
"_Speed_"
,
material
.
GetFloat
(
"_Speed"
)*
scale
);
var
noiseTex
=
material
.
GetTexture
(
"_NoiseTex"
);
if
(
noiseTex
!=
null
)
material
.
SetFloat
(
"_TexSize_"
,
noiseTex
.
height
*
scale
);
var
steepness
=
material
.
GetFloat
(
"_Steepness"
)
*
material
.
GetFloat
(
"_Length"
);
var
angle
=
Mathf
.
Deg2Rad
*
material
.
GetFloat
(
"_Direction"
);
var
cos
=
Mathf
.
Cos
(
angle
);
var
sin
=
Mathf
.
Sin
(
angle
);
material
.
SetVector
(
"__Direction"
,
new
Vector4
(
cos
,
sin
,
cos
*
steepness
,
sin
*
steepness
));
}
#if UNITY_EDITOR
// the code below only compiles inside the editor!
void
OnValidate
()
{
sizeX
=
Mathf
.
Clamp
(
sizeX
,
1
,
256
);
sizeZ
=
Mathf
.
Clamp
(
sizeZ
,
1
,
256
);
var
mfs
=
GetComponentsInChildren
<
MeshFilter
>();
generate
=
GUI
.
changed
||
mfs
==
null
||
mfs
.
Length
==
0
;
if
(!
generate
)
{
for
(
int
i
=
0
;
i
<
mfs
.
Length
;
i
++)
{
if
(
mfs
[
i
].
sharedMesh
==
null
)
{
generate
=
true
;
break
;
}
}
}
}
void
Update
()
{
Generate
();
}
#endif
void
OnDestroy
()
{
CleanUp
();
}
void
CleanUp
()
{
// clear all previous objects
var
mfs
=
GetComponentsInChildren
<
MeshFilter
>();
for
(
int
i
=
0
;
i
<
mfs
.
Length
;
i
++)
{
if
(
Application
.
isPlaying
)
{
Destroy
(
mfs
[
i
].
gameObject
);
}
else
{
DestroyImmediate
(
mfs
[
i
].
gameObject
);
}
}
}
#
region
Generation
code
void
Generate
()
{
if
(
material
==
null
||
!
material
.
HasProperty
(
"_EdgeBlend"
))
return
;
if
(
material
.
GetFloat
(
"_EdgeBlend"
)
>
0.1f
)
{
SetupCamera
();
}
Scale
(
material
,
waveScale
);
if
(!
generate
)
return
;
generate
=
false
;
if
(
gridType
==
GridType
.
Hexagonal
)
{
GenerateHexagonal
();
}
else
{
GenerateSquare
();
}
}
float
Encode
(
Vector3
v
)
{
var
uv0
=
Mathf
.
Round
((
v
.
x
+
5
)
*
10000f
);
var
uv1
=
Mathf
.
Round
((
v
.
z
+
5
)
*
10000f
)
/
100000f
;
return
uv0
+
uv1
;
}
void
BakeMesh
(
List
<
Vector3
>
verts
,
List
<
int
>
inds
,
float
rotation
=
0f
)
{
var
uvs
=
new
List
<
Vector2
>(
inds
.
Count
);
var
splitIndices
=
new
List
<
int
>(
inds
.
Count
);
var
splitVertices
=
new
List
<
Vector3
>(
inds
.
Count
);
for
(
int
i
=
0
;
i
<
inds
.
Count
;
i
+=
3
)
{
splitIndices
.
Add
(
i
%
maxVerts
);
splitIndices
.
Add
((
i
+
1
)
%
maxVerts
);
splitIndices
.
Add
((
i
+
2
)
%
maxVerts
);
var
v0
=
verts
[
inds
[
i
]];
var
v1
=
verts
[
inds
[
i
+
1
]];
var
v2
=
verts
[
inds
[
i
+
2
]];
splitVertices
.
Add
(
v0
);
splitVertices
.
Add
(
v1
);
splitVertices
.
Add
(
v2
);
var
uv
=
new
Vector2
();
uv
.
x
=
Encode
(
v0
-
v1
);
uv
.
y
=
Encode
(
v0
-
v2
);
uvs
.
Add
(
uv
);
uv
.
x
=
Encode
(
v1
-
v2
);
uv
.
y
=
Encode
(
v1
-
v0
);
uvs
.
Add
(
uv
);
uv
.
x
=
Encode
(
v2
-
v0
);
uv
.
y
=
Encode
(
v2
-
v1
);
uvs
.
Add
(
uv
);
}
CleanUp
();
int
numGO
=
Mathf
.
CeilToInt
(
splitVertices
.
Count
/
(
float
)
maxVerts
);
for
(
int
i
=
0
,
pos
=
0
;
i
<
numGO
;
i
++,
pos
+=
maxVerts
)
{
var
go
=
new
GameObject
(
"WaterChunk"
);
if
(
gameObject
!=
null
)
go
.
layer
=
gameObject
.
layer
;
go
.
transform
.
parent
=
transform
;
go
.
transform
.
localPosition
=
Vector3
.
zero
;
go
.
transform
.
localRotation
=
Quaternion
.
Euler
(
0
,
rotation
,
0
);
go
.
transform
.
localScale
=
Vector3
.
one
;
var
mf
=
go
.
AddComponent
<
MeshFilter
>();
var
mr
=
go
.
AddComponent
<
MeshRenderer
>();
mr
.
sharedMaterial
=
material
;
mr
.
receiveShadows
=
false
;
mr
.
shadowCastingMode
=
UnityEngine
.
Rendering
.
ShadowCastingMode
.
Off
;
var
mesh
=
new
Mesh
();
mesh
.
name
=
"WaterChunk"
;
var
len
=
i
==
numGO
-
1
?
splitVertices
.
Count
-
pos
:
maxVerts
;
mesh
.
SetVertices
(
splitVertices
.
GetRange
(
pos
,
len
));
mesh
.
SetTriangles
(
splitIndices
.
GetRange
(
pos
,
len
),
0
);
mesh
.
SetUVs
(
0
,
uvs
.
GetRange
(
pos
,
len
));
mesh
.
hideFlags
=
HideFlags
.
HideAndDontSave
;
mf
.
mesh
=
mesh
;
go
.
hideFlags
=
HideFlags
.
HideAndDontSave
;
}
}
void
Add
(
List
<
Vector3
>
verts
,
Vector3
toAdd
,
float
delta
)
{
if
(
noise
>
0
)
{
var
n
=
UnityEngine
.
Random
.
insideUnitCircle
*
noise
*
delta
/
2f
;
toAdd
.
x
+=
n
.
x
;
toAdd
.
z
+=
n
.
y
;
}
verts
.
Add
(
toAdd
);
}
//int sizeX, sizeZ; //todo
void
GenerateSquare
()
{
var
verts
=
new
List
<
Vector3
>();
var
inds
=
new
List
<
int
>();
//90degr rot
var
numVertsX
=
sizeX
*
2
;
var
numVertsZ
=
sizeZ
*
2
;
var
delta
=
sin60
;
var
deltaX
=
Vector3
.
right
*
delta
;
var
vO
=
new
Vector3
(-
sizeX
*
sin60
,
0
,
-
sizeZ
*
sin60
);
for
(
int
j
=
0
;
j
<
numVertsZ
+
1
;
j
++)
{
bool
reverse
=
j
%
2
!=
0
;
var
v
=
vO
+
Vector3
.
forward
*
j
*
delta
;
int
cols
=
numVertsX
+
(
reverse
?
2
:
1
);
for
(
int
i
=
0
;
i
<
cols
;
i
++)
{
Add
(
verts
,
v
,
delta
);
if
(
reverse
&&
(
i
==
0
||
i
==
cols
-
2
))
{
v
+=
deltaX
/
2f
;
}
else
{
v
+=
deltaX
;
}
}
}
int
iCur
=
0
;
for
(
int
j
=
0
;
j
<
numVertsZ
;
j
++)
{
bool
reverse
=
j
%
2
!=
0
;
int
ofs
=
numVertsX
+
(
reverse
?
2
:
1
);
int
cols
=
numVertsX
+
(
reverse
?
0
:
0
);
int
iForw
=
iCur
+
ofs
;
for
(
int
i
=
0
;
i
<
cols
;
i
++)
{
int
iRight
=
iCur
+
1
;
int
iForwRight
=
iForw
+
1
;
inds
.
Add
(
iCur
);
if
(
reverse
)
{
inds
.
Add
(
iForw
);
inds
.
Add
(
iRight
);
inds
.
Add
(
iForw
);
inds
.
Add
(
iForwRight
);
inds
.
Add
(
iRight
);
}
else
{
inds
.
Add
(
iForwRight
);
inds
.
Add
(
iRight
);
inds
.
Add
(
iCur
);
inds
.
Add
(
iForw
);
inds
.
Add
(
iForwRight
);
}
iCur
=
iRight
;
iForw
=
iForwRight
;
}
inds
.
Add
(
iCur
);
if
(
reverse
)
{
inds
.
Add
(
iForw
);
inds
.
Add
(
iCur
+
1
);
iCur
+=
2
;
}
else
{
inds
.
Add
(
iForw
);
inds
.
Add
(
iForw
+
1
);
iCur
++;
}
}
BakeMesh
(
verts
,
inds
);
}
void
GenerateHexagonal
()
{
var
verts
=
new
List
<
Vector3
>();
var
inds
=
new
List
<
int
>();
float
delta
=
size
/
size
;
int
vertIndex
=
0
;
int
curNumPoints
=
0
;
int
prevNumPoints
=
0
;
int
numPointsCol0
=
sizeX
+
sizeZ
+
1
;
int
colMin
=
-
sizeX
;
int
colMax
=
sizeX
;
for
(
int
i
=
colMin
;
i
<=
colMax
;
i
++)
{
float
x
=
sin60
*
delta
*
i
;
int
numPointsColi
=
numPointsCol0
-
Mathf
.
Abs
(
i
);
int
rowMin
=
-(
sizeZ
+
sizeX
)/
2
;
if
(
i
<
0
)
rowMin
+=
Mathf
.
Abs
(
i
);
int
rowMax
=
rowMin
+
numPointsColi
-
1
;
curNumPoints
+=
numPointsColi
;
for
(
int
j
=
rowMin
;
j
<=
rowMax
;
j
++)
{
float
z
=
inv_tan60
*
x
+
delta
*
j
;
var
v
=
new
Vector3
(
x
,
0
,
z
);
if
(
noise
>
0
)
{
var
n
=
UnityEngine
.
Random
.
insideUnitCircle
*
noise
*
delta
/
2f
;
v
.
x
+=
n
.
x
;
v
.
z
+=
n
.
y
;
}
verts
.
Add
(
v
);
if
(
vertIndex
<
(
curNumPoints
-
1
))
{
if
(
i
>=
colMin
&&
i
<
colMax
)
{
int
padLeft
=
0
;
if
(
i
<
0
)
padLeft
=
1
;
inds
.
Add
(
vertIndex
);
inds
.
Add
(
vertIndex
+
1
);
inds
.
Add
(
vertIndex
+
numPointsColi
+
padLeft
);
}
if
(
i
>
colMin
&&
i
<=
colMax
)
{
int
padRight
=
0
;
if
(
i
>
0
)
padRight
=
1
;
inds
.
Add
(
vertIndex
+
1
);
inds
.
Add
(
vertIndex
);
inds
.
Add
(
vertIndex
-
prevNumPoints
+
padRight
);
}
}
vertIndex
++;
}
prevNumPoints
=
numPointsColi
;
}
BakeMesh
(
verts
,
inds
);
}
#
endregion
}
SteelBall/Assets/0D1_Effects/LowPolyWater/Scripts/LowPolyWater.cs.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 21a83159f57c56a4d88442fb305cc955
timeCreated: 1481994008
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Shaders.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 2ec3045f2fcdf894ea3ce7f946f3d496
folderAsset: yes
timeCreated: 1482852494
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Shaders/LowPolyWater.shader
0 → 100644
View file @
e08aa3d6
// Upgrade NOTE: replaced 'UNITY_INSTANCE_ID' with 'UNITY_VERTEX_INPUT_INSTANCE_ID'
// Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld'
Shader
"LowPolyWater"
{
Properties
{
// Lighting
_Color
(
"Color"
,
Color
)
=
(
0
,
0
.
5
,
0
.
7
)
_Opacity
(
"Opacity"
,
Range
(
0
,
1
))
=
0
.
7
_Gloss
(
"Specular Gloss"
,
Range
(
0
,
1
))
=
0
.
6
_Specular
(
"Specular"
,
Range
(
0
.
03
,
3
))
=
0
.
6
_SpecColor
(
"Sun Color"
,
Color
)
=
(
1
,
1
,
1
,
1
)
_Smoothness
(
"Smoothness"
,
Range
(
0
,
1
))
=
1
[
NoScaleOffset
]
_FresnelTex
(
"Fresnel (A) "
,
2
D
)
=
""
{
}
[
KeywordEnum
(
Flat
,
VertexLit
,
PixelLit
)]
_Shading
(
"Shading"
,
Float
)
=
0
// Waves
[
KeywordEnum
(
Off
,
LowQuality
,
HighQuality
)]
_Waves
(
"Enable Waves"
,
Float
)
=
0
_Length
(
"Wave Length"
,
Float
)
=
3
.
3
_Stretch
(
"Wave Stretch"
,
Float
)
=
10
_Speed
(
"Wave Speed"
,
Float
)
=
0
.
5
_Height
(
"Wave Height"
,
Float
)
=
1
_Steepness
(
"Wave Steepness"
,
Range
(
0
,
1
))
=
0
.
5
_Direction
(
"Wave Direction"
,
Range
(
0
,
360
))
=
180
.
0
//Ripples
_RSpeed
(
"Ripple Speed"
,
Float
)
=
1
_RHeight
(
"Ripple Height"
,
Float
)
=
0
.
2
//Shore
[
Toggle
]
_EdgeBlend
(
"Enable Shore"
,
Float
)
=
0
_ShoreColor
(
"Shore Color"
,
Color
)
=
(
1
,
1
,
1
,
1
)
_ShoreIntensity
(
"Shore Intensity"
,
Range
(
-
1
,
1
))
=
0
_ShoreDistance
(
"Shore Distance"
,
Float
)
=
1
//Other
[
NoScaleOffset
]
_NoiseTex
(
"Noise Texture (A)"
,
2
D
)
=
"white"
{}
[
Toggle
]
_ZWrite
(
"Write To Depth Buffer"
,
Float
)
=
0
[
HideInInspector
]
_Direction_
(
"_Direction_"
,
Vector
)
=
(
0
,
0
,
0
,
0
)
[
HideInInspector
]
_Scale_
(
"_Scale_"
,
Float
)
=
1
[
HideInInspector
]
_RHeight_
(
"_RHeight_"
,
Float
)
=
0
.
2
[
HideInInspector
]
_RSpeed_
(
"_RSpeed_"
,
Float
)
=
0
.
2
[
HideInInspector
]
_TexSize_
(
"_TexSize_"
,
Float
)
=
64
[
HideInInspector
]
_Speed_
(
"_Speed_"
,
Float
)
=
0
[
HideInInspector
]
_Height_
(
"_Height_"
,
Float
)
=
0
}
SubShader
{
Tags
{
"RenderType"
=
"Transparent"
"Queue"
=
"Transparent-200"
}
LOD
200
ZWrite
[
_ZWrite
]
Pass
{
Name
"FORWARD"
Tags
{
"LightMode"
=
"ForwardBase"
}
Blend
SrcAlpha
OneMinusSrcAlpha
CGPROGRAM
#pragma target 3.0
#pragma vertex vert
#pragma fragment frag
#pragma shader_feature _ _SHADING_VERTEXLIT _SHADING_PIXELLIT
#pragma shader_feature _EDGEBLEND_ON
#pragma shader_feature _ _WAVES_OFF _WAVES_HIGHQUALITY
#pragma multi_compile_fog
#include "UnityStandardUtils.cginc"
#include "UnityLightingCommon.cginc"
#if UNITY_VERSION < 540
#define UNITY_VERTEX_INPUT_INSTANCE_ID
#define UNITY_VERTEX_OUTPUT_STEREO
#define UNITY_SETUP_INSTANCE_ID(v)
#define UNITY_TRANSFER_INSTANCE_ID(v,o)
#define UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o)
#define COMPUTESCREENPOS ComputeScreenPos
#else
#define COMPUTESCREENPOS ComputeNonStereoScreenPos
#endif
struct
appdata
{
float4
vertex
:
POSITION
;
float2
uv
:
TEXCOORD0
;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct
v2f
{
float4
pos
:
SV_POSITION
;
UNITY_FOG_COORDS
(
0
)
#ifdef _SHADING_PIXELLIT
half3
worldPos
:
TEXCOORD1
;
half3
worldNormal
:
TEXCOORD2
;
#else
fixed4
vertexLight
:
TEXCOORD1
;
#endif
#ifdef _EDGEBLEND_ON
float4
screenPos
:
TEXCOORD3
;
#endif
UNITY_VERTEX_INPUT_INSTANCE_ID
UNITY_VERTEX_OUTPUT_STEREO
};
half
_RSpeed_
,
_RHeight_
,
_Opacity
,
_Gloss
,
_Specular
,
_Smoothness
,
_TexSize_
,
_Speed_
;
sampler2D
_NoiseTex
,
_FresnelTex
;
fixed4
_Color
;
#ifdef _EDGEBLEND_ON
sampler2D_float
_CameraDepthTexture
;
half
_ShoreIntensity
,
_ShoreDistance
;
fixed4
_ShoreColor
;
#endif
#if !defined(_WAVES_OFF) || (SHADER_TARGET < 30)
half
_Height
,
_Length
,
_Stretch
;
half4
_Direction_
;
//cos, sin, cos*steepness, sin*steepness
#if defined(_WAVES_HIGHQUALITY) || (SHADER_TARGET < 30)
half
_Scale_
;
inline
float
hash
(
float
n
){
return
frac
(
sin
(
n
)
*
43758
.
5453
);
}
inline
float
noise
(
float2
x
){
x
/=
_Scale_
;
float2
p
=
floor
(
x
);
float2
f
=
frac
(
x
);
f
=
f
*
f
*
(
3
.
0
-
2
.
0
*
f
);
//f = smoothstep(0.0, 1.0, f);
float
n
=
p
.
x
+
p
.
y
*
57
.
0
;
return
lerp
(
lerp
(
hash
(
n
),
hash
(
n
+
1
.
0
),
f
.
x
),
lerp
(
hash
(
n
+
57
.
0
),
hash
(
n
+
58
.
0
),
f
.
x
),
f
.
y
)
-
0
.
5
;
}
#else
inline
half
noise
(
float2
uv
){
return
smoothstep
(
0
,
1
,
tex2Dlod
(
_NoiseTex
,
float4
(
uv
/
_TexSize_
,
0
,
0
)).
a
)
-
0
.
5
;
}
#endif
inline
void
gerstner
(
inout
half3
p
,
float
phase
){
half
x
=
p
.
x
*
_Direction_
.
x
-
p
.
z
*
_Direction_
.
y
;
half
z
=
p
.
z
*
_Direction_
.
x
+
p
.
x
*
_Direction_
.
y
;
half
n
=
noise
(
float2
(
x
/
_Stretch
,
z
/
_Length
+
phase
));
p
.
y
+=
_Height
*
n
;
p
.
xz
-=
n
*
_Direction_
.
wz
;
}
#endif
inline
half
ripple
(
half2
p
,
float
phase
){
float2
uv
=
float2
(
p
.
x
,
phase
+
p
.
y
);
#if (SHADER_TARGET < 30)
return
noise
(
uv
)
*
_RHeight_
;
#else
return
(
tex2Dlod
(
_NoiseTex
,
float4
(
uv
/
_TexSize_
,
0
,
0
)).
a
-
0
.
5
)
*
_RHeight_
;
#endif
}
inline
half4
lighting
(
half3
normal
,
half3
worldPos
){
float3
lightDir
=
_WorldSpaceLightPos0
.
xyz
;
// float, else you get artefacts with pixellit
half3
worldViewDir
=
normalize
(
UnityWorldSpaceViewDir
(
worldPos
));
//diffuse
half3
diff
=
_Color
*
max
(
0
.
0
,
dot
(
normal
,
lightDir
));
//ambient
half3
ambient
=
max
(
0
.
0
,
ShadeSH9
(
half4
(
normal
,
1
.
0
)));
//fresnel
half
dn
=
max
(
0
.
0
,
dot
(
worldViewDir
,
normal
));
#if (SHADER_TARGET < 30)
half
fresPower
=
1
-
dn
;
fresPower
*=
fresPower
;
#else
half
fresPower
=
tex2Dlod
(
_FresnelTex
,
half4
(
dn
,
dn
,
0
,
0
)
).
a
;
#endif
half3
fres
=
ambient
*
fresPower
;
fres
=
lerp
(
diff
,
fres
,
_Smoothness
);
//specular
half3
h
=
normalize
(
lightDir
+
worldViewDir
);
half
nh
=
max
(
0
.
0
,
dot
(
normal
,
h
));
half
specPower
=
pow
(
nh
,
_Specular
*
128
.
0
)
*
_Gloss
;
half3
spec
=
_SpecColor
.
rgb
*
specPower
;
return
fixed4
(
/*rgb: */
_Color
*
ambient
+
_LightColor0
.
rgb
*
(
fres
+
spec
),
/*alpha:*/
_Opacity
*
(
1
.
0
+
0
.
2
*
fresPower
+
specPower
));
}
v2f
vert
(
appdata
v
)
{
UNITY_SETUP_INSTANCE_ID
(
v
);
v2f
o
;
UNITY_INITIALIZE_OUTPUT
(
v2f
,
o
);
UNITY_TRANSFER_INSTANCE_ID
(
v
,
o
);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO
(
o
);
half4
pos0
=
mul
(
unity_ObjectToWorld
,
v
.
vertex
);
// decode positions
half4
offs
=
half4
(
floor
(
v
.
uv
),
frac
(
v
.
uv
))
*
half4
(
1
.
0
/
10000
.
0
,
1
.
0
/
10000
.
0
,
10
.
0
,
10
.
0
)
-
5
.
0
;
float4
p
=
v
.
vertex
;
p
.
xz
-=
offs
.
xz
;
half3
pos1
=
mul
(
unity_ObjectToWorld
,
p
).
xyz
;
p
.
xz
=
v
.
vertex
.
xz
-
offs
.
yw
;
half3
pos2
=
mul
(
unity_ObjectToWorld
,
p
).
xyz
;
// ripples
float
phase
=
_Time
[
1
]
*
_RSpeed_
;
pos0
.
y
+=
ripple
(
pos0
.
xz
,
phase
);
pos1
.
y
+=
ripple
(
pos1
.
xz
,
phase
);
pos2
.
y
+=
ripple
(
pos2
.
xz
,
phase
);
// waves
#ifndef _WAVES_OFF
phase
=
_Time
[
1
]
*
_Speed_
;
gerstner
(
pos0
.
xyz
,
phase
);
gerstner
(
pos1
,
phase
);
gerstner
(
pos2
,
phase
);
#endif
half3
worldNormal
=
cross
(
pos1
-
pos0
.
xyz
,
pos2
-
pos0
.
xyz
);
worldNormal
=
normalize
(
worldNormal
);
#ifdef _SHADING_PIXELLIT
o
.
worldNormal
=
worldNormal
;
o
.
worldPos
=
pos0
.
xyz
;
#elif _SHADING_VERTEXLIT
o
.
vertexLight
=
lighting
(
worldNormal
,
pos0
.
xyz
);
#else // flat shading
o
.
vertexLight
=
lighting
(
worldNormal
,
(
pos0
.
xyz
+
pos1
+
pos2
)
/
3
.
0
);
#endif
o
.
pos
=
mul
(
UNITY_MATRIX_VP
,
pos0
);
#ifdef _EDGEBLEND_ON
o
.
screenPos
=
COMPUTESCREENPOS
(
o
.
pos
);
o
.
screenPos
.
z
=
lerp
(
o
.
pos
.
w
,
mul
(
UNITY_MATRIX_V
,
pos0
).
z
,
unity_OrthoParams
.
w
);
#endif
UNITY_TRANSFER_FOG
(
o
,
o
.
pos
);
// pass fog coordinates to pixel shader
return
o
;
}
fixed4
frag
(
v2f
i
)
:
COLOR
{
UNITY_SETUP_INSTANCE_ID
(
i
);
#ifdef _SHADING_PIXELLIT
fixed4
c
=
lighting
(
i
.
worldNormal
,
i
.
worldPos
);
#else
fixed4
c
=
i
.
vertexLight
;
#endif
#ifdef _EDGEBLEND_ON
float
sceneZ
=
SAMPLE_DEPTH_TEXTURE_PROJ
(
_CameraDepthTexture
,
UNITY_PROJ_COORD
(
i
.
screenPos
));
float
perpectiveZ
=
LinearEyeDepth
(
sceneZ
);
#if defined(UNITY_REVERSED_Z)
sceneZ
=
1
-
sceneZ
;
#endif
float
orthoZ
=
sceneZ
*
(
_ProjectionParams
.
y
-
_ProjectionParams
.
z
)
-
_ProjectionParams
.
y
;
sceneZ
=
lerp
(
perpectiveZ
,
orthoZ
,
unity_OrthoParams
.
w
);
half
diff
=
abs
(
sceneZ
-
i
.
screenPos
.
z
)
/
_ShoreDistance
;
diff
=
smoothstep
(
_ShoreIntensity
,
1
,
diff
);
c
=
lerp
(
lerp
(
c
,
_ShoreColor
,
_ShoreColor
.
a
),
c
,
diff
);
#endif
UNITY_APPLY_FOG
(
i
.
fogCoord
,
c
);
// apply fog
return
c
;
}
ENDCG
}
// Pass
}
// Subshader
Fallback
"VertexLit"
CustomEditor
"LowPolyWaterShaderGUI"
}
// Shader
SteelBall/Assets/0D1_Effects/LowPolyWater/Shaders/LowPolyWater.shader.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 32a20430b41e0fb428a2bd177df8e106
timeCreated: 1481984680
licenseType: Store
ShaderImporter:
defaultTextures: []
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Textures.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 2d65bf47308abc1459758da73abc0b36
folderAsset: yes
timeCreated: 1482852513
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Textures/Noise.png
0 → 100644
View file @
e08aa3d6
6.38 KB
SteelBall/Assets/0D1_Effects/LowPolyWater/Textures/Noise.png.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: 72b0d7842bc4a974cb58bbf5cc369a5d
timeCreated: 1482425230
licenseType: Store
TextureImporter:
fileIDToRecycleName:
8900000: generatedCubemap
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 0
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 64
textureSettings:
filterMode: 1
aniso: 0
mipBias: -1
wrapMode: 0
nPOTScale: 1
lightmap: 0
rGBM: 2
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 5
buildTargetSettings: []
spriteSheet:
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/0D1_Effects/LowPolyWater/Textures/WaterFresnel.psd
0 → 100644
View file @
e08aa3d6
File added
SteelBall/Assets/0D1_Effects/LowPolyWater/Textures/WaterFresnel.psd.meta
0 → 100644
View file @
e08aa3d6
fileFormatVersion: 2
guid: a94a61d94fe3f634ba7c1d1f93109823
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 2
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 256
textureSettings:
filterMode: 1
aniso: 1
mipBias: 0
wrapMode: 0
nPOTScale: 0
lightmap: 0
rGBM: 2
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
SteelBall/Assets/Res/Prefabs/Levels/Level06.prefab
View file @
e08aa3d6
This source diff could not be displayed because it is too large. You can
view the blob
instead.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment