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				EASY TOUCH 5
				
Copyright © 2016 The Hedgehog Team
http://www.thehedgehogteam.com/Forum/

		the.hedgehog.team@gmail.com

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EasyTouch 5.0.12
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* Fixe warning : Unable to find style 'As TextArea' in skin 'DarkSkin' Layout when EasyTouch gameobject is selected in Unity 2017.1.0f3

EasyTouch 5.0.11
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* Fixe PlayMaker addon

EasyTouch 5.0.10
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* Fixe Quick Gesture since 5.0.9

EasyTouch 5.0.9
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* The current gesture is equal to Null when nothing happening, to prevent CG collect

EasyTouch 5.0.8
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* Fixe warning on Unity 5.4.X

EasyTouch 5.0.7
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* Fixe error on Unity 5.4.X

EasyTouch 5.0.6
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* Quick gesture use System GUID instead Unity GUID to prevent error in constructor since Unity 5.4 
* This QuickSwipe event unsubscribe

EasyTouch 5.0.5
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* Fixe bug : Mouse & touch are correctly managed at the same time on WIN_RT

EasyTouch 5.0.4
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* Fixe multi-touch on some specific platform (some platform as Window 10 don't  support multi-touch on Editor, but only in build)

EasyTouch 5.0.3
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* Fixed bug: Changes in inspectors was not taken into account in some cases

EasyTouch 5.0.2
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- Fixed bug in QuickSwipe. "On Swipe Action" was triggerde  everytime  without take into account the direction, if triggering was set to "End"

EasyTouch 5.0.1
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- Fixed bug in multi-cameras management

EasyTouch 5.0.0
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- Add namespace HedgehogTeam.EasyTouch;
- Add Quick Gesture components
- Add new syntaxe to use EasyTouch in Update method
- EasyTouch class is now a singleton
- Playmaker support
- You can choose to always send swipe event during a drag
- GetPickedCurrentObject & GetUiElemnt take an optional parmater for twofinger gesutre;
- Gesture class exposes altitudeAngle, azimuthAngle, maximumPossiblePressure, pressure, radius, radiusVariance, touchType from Touch class

EasyTouch 4.1.1
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- Unity remote is activated automatically if needed ( the option is still available in the Inspector)
- UNITY_IPHONE platform defines is replaced by UNITY_IOS
- Lightmap data are removed.

EasyTouch 4.1.0 
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-Add support of UI Element on EasyTouchTrigger component
-Better inspector for EasyTouchTrigger

EasyTouch 4.0.4 
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- Fixed twist angle, it was always positive, whatever the direction of rotaiton

EasyTouch 4.0.3 
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- fixe twist gesture, in some cases the value of "TwistAngle" was false (due to rounding of the function Vector2DeltaAngle of Unity)

EasyTouch 4.0.2 
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- fixe spelling error : GetTouchToWordlPoint  to GetTouchToWorldPoint

EasyTouch 4.0.1 
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- NGUI compatibility mode works as EasyTouch 3.X
- New parameter allow you to choose the double tap detection mode :
	By system : Double works as EasyTouch 3.X	
	By time	  : Double tap is relative to a maximum time, On_Simple isn't firing during a double tap, but a delay is required before to send it.

