Commit 959402f0 authored by wanqing's avatar wanqing

去掉爪子下抓音效

parent 0dc1cde5
......@@ -269,7 +269,7 @@ public class ChainRopeView : MonoBehaviour
if (rope.isLoaded && rope.restLength <= m_ropeStartLength)
{
m_bControlPlayAudio = true;
GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//PlayShake();
//m_clawDownOrUpAudioSource = GameServices.audioServices.GetPlayAudioSource(GameServices.configService.audioConfig.clawDownOrUp);
m_lightObj.SetParent(m_clawBody.parent.parent);
......@@ -608,7 +608,7 @@ public class ChainRopeView : MonoBehaviour
if(m_bControlPlayAudio)
{
m_bControlPlayAudio = false;
GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//PlayShake();
}
m_bIsClawUp = true;
......@@ -643,7 +643,7 @@ public class ChainRopeView : MonoBehaviour
if (m_bControlPlayAudio)
{
m_bControlPlayAudio = false;
GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//PlayShake();
}
m_bIsClawUp = true;
......@@ -695,7 +695,7 @@ public class ChainRopeView : MonoBehaviour
if (m_bControlPlayAudio)
{
m_bControlPlayAudio = false;
GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//GameServices.audioServices.PlayAudio(GameServices.configService.audioConfig.clawDownOrUp);
//PlayShake();
}
m_bIsClawUp = true;
......
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