Commit d93fd7c4 authored by wanqing's avatar wanqing

修改关卡

parent 5f8d2042
...@@ -38,7 +38,7 @@ RenderSettings: ...@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1 m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0} m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0} m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.37311992, g: 0.38074034, b: 0.35872713, a: 1} m_IndirectSpecularColor: {r: 0.37311926, g: 0.38073996, b: 0.35872698, a: 1}
m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &4 --- !u!157 &4
LightmapSettings: LightmapSettings:
...@@ -169,9 +169,8 @@ MonoBehaviour: ...@@ -169,9 +169,8 @@ MonoBehaviour:
- {fileID: 7511686585617871288, guid: 3446b365edf0d1a4f94b7e1a98204770, type: 3} - {fileID: 7511686585617871288, guid: 3446b365edf0d1a4f94b7e1a98204770, type: 3}
- {fileID: 4014335436679012073, guid: 32bb0c93e3093d24f84958dd7a72c71f, type: 3} - {fileID: 4014335436679012073, guid: 32bb0c93e3093d24f84958dd7a72c71f, type: 3}
- {fileID: 945570835972455969, guid: af2db092e9ac9a24b81ec302ad910588, type: 3} - {fileID: 945570835972455969, guid: af2db092e9ac9a24b81ec302ad910588, type: 3}
- {fileID: 4014335436679012073, guid: 16d73164b8f5c7744892dd5fa4284980, type: 3}
- {fileID: 4176077394338190956, guid: 96ed4cec24368ce4bbc8b31c32895485, type: 3} - {fileID: 4176077394338190956, guid: 96ed4cec24368ce4bbc8b31c32895485, type: 3}
- {fileID: 4014335436679012073, guid: ec3049e09a22c774d869d6c191cd3e63, type: 3}
- {fileID: 4014335436679012073, guid: ec3049e09a22c774d869d6c191cd3e63, type: 3}
--- !u!1 &543166196 --- !u!1 &543166196
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
...@@ -26,6 +26,22 @@ public class BombView : MonoBehaviour ...@@ -26,6 +26,22 @@ public class BombView : MonoBehaviour
private void Start() private void Start()
{ {
GameServices.inputService.pad.onMoveVec3 += OnMove; GameServices.inputService.pad.onMoveVec3 += OnMove;
if(BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFourIndex)
{
m_rate = 0.3f;
}
else if(BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelFiveIndex)
{
m_rate = 0.4f;
}
else if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelSixIndex)
{
m_rate = 0.65f;
}
else
{
m_rate = 0.2f;
}
} }
//移动 //移动
void OnMove(Vector3 dir) void OnMove(Vector3 dir)
......
...@@ -2569,7 +2569,7 @@ GameObject: ...@@ -2569,7 +2569,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &2347244091241080694 --- !u!224 &2347244091241080694
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -5275,7 +5275,7 @@ MonoBehaviour: ...@@ -5275,7 +5275,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0 m_HorizontalOverflow: 0
m_VerticalOverflow: 0 m_VerticalOverflow: 0
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: 7 m_Text: '?'
--- !u!1 &2347244092484654563 --- !u!1 &2347244092484654563
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -11593,7 +11593,7 @@ MonoBehaviour: ...@@ -11593,7 +11593,7 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 21300000, guid: 03b62a6533b97bf428f151a5820f3ec4, type: 3} m_Sprite: {fileID: 21300000, guid: a40909543a92f234399ecd9f72def59d, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
...@@ -11610,7 +11610,7 @@ MonoBehaviour: ...@@ -11610,7 +11610,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6064464677866441003} m_GameObject: {fileID: 6064464677866441003}
m_Enabled: 1 m_Enabled: 0
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name: m_Name:
...@@ -11664,7 +11664,7 @@ MonoBehaviour: ...@@ -11664,7 +11664,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6064464677866441003} m_GameObject: {fileID: 6064464677866441003}
m_Enabled: 1 m_Enabled: 0
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a8ba38326c7546e449f8c538a5c9b48f, type: 3} m_Script: {fileID: 11500000, guid: a8ba38326c7546e449f8c538a5c9b48f, type: 3}
m_Name: m_Name:
......
...@@ -9245,12 +9245,12 @@ MonoBehaviour: ...@@ -9245,12 +9245,12 @@ MonoBehaviour:
multiplier: 1 multiplier: 1
fading: fading:
onDemolition: 1 onDemolition: 1
onActivation: 0 onActivation: 1
lifeType: 4 lifeType: 4
lifeTime: 7 lifeTime: 3
lifeVariation: 3 lifeVariation: 1
fadeType: 0 fadeType: 2
fadeTime: 5 fadeTime: 1
sizeFilter: 0 sizeFilter: 0
reset: reset:
transform: 1 transform: 1
...@@ -15137,7 +15137,7 @@ MonoBehaviour: ...@@ -15137,7 +15137,7 @@ MonoBehaviour:
m_chainRopeView: {fileID: 0} m_chainRopeView: {fileID: 0}
m_camera: {fileID: 0} m_camera: {fileID: 0}
m_bombView: {fileID: 5049187048751951682} m_bombView: {fileID: 5049187048751951682}
curLevelIndex: 4 curLevelIndex: 5
--- !u!114 &5049187048751951682 --- !u!114 &5049187048751951682
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
...@@ -3988,7 +3988,7 @@ MonoBehaviour: ...@@ -3988,7 +3988,7 @@ MonoBehaviour:
m_chainRopeView: {fileID: 0} m_chainRopeView: {fileID: 0}
m_camera: {fileID: 0} m_camera: {fileID: 0}
m_bombView: {fileID: 5346123764650722464} m_bombView: {fileID: 5346123764650722464}
curLevelIndex: 5 curLevelIndex: 4
--- !u!114 &5346123764650722464 --- !u!114 &5346123764650722464
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
fileFormatVersion: 2 fileFormatVersion: 2
guid: ec3049e09a22c774d869d6c191cd3e63 guid: 16d73164b8f5c7744892dd5fa4284980
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:
......
...@@ -633,7 +633,8 @@ PlayerSettings: ...@@ -633,7 +633,8 @@ PlayerSettings:
13: CROSS_PLATFORM_INPUT 13: CROSS_PLATFORM_INPUT
14: CROSS_PLATFORM_INPUT;MOBILE_INPUT 14: CROSS_PLATFORM_INPUT;MOBILE_INPUT
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: {} scriptingBackend:
Android: 1
il2cppCompilerConfiguration: {} il2cppCompilerConfiguration: {}
managedStrippingLevel: {} managedStrippingLevel: {}
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
......
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