Commit 3b50a2d0 authored by xujr's avatar xujr

道具1调整

parent fc6b3444
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &4347695763491711244 --- !u!1 &1281245481450784859
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -8,78 +8,31 @@ GameObject: ...@@ -8,78 +8,31 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4347695763491711245} - component: {fileID: 2854363122094062152}
- component: {fileID: 4347695763491711235}
- component: {fileID: 4347695763491711234}
m_Layer: 0 m_Layer: 0
m_Name: Gloves3 m_Name: Props1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4347695763491711245 --- !u!4 &2854363122094062152
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695763491711244} m_GameObject: {fileID: 1281245481450784859}
m_LocalRotation: {x: -0.000000020489091, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children:
m_Father: {fileID: 4347695763565108050} - {fileID: 6186074000231442358}
m_RootOrder: 1 - {fileID: 2566438101877322769}
m_Father: {fileID: 4347695764793259064}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4347695763491711235 --- !u!1 &3215825015220584430
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695763491711244}
m_Mesh: {fileID: -2078396196502447619, guid: f471392cd912cb94b85edb67078b50f6, type: 3}
--- !u!23 &4347695763491711234
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695763491711244}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 17e66e80603fa98469d036a10cb21c16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4347695763565108061
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -87,47 +40,45 @@ GameObject: ...@@ -87,47 +40,45 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4347695763565108050} - component: {fileID: 433725907103661978}
- component: {fileID: 4347695763565108048} - component: {fileID: 6260898475352863391}
- component: {fileID: 4347695763565108051} - component: {fileID: 7311449774974426351}
m_Layer: 0 m_Layer: 0
m_Name: Gloves1 m_Name: Gloves2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4347695763565108050 --- !u!4 &433725907103661978
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695763565108061} m_GameObject: {fileID: 3215825015220584430}
m_LocalRotation: {x: 0.026693638, y: -0, z: -0, w: 0.9996437} m_LocalRotation: {x: 0.0000000018626449, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.010294597, y: 0.78626007, z: -0.020803828} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.7475836, y: 1.7475836, z: 1.7475836} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children: []
- {fileID: 4347695764842747452} m_Father: {fileID: 6186074000231442358}
- {fileID: 4347695763491711245}
m_Father: {fileID: 4347695765501251286}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4347695763565108048 --- !u!33 &6260898475352863391
MeshFilter: MeshFilter:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695763565108061} m_GameObject: {fileID: 3215825015220584430}
m_Mesh: {fileID: -5004699059226480434, guid: f471392cd912cb94b85edb67078b50f6, type: 3} m_Mesh: {fileID: -3150454012297570913, guid: f471392cd912cb94b85edb67078b50f6, type: 3}
--- !u!23 &4347695763565108051 --- !u!23 &7311449774974426351
MeshRenderer: MeshRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695763565108061} m_GameObject: {fileID: 3215825015220584430}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 1
m_ReceiveShadows: 1 m_ReceiveShadows: 1
...@@ -139,7 +90,7 @@ MeshRenderer: ...@@ -139,7 +90,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 449e3c29ee337ab41920afb64ddf9d9a, type: 2} - {fileID: 2100000, guid: 539cb712de59ba7419d1e671f51b9fb7, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
...@@ -187,11 +138,11 @@ Transform: ...@@ -187,11 +138,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 5, z: 5} m_LocalScale: {x: 5, y: 5, z: 5}
m_Children: m_Children:
- {fileID: 4347695765501251286} - {fileID: 2854363122094062152}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &4347695764842747455 --- !u!1 &5155860543481587048
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -199,45 +150,47 @@ GameObject: ...@@ -199,45 +150,47 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4347695764842747452} - component: {fileID: 6186074000231442358}
- component: {fileID: 4347695764842747442} - component: {fileID: 8728098756121508463}
- component: {fileID: 4347695764842747453} - component: {fileID: 3581421764546578954}
m_Layer: 0 m_Layer: 0
m_Name: Gloves2 m_Name: Gloves1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4347695764842747452 --- !u!4 &6186074000231442358
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695764842747455} m_GameObject: {fileID: 5155860543481587048}
m_LocalRotation: {x: -0.000000020489091, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0.026693638, y: -0, z: -0, w: 0.9996437}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0.010294597, y: 1.0441301, z: -0.020803828}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1.7475836, y: 1.7475836, z: 1.7475836}
m_Children: [] m_Children:
m_Father: {fileID: 4347695763565108050} - {fileID: 433725907103661978}
- {fileID: 1770590502778320213}
m_Father: {fileID: 2854363122094062152}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4347695764842747442 --- !u!33 &8728098756121508463
MeshFilter: MeshFilter:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695764842747455} m_GameObject: {fileID: 5155860543481587048}
m_Mesh: {fileID: -3150454012297570913, guid: f471392cd912cb94b85edb67078b50f6, type: 3} m_Mesh: {fileID: -5004699059226480434, guid: f471392cd912cb94b85edb67078b50f6, type: 3}
--- !u!23 &4347695764842747453 --- !u!23 &3581421764546578954
MeshRenderer: MeshRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695764842747455} m_GameObject: {fileID: 5155860543481587048}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 1
m_ReceiveShadows: 1 m_ReceiveShadows: 1
...@@ -249,7 +202,7 @@ MeshRenderer: ...@@ -249,7 +202,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 539cb712de59ba7419d1e671f51b9fb7, type: 2} - {fileID: 2100000, guid: 449e3c29ee337ab41920afb64ddf9d9a, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
...@@ -270,7 +223,7 @@ MeshRenderer: ...@@ -270,7 +223,7 @@ MeshRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
--- !u!1 &4347695765145583841 --- !u!1 &6528280703029380799
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -278,45 +231,45 @@ GameObject: ...@@ -278,45 +231,45 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4347695765145583846} - component: {fileID: 2566438101877322769}
- component: {fileID: 4347695765145583844} - component: {fileID: 5119837102769541662}
- component: {fileID: 4347695765145583847} - component: {fileID: 6577009669048885037}
m_Layer: 0 m_Layer: 0
m_Name: spring m_Name: spring2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4347695765145583846 --- !u!4 &2566438101877322769
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695765145583841} m_GameObject: {fileID: 6528280703029380799}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.002, y: 0.001, z: 0.008} m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 2.06182, y: 2.4361153, z: 2.0396898} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 4347695765501251286} m_Father: {fileID: 2854363122094062152}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4347695765145583844 --- !u!33 &5119837102769541662
MeshFilter: MeshFilter:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695765145583841} m_GameObject: {fileID: 6528280703029380799}
m_Mesh: {fileID: -6659386010508214091, guid: f471392cd912cb94b85edb67078b50f6, type: 3} m_Mesh: {fileID: 680769614799674348, guid: f471392cd912cb94b85edb67078b50f6, type: 3}
--- !u!23 &4347695765145583847 --- !u!23 &6577009669048885037
MeshRenderer: MeshRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695765145583841} m_GameObject: {fileID: 6528280703029380799}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 1
m_ReceiveShadows: 1 m_ReceiveShadows: 1
...@@ -349,7 +302,7 @@ MeshRenderer: ...@@ -349,7 +302,7 @@ MeshRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
--- !u!1 &4347695765501251281 --- !u!1 &6603983341707806376
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -357,27 +310,74 @@ GameObject: ...@@ -357,27 +310,74 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4347695765501251286} - component: {fileID: 1770590502778320213}
- component: {fileID: 3838417561376846763}
- component: {fileID: 7426766945633181814}
m_Layer: 0 m_Layer: 0
m_Name: Props1 m_Name: Gloves3
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4347695765501251286 --- !u!4 &1770590502778320213
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4347695765501251281} m_GameObject: {fileID: 6603983341707806376}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0.0000000018626449, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children: []
- {fileID: 4347695763565108050} m_Father: {fileID: 6186074000231442358}
- {fileID: 4347695765145583846} m_RootOrder: 1
m_Father: {fileID: 4347695764793259064}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3838417561376846763
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6603983341707806376}
m_Mesh: {fileID: -2078396196502447619, guid: f471392cd912cb94b85edb67078b50f6, type: 3}
--- !u!23 &7426766945633181814
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6603983341707806376}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 17e66e80603fa98469d036a10cb21c16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment