Commit 50c860fd authored by wanqing's avatar wanqing

修改代码

parent ae737c38
...@@ -38,7 +38,7 @@ RenderSettings: ...@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1 m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0} m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0} m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.45130455, g: 0.5001912, b: 0.56907165, a: 1} m_IndirectSpecularColor: {r: 0.45130473, g: 0.5001914, b: 0.5690714, a: 1}
m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &4 --- !u!157 &4
LightmapSettings: LightmapSettings:
......
...@@ -28,7 +28,7 @@ public class LineUI : MonoBehaviour ...@@ -28,7 +28,7 @@ public class LineUI : MonoBehaviour
m_imageLine.transform.localPosition = rightPosition; m_imageLine.transform.localPosition = rightPosition;
m_imageLine.transform.localRotation = Quaternion.FromToRotation(Vector3.up, rightRotation); m_imageLine.transform.localRotation = Quaternion.FromToRotation(Vector3.up, rightRotation);
Vector2 varSize = m_imageLine.rectTransform.sizeDelta; Vector2 varSize = m_imageLine.rectTransform.sizeDelta;
varSize.x = 250.0f; varSize.x = 250.0f;//HalfLength/m_imageLine.preferredHeight*m_imageLine.preferredWidth;
varSize.y = HalfLength; varSize.y = HalfLength;
m_imageLine.rectTransform.sizeDelta = varSize; m_imageLine.rectTransform.sizeDelta = varSize;
m_imageLineStart.transform.localPosition = varStart; m_imageLineStart.transform.localPosition = varStart;
......
...@@ -648,7 +648,7 @@ public class FruitView : MonoBehaviour ...@@ -648,7 +648,7 @@ public class FruitView : MonoBehaviour
{ {
Event e = Event.current; Event e = Event.current;
if (e != null && e.type != null) if (e != null/* && e.type != null*/)
{ {
if (e.type == EventType.MouseDown) if (e.type == EventType.MouseDown)
{ {
......
...@@ -71,7 +71,7 @@ public class GlassView : MonoBehaviour ...@@ -71,7 +71,7 @@ public class GlassView : MonoBehaviour
m_strawberryOffest += Time.deltaTime * m_speed; m_strawberryOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_strawberry.localScale; Vector3 varSize = m_strawberry.localScale;
varSize.y = m_strawberryOffest; varSize.y = m_strawberryOffest/10.0f;
m_strawberry.localScale = varSize; m_strawberry.localScale = varSize;
//草莓位置 //草莓位置
...@@ -81,15 +81,15 @@ public class GlassView : MonoBehaviour ...@@ -81,15 +81,15 @@ public class GlassView : MonoBehaviour
//柠檬位置 //柠檬位置
Vector3 varPos = m_lemon.localPosition; Vector3 varPos = m_lemon.localPosition;
varPos.y = m_startPos + m_strawberry.localScale.y / 10.0f; varPos.y = m_startPos + m_strawberry.localScale.y * 2.0f;
m_lemon.localPosition = varPos; m_lemon.localPosition = varPos;
//橙子位置 //橙子位置
if(m_orange) if(m_orange)
{ {
Vector3 varOrangePos = m_orange.localPosition; Vector3 varOrangePos = m_orange.localPosition;
varOrangePos.y = m_startPos + m_strawberry.localScale.y / 10.0f varOrangePos.y = m_startPos + m_strawberry.localScale.y*2.0f
+ m_lemon.localScale.y / 10.0f; + m_lemon.localScale.y*2.0f;
m_orange.localPosition = varOrangePos; m_orange.localPosition = varOrangePos;
} }
} }
...@@ -99,18 +99,18 @@ public class GlassView : MonoBehaviour ...@@ -99,18 +99,18 @@ public class GlassView : MonoBehaviour
m_lemonOffest += Time.deltaTime * m_speed; m_lemonOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_lemon.localScale; Vector3 varSize = m_lemon.localScale;
varSize.y = m_lemonOffest; varSize.y = m_lemonOffest/10.0f;
m_lemon.localScale = varSize; m_lemon.localScale = varSize;
Vector3 varPos = m_lemon.localPosition; Vector3 varPos = m_lemon.localPosition;
varPos.y = m_startPos+m_strawberry.localScale.y / 10.0f; varPos.y = m_startPos+m_strawberry.localScale.y*2.0f;
m_lemon.localPosition = varPos; m_lemon.localPosition = varPos;
if (m_orange) if (m_orange)
{ {
Vector3 varOrangePos = m_orange.localPosition; Vector3 varOrangePos = m_orange.localPosition;
varOrangePos.y = m_startPos + m_strawberry.localScale.y / 10.0f varOrangePos.y = m_startPos + m_strawberry.localScale.y*2.0f
+ m_lemon.localScale.y / 10.0f; + m_lemon.localScale.y*2.0f;
m_orange.localPosition = varOrangePos; m_orange.localPosition = varOrangePos;
} }
} }
...@@ -120,12 +120,12 @@ public class GlassView : MonoBehaviour ...@@ -120,12 +120,12 @@ public class GlassView : MonoBehaviour
m_orangeOffest += Time.deltaTime * m_speed; m_orangeOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_orange.localScale; Vector3 varSize = m_orange.localScale;
varSize.y = m_orangeOffest; varSize.y = m_orangeOffest/10.0f;
m_orange.localScale = varSize; m_orange.localScale = varSize;
Vector3 varPos = m_orange.localPosition; Vector3 varPos = m_orange.localPosition;
varPos.y = m_startPos+m_strawberry.localScale.y / 10.0f varPos.y = m_startPos+m_strawberry.localScale.y*2.0f
+ m_lemon.localScale.y / 10.0f; + m_lemon.localScale.y*2.0f;
m_orange.localPosition = varPos; m_orange.localPosition = varPos;
} }
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex) if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex)
......
...@@ -139,7 +139,7 @@ RectTransform: ...@@ -139,7 +139,7 @@ RectTransform:
m_GameObject: {fileID: 247691581} m_GameObject: {fileID: 247691581}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 222345271} m_Father: {fileID: 222345271}
m_RootOrder: 0 m_RootOrder: 0
...@@ -842,7 +842,7 @@ GameObject: ...@@ -842,7 +842,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &1686706038 --- !u!224 &1686706038
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -916,7 +916,7 @@ GameObject: ...@@ -916,7 +916,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &1695185053 --- !u!224 &1695185053
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
fileFormatVersion: 2 fileFormatVersion: 2
guid: 15bbbd9c69b478c4b9481aaabe4a313e guid: 702d2a7770d4e8549bbbe60e15e6f769
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 0 mainObjectFileID: 0
......
...@@ -3635,7 +3635,7 @@ MonoBehaviour: ...@@ -3635,7 +3635,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_strawberry: {fileID: 7121524795785158589} m_strawberry: {fileID: 7121524795785158589}
m_lemon: {fileID: 3104661520677328248} m_lemon: {fileID: 3104661520677328248}
m_orange: {fileID: 6056453985548940610} m_orange: {fileID: 0}
m_effectPos: {fileID: 8086563731940206539} m_effectPos: {fileID: 8086563731940206539}
--- !u!1 &5537882261351490957 --- !u!1 &5537882261351490957
GameObject: GameObject:
...@@ -3862,7 +3862,7 @@ Transform: ...@@ -3862,7 +3862,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6079020160306596385} m_GameObject: {fileID: 6079020160306596385}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.26758605, z: 0} m_LocalPosition: {x: 0, y: 0.28, z: 0}
m_LocalScale: {x: 1, y: 0, z: 1} m_LocalScale: {x: 1, y: 0, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 3097028441198796063} m_Father: {fileID: 3097028441198796063}
...@@ -4173,7 +4173,7 @@ Transform: ...@@ -4173,7 +4173,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6841784765868801710} m_GameObject: {fileID: 6841784765868801710}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.26758605, z: 0} m_LocalPosition: {x: 0, y: 0.28, z: 0}
m_LocalScale: {x: 1, y: 0, z: 1} m_LocalScale: {x: 1, y: 0, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 3097028441198796063} m_Father: {fileID: 3097028441198796063}
...@@ -4470,8 +4470,8 @@ Transform: ...@@ -4470,8 +4470,8 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7655032033422026000} m_GameObject: {fileID: 7655032033422026000}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.26758605, z: 0} m_LocalPosition: {x: 0, y: 1.48, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 0.3, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 3097028441198796063} m_Father: {fileID: 3097028441198796063}
m_RootOrder: 3 m_RootOrder: 3
......
...@@ -212,8 +212,8 @@ Transform: ...@@ -212,8 +212,8 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1583171538080882383} m_GameObject: {fileID: 1583171538080882383}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.26758605, z: 0} m_LocalPosition: {x: 0, y: 0.28, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 0, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 454709148581285964} m_Father: {fileID: 454709148581285964}
m_RootOrder: 3 m_RootOrder: 3
...@@ -4412,7 +4412,7 @@ Transform: ...@@ -4412,7 +4412,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7699678184925857646} m_GameObject: {fileID: 7699678184925857646}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.26758605, z: 0} m_LocalPosition: {x: 0, y: 0.28, z: 0}
m_LocalScale: {x: 1, y: 0, z: 1} m_LocalScale: {x: 1, y: 0, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 454709148581285964} m_Father: {fileID: 454709148581285964}
......
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