Commit 3e12e14b authored by wanqing's avatar wanqing

修改流体逻辑

parent 12119bb1
......@@ -46,6 +46,9 @@ public class BattleUI : MonoBehaviour
public GameObject m_strawberrySymbolObj;//草莓✔
public GameObject m_lemonSymbolObj;//柠檬✔
public GameObject m_orangeSymbolObj;//橙子✔
public Text m_strawGoalNum;
public Text m_lemonGoalNum;
public Text m_orangeGoalNum;
public LineUI m_lineUI;
public Action onStartBtn;
public Action onPosUpBtn;
......@@ -313,6 +316,9 @@ public class BattleUI : MonoBehaviour
SetStrawberryState(false);
SetLemonState(false);
SetOrangeState(false);
SetStrawberryNum(0);
SetLemonNum(0);
SetOrangeNum(0);
}
//设置移动次数
public void SetMoveNum(int num)
......@@ -519,6 +525,21 @@ public class BattleUI : MonoBehaviour
m_orangeSymbolObj.SetActive(value);
}
}
//设置草莓数量
public void SetStrawberryNum(int num)
{
m_strawGoalNum.text = string.Format("{0:d}", GlobalConfig.FruitMoveTotalNum - num);
}
//设置柠檬数量
public void SetLemonNum(int num)
{
m_lemonGoalNum.text = string.Format("{0:d}", GlobalConfig.FruitMoveTotalNum - num);
}
//设置橙子数量
public void SetOrangeNum(int num)
{
m_orangeGoalNum.text = string.Format("{0:d}", GlobalConfig.FruitMoveTotalNum - num);
}
private void OnDestroy()
{
for (int i = 0; i < m_objList.Count; i++)
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnitySimpleLiquid;
public class FruitItemView : MonoBehaviour
{
public FruitType m_type;
public EndlessContainer m_container;
public FruitType type => m_type;
private Vector3 m_size;
......@@ -14,6 +16,10 @@ public class FruitItemView : MonoBehaviour
private MeshRenderer[] m_fragTrans;//碎块
private List<Vector3> m_fragPos = new List<Vector3>();//碎块初始位置
private List<Quaternion> m_fragQua = new List<Quaternion>();//碎块初始旋转
private LiquidContainer m_liquidContainer;//流体特效容器
private Color m_strawberryColor = new Color(1.0f, 57.0f / 255.0f, 30.0f / 255.0f, 160.0f / 255.0f);
private Color m_lemonColor = new Color(1.0f, 220.0f / 255.0f, 0.0f, 160.0f / 255.0f);
private Color m_orangeColor = new Color(1.0f, 151.0f / 255.0f, 22.0f / 255.0f, 160.0f / 255.0f);
private void Awake()
{
m_size = transform.localScale;
......@@ -26,6 +32,10 @@ public class FruitItemView : MonoBehaviour
m_fragPos.Add(varTrans.localPosition);
m_fragQua.Add(varTrans.localRotation);
}
if (m_container)
{
m_liquidContainer = m_container.gameObject.GetComponent<LiquidContainer>();
}
}
//变大动画
public void SetChangeBig()
......@@ -37,6 +47,32 @@ public class FruitItemView : MonoBehaviour
{
transform.localScale = Vector3.Lerp(transform.localScale, m_size, 1.0f);
}
//生成流体特效
public void SetLiquidEffect()
{
m_container.enabled = true;
if(m_liquidContainer)
{
if(m_type == FruitType.Strawberry)
{
m_liquidContainer.LiquidColor = m_strawberryColor;
}
else if(m_type == FruitType.Lemon)
{
m_liquidContainer.LiquidColor = m_lemonColor;
}
else if(m_type == FruitType.Orange)
{
m_liquidContainer.LiquidColor = m_orangeColor;
}
}
Invoke("DelayStopLiquidEffect", 0.5f);
}
//延迟停止流体特效
void DelayStopLiquidEffect()
{
m_container.enabled = false;
}
//生成碎块
public void SetFrag()
{
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnitySimpleLiquid;
public class FruitView : MonoBehaviour
{
......@@ -11,6 +12,8 @@ public class FruitView : MonoBehaviour
public HighlightingEffect m_highLightEffect;
public Transform m_cutTrans;//旋转叶片
public float m_cutSpeed = 3.0f;//旋转速度
//public EndlessContainer m_containerLeft;//左边流体控制
//public EndlessContainer m_containerRight;//右边流体控制
private List<FruitItemView> m_selectLst = new List<FruitItemView>();//选中的水果
private int m_lineIndex = 0;//线段计数
private FruitItemView m_curSelectItem;//当前选中的
......@@ -23,13 +26,31 @@ public class FruitView : MonoBehaviour
private Color m_hightColor = new Color(217.0f / 255.0f, 233.0f / 255.0f, 1.0f, 1.0f);
private int m_moveNum = 0;//移动次数
private SpriteRenderer m_spriteRender;
private Color m_strawberryColor = new Color(1.0f, 57.0f / 255.0f, 30.0f / 255.0f, 160.0f / 255.0f);
private Color m_lemonColor = new Color(1.0f, 220.0f / 255.0f, 0.0f, 160.0f / 255.0f);
private Color m_orangeColor = new Color(1.0f, 151.0f / 255.0f, 22.0f/255.0f, 160.0f / 255.0f);
private LiquidContainer m_liquidContainerLeft;
private LiquidContainer m_liquidContainerRight;
private List<FruitItemView> m_leftLst = new List<FruitItemView>();
private List<FruitItemView> m_rightLst = new List<FruitItemView>();
private int m_strawberryTotalNum;
private int m_lemonTotalNum;
private int m_orangeTotalNum;
private void Awake()
{
if (m_animator)
{
m_spriteRender = m_animator.GetComponent<SpriteRenderer>();
m_spriteRender.enabled = false;
}
//if (m_animator)
//{
// m_spriteRender = m_animator.GetComponent<SpriteRenderer>();
// m_spriteRender.enabled = false;
//}
//if(m_containerLeft)
//{
// m_liquidContainerLeft = m_containerLeft.gameObject.GetComponent<LiquidContainer>();
//}
//if(m_containerRight)
//{
// m_liquidContainerRight = m_containerRight.gameObject.GetComponent<LiquidContainer>();
//}
}
void Start()
{
......@@ -126,6 +147,7 @@ public class FruitView : MonoBehaviour
for (int i = 0; i < m_selectLst.Count; i++)
{
m_selectLst[i].SetFrag();
m_selectLst[i].SetLiquidEffect();
//播放爆汁特效
GameObject varEffectObj = null;
int varRand = Random.Range(0, 2);
......@@ -217,17 +239,91 @@ public class FruitView : MonoBehaviour
}
PoolManager.Instance.ReturnObjectToPool(m_selectLst[i].gameObject);
m_selectLst[i].ResetFragState();
//if (m_selectLst[i].transform.position.x < 0)
//{
// m_leftLst.Add(m_selectLst[i]);
//}
//else
//{
// m_rightLst.Add(m_selectLst[i]);
//}
}
//计算总的切的水果数量
m_strawberryTotalNum += varStrawberryNum;
if (m_strawberryTotalNum >= GlobalConfig.FruitMoveTotalNum)
{
m_strawberryTotalNum = GlobalConfig.FruitMoveTotalNum;
BattleCtrl.instance.battleUI.SetStrawberryState(true);
}
if(m_glass1View)
m_lemonTotalNum += varLemonNum;
if (m_lemonTotalNum >= GlobalConfig.FruitMoveTotalNum)
{
m_lemonTotalNum = GlobalConfig.FruitMoveTotalNum;
BattleCtrl.instance.battleUI.SetLemonState(true);
}
m_orangeTotalNum += varOrangeNum;
if (m_orangeTotalNum >= GlobalConfig.FruitMoveTotalNum)
{
m_orangeTotalNum = GlobalConfig.FruitMoveTotalNum;
BattleCtrl.instance.battleUI.SetOrangeState(true);
}
BattleCtrl.instance.battleUI.SetStrawberryNum(m_strawberryTotalNum);
BattleCtrl.instance.battleUI.SetLemonNum(m_lemonTotalNum);
BattleCtrl.instance.battleUI.SetOrangeNum(m_orangeTotalNum);
//if(m_glass1View)
//{
// m_glass1View.SetFruitNum(varStrawberryNum, varLemonNum, varOrangeNum);
//}
//计算左边数量水果
int varStrawberryLeftNum = 0;
int varLemonLeftNum = 0;
int varOrangeLeftNum = 0;
for (int i = 0; i < m_leftLst.Count; i++)
{
if (m_leftLst[i].type == FruitType.Strawberry)
{
varStrawberryLeftNum++;
}
else if (m_leftLst[i].type == FruitType.Lemon)
{
varLemonLeftNum++;
}
else if (m_leftLst[i].type == FruitType.Orange)
{
varOrangeLeftNum++;
}
}
int varStrawberryRightNum = 0;
int varLemonRightNum = 0;
int varOrangeRightNum = 0;
for (int i = 0; i < m_rightLst.Count; i++)
{
if (m_rightLst[i].type == FruitType.Strawberry)
{
m_glass1View.SetFruitNum(varStrawberryNum, varLemonNum, varOrangeNum);
varStrawberryRightNum++;
}
if(m_glassView)
else if (m_rightLst[i].type == FruitType.Lemon)
{
varLemonRightNum++;
}
else if (m_rightLst[i].type == FruitType.Orange)
{
varOrangeRightNum++;
}
}
//流体控制
//ShowLiquidEffect(varStrawberryLeftNum, varLemonLeftNum, varOrangeLeftNum, varStrawberryRightNum, varLemonRightNum
// , varOrangeRightNum, varStrawberryNum, varLemonNum, varOrangeNum);
GameServices.timerServices.Push(this, 3.0f, delegate
{
if (m_glassView)
{
m_glassView.SetFruitNum(varStrawberryNum, varLemonNum, varOrangeNum);
}
});
m_selectLst.Clear();
//流体特效
//m_spriteRender.enabled = true;
//if(varStrawberryNum > 0)
......@@ -385,17 +481,349 @@ public class FruitView : MonoBehaviour
//}
Invoke("DelayCreate", 0.2f);
}
//播放流体特效
//void ShowLiquidEffect(int varStrawberryLeftNum, int varLemonLeftNum,int varOrangeLeftNum,int varStrawberryRightNum,int varLemonRightNum,int varOrangeRightNum
// ,int varStrawberryNum,int varLemonNum,int varOrangeNum)
//{
// //Debug.LogError(varStrawberryLeftNum + "==" + varLemonLeftNum + "==" + varOrangeLeftNum);
// //Debug.LogError(varStrawberryRightNum + "==" + varLemonRightNum + "==" + varOrangeRightNum);
// if (varStrawberryLeftNum > 0 || varLemonLeftNum > 0 || varOrangeLeftNum > 0)
// {
// m_containerLeft.enabled = true;
// if (varStrawberryLeftNum > 0)
// {
// if (varLemonLeftNum > 0)
// {
// if (varOrangeLeftNum > 0)
// {
// m_liquidContainerLeft.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryLeftNum, delegate
// {
// if(m_liquidContainerLeft)
// {
// m_liquidContainerLeft.LiquidColor = m_lemonColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varLemonLeftNum + 0.5f * varStrawberryLeftNum, delegate
// {
// if (m_liquidContainerLeft)
// {
// m_liquidContainerLeft.LiquidColor = m_orangeColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varOrangeLeftNum + 0.5f * varLemonLeftNum + 0.5f * varStrawberryLeftNum, delegate
// {
// if(m_leftLst != null)
// {
// m_leftLst.Clear();
// }
// if(m_containerLeft)
// {
// m_containerLeft.enabled = false;
// }
// });
// }
// else
// {
// m_liquidContainerLeft.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryLeftNum, delegate
// {
// if (m_liquidContainerLeft)
// {
// m_liquidContainerLeft.LiquidColor = m_lemonColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varLemonLeftNum + 0.5f * varStrawberryLeftNum, delegate
// {
// if (m_leftLst != null)
// {
// m_leftLst.Clear();
// }
// if (m_containerLeft)
// {
// m_containerLeft.enabled = false;
// }
// });
// }
// }
// else
// {
// if (varOrangeLeftNum > 0)
// {
// m_liquidContainerLeft.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryLeftNum, delegate
// {
// if (m_liquidContainerLeft)
// {
// m_liquidContainerLeft.LiquidColor = m_orangeColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varOrangeLeftNum + 0.5f * varStrawberryLeftNum, delegate
// {
// if (m_leftLst != null)
// {
// m_leftLst.Clear();
// }
// if (m_containerLeft)
// {
// m_containerLeft.enabled = false;
// }
// });
// }
// else
// {
// m_liquidContainerLeft.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryLeftNum, delegate
// {
// if (m_leftLst != null)
// {
// m_leftLst.Clear();
// }
// if (m_containerLeft)
// {
// m_containerLeft.enabled = false;
// }
// });
// }
// }
// }
// else
// {
// if (varLemonLeftNum > 0)
// {
// if (varOrangeLeftNum > 0)
// {
// m_liquidContainerLeft.LiquidColor = m_lemonColor;
// GameServices.timerServices.Push(this, 0.5f * varLemonLeftNum, delegate
// {
// if(m_liquidContainerLeft)
// {
// m_liquidContainerLeft.LiquidColor = m_orangeColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varLemonLeftNum + 0.5f * varOrangeLeftNum, delegate
// {
// if (m_leftLst != null)
// {
// m_leftLst.Clear();
// }
// if (m_containerLeft)
// {
// m_containerLeft.enabled = false;
// }
// });
// }
// else
// {
// m_liquidContainerLeft.LiquidColor = m_lemonColor;
// GameServices.timerServices.Push(this, 0.5f * varLemonLeftNum, delegate
// {
// if (m_leftLst != null)
// {
// m_leftLst.Clear();
// }
// if (m_containerLeft)
// {
// m_containerLeft.enabled = false;
// }
// });
// }
// }
// else
// {
// if (varOrangeLeftNum > 0)
// {
// m_liquidContainerLeft.LiquidColor = m_orangeColor;
// GameServices.timerServices.Push(this, 0.5f * varOrangeLeftNum, delegate
// {
// if (m_leftLst != null)
// {
// m_leftLst.Clear();
// }
// if (m_containerLeft)
// {
// m_containerLeft.enabled = false;
// }
// });
// }
// }
// }
// }
// //右边
// if (varStrawberryRightNum > 0 || varLemonRightNum > 0 || varOrangeRightNum > 0)
// {
// m_containerRight.enabled = true;
// if (varStrawberryRightNum > 0)
// {
// if (varLemonRightNum > 0)
// {
// if (varOrangeRightNum > 0)
// {
// m_liquidContainerRight.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryRightNum, delegate
// {
// if(m_liquidContainerRight)
// {
// m_liquidContainerRight.LiquidColor = m_lemonColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varLemonRightNum + 0.5f * varStrawberryRightNum, delegate
// {
// if (m_liquidContainerRight)
// {
// m_liquidContainerRight.LiquidColor = m_orangeColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varOrangeRightNum + 0.5f * varLemonRightNum + 0.5f * varStrawberryRightNum, delegate
// {
// if(m_rightLst != null)
// {
// m_rightLst.Clear();
// }
// if(m_containerRight)
// {
// m_containerRight.enabled = false;
// }
// });
// }
// else
// {
// m_liquidContainerRight.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryRightNum, delegate
// {
// if(m_liquidContainerRight)
// {
// m_liquidContainerRight.LiquidColor = m_lemonColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varLemonRightNum + 0.5f * varStrawberryRightNum, delegate
// {
// if (m_rightLst != null)
// {
// m_rightLst.Clear();
// }
// if (m_containerRight)
// {
// m_containerRight.enabled = false;
// }
// });
// }
// }
// else
// {
// if (varOrangeRightNum > 0)
// {
// m_liquidContainerRight.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryRightNum, delegate
// {
// if(m_liquidContainerRight)
// {
// m_liquidContainerRight.LiquidColor = m_orangeColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varOrangeRightNum + 0.5f * varStrawberryRightNum, delegate
// {
// if (m_rightLst != null)
// {
// m_rightLst.Clear();
// }
// if (m_containerRight)
// {
// m_containerRight.enabled = false;
// }
// });
// }
// else
// {
// m_liquidContainerRight.LiquidColor = m_strawberryColor;
// GameServices.timerServices.Push(this, 0.5f * varStrawberryRightNum, delegate
// {
// if (m_rightLst != null)
// {
// m_rightLst.Clear();
// }
// if (m_containerRight)
// {
// m_containerRight.enabled = false;
// }
// });
// }
// }
// }
// else
// {
// if (varLemonRightNum > 0)
// {
// if (varOrangeRightNum > 0)
// {
// m_liquidContainerRight.LiquidColor = m_lemonColor;
// GameServices.timerServices.Push(this, 0.5f * varLemonRightNum, delegate
// {
// if(m_liquidContainerRight)
// {
// m_liquidContainerRight.LiquidColor = m_orangeColor;
// }
// });
// GameServices.timerServices.Push(this, 0.5f * varLemonRightNum + 0.5f * varOrangeRightNum, delegate
// {
// if (m_rightLst != null)
// {
// m_rightLst.Clear();
// }
// if (m_containerRight)
// {
// m_containerRight.enabled = false;
// }
// });
// }
// else
// {
// m_liquidContainerRight.LiquidColor = m_lemonColor;
// GameServices.timerServices.Push(this, 0.5f * varLemonRightNum, delegate
// {
// if (m_rightLst != null)
// {
// m_rightLst.Clear();
// }
// if (m_containerRight)
// {
// m_containerRight.enabled = false;
// }
// });
// }
// }
// else
// {
// if (varOrangeRightNum > 0)
// {
// m_liquidContainerRight.LiquidColor = m_orangeColor;
// GameServices.timerServices.Push(this, 0.5f * varOrangeRightNum, delegate
// {
// if (m_rightLst != null)
// {
// m_rightLst.Clear();
// }
// if (m_containerRight)
// {
// m_containerRight.enabled = false;
// }
// });
// }
// }
// }
// }
//}
//播放流体
public void ShowAnimator(string str)
{
m_spriteRender.enabled = true;
m_animator.Play(str);
}
//public void ShowAnimator(string str)
//{
// m_spriteRender.enabled = true;
// m_animator.Play(str);
//}
//隐藏流体
public void HideAnimator()
{
m_spriteRender.enabled = false;
}
//public void HideAnimator()
//{
// m_spriteRender.enabled = false;
//}
//延迟生成
void DelayCreate()
{
......@@ -732,5 +1160,9 @@ public class FruitView : MonoBehaviour
//m_fruitDropEffect.Clear();
m_fruitDropEffect = null;
SetFruitRigidState(false);
m_leftLst.Clear();
m_leftLst = null;
m_rightLst.Clear();
m_leftLst = null;
}
}
......@@ -18,9 +18,9 @@ public class GlassView : MonoBehaviour
private float m_lemonNum;
private float m_orangeNum;
private float m_strawberryMaxNum = 3.0f;
private float m_lemonMaxNum = 3.0f;
private float m_orangeMaxNum = 3.0f;
private float m_strawberryMaxNum = 10.0f;
private float m_lemonMaxNum = 10.0f;
private float m_orangeMaxNum = 10.0f;
private bool m_bControl = true;
private float m_speed = 2.0f;
......@@ -30,6 +30,7 @@ public class GlassView : MonoBehaviour
private string m_orangeAni = "juice_Orange";
private float m_startPos = 0.28f;
private float m_rateMod = 33.33f;
private FruitView m_fruitView;
private void Awake()
......@@ -52,20 +53,23 @@ public class GlassView : MonoBehaviour
if (m_strawberryNum >= m_strawberryMaxNum)
{
m_strawberryNum = m_strawberryMaxNum;
BattleCtrl.instance.battleUI.SetStrawberryState(true);
//BattleCtrl.instance.battleUI.SetStrawberryState(true);
}
m_lemonNum += num2;
if(m_lemonNum >= m_lemonMaxNum)
{
m_lemonNum = m_lemonMaxNum;
BattleCtrl.instance.battleUI.SetLemonState(true);
//BattleCtrl.instance.battleUI.SetLemonState(true);
}
m_orangeNum += num3;
if(m_orangeNum >= m_orangeMaxNum)
{
m_orangeNum = m_orangeMaxNum;
BattleCtrl.instance.battleUI.SetOrangeState(true);
//BattleCtrl.instance.battleUI.SetOrangeState(true);
}
//BattleCtrl.instance.battleUI.SetStrawberryNum((int)m_strawberryNum);
//BattleCtrl.instance.battleUI.SetLemonNum((int)m_lemonNum);
//BattleCtrl.instance.battleUI.SetOrangeNum((int)m_orangeNum);
}
private void Update()
{
......@@ -79,7 +83,7 @@ public class GlassView : MonoBehaviour
m_strawberryOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_strawberry.localScale;
varSize.y = m_strawberryOffest/10.0f;
varSize.y = m_strawberryOffest/ m_rateMod;
m_strawberry.localScale = varSize;
//草莓位置
......@@ -100,7 +104,7 @@ public class GlassView : MonoBehaviour
+ m_lemon.localScale.y*2.0f;
m_orange.localPosition = varOrangePos;
}
m_fruitView.ShowAnimator(m_strawberryAni);
//m_fruitView.ShowAnimator(m_strawberryAni);
}
if(m_lemonOffest < m_lemonNum)
{
......@@ -108,7 +112,7 @@ public class GlassView : MonoBehaviour
m_lemonOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_lemon.localScale;
varSize.y = m_lemonOffest/10.0f;
varSize.y = m_lemonOffest/ m_rateMod;
m_lemon.localScale = varSize;
Vector3 varPos = m_lemon.localPosition;
......@@ -122,7 +126,7 @@ public class GlassView : MonoBehaviour
+ m_lemon.localScale.y*2.0f;
m_orange.localPosition = varOrangePos;
}
m_fruitView.ShowAnimator(m_lemonAni);
//m_fruitView.ShowAnimator(m_lemonAni);
}
if (m_orangeOffest < m_orangeNum && m_orange)
{
......@@ -130,21 +134,21 @@ public class GlassView : MonoBehaviour
m_orangeOffest += Time.deltaTime * m_speed;
Vector3 varSize = m_orange.localScale;
varSize.y = m_orangeOffest/10.0f;
varSize.y = m_orangeOffest/ m_rateMod;
m_orange.localScale = varSize;
Vector3 varPos = m_orange.localPosition;
varPos.y = m_startPos+m_strawberry.localScale.y*2.0f
+ m_lemon.localScale.y*2.0f;
m_orange.localPosition = varPos;
m_fruitView.ShowAnimator(m_orangeAni);
//m_fruitView.ShowAnimator(m_orangeAni);
}
if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelOneIndex)
{
if(m_strawberryOffest >= m_strawberryNum && m_lemonOffest >= m_lemonNum)
{
m_fruitView.HideAnimator();
}
//if(m_strawberryOffest >= m_strawberryNum && m_lemonOffest >= m_lemonNum)
//{
// m_fruitView.HideAnimator();
//}
if (m_strawberryOffest >= m_strawberryMaxNum && m_lemonOffest >= m_lemonMaxNum
&& m_bControl)
{
......@@ -155,11 +159,11 @@ public class GlassView : MonoBehaviour
else if (BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelTwoIndex
|| BattleCtrl.instance.levelManager.CurLevelIndex == LevelEnum.levelThreeIndex)
{
if (m_strawberryOffest >= m_strawberryNum && m_lemonOffest >= m_lemonNum
&& m_orangeOffest >= m_orangeNum)
{
m_fruitView.HideAnimator();
}
//if (m_strawberryOffest >= m_strawberryNum && m_lemonOffest >= m_lemonNum
// && m_orangeOffest >= m_orangeNum)
//{
// m_fruitView.HideAnimator();
//}
if (m_strawberryOffest >= m_strawberryMaxNum && m_lemonOffest >= m_lemonMaxNum
&& m_orangeOffest >= m_orangeMaxNum && m_bControl)
{
......
......@@ -37,7 +37,7 @@ public class GlobalConfig
public static float CanvaUIScaleX = BattleCtrl.instance.battleUI.gameObject.transform.localScale.x;//uicanva适配大小
//水果可以切的次数
public static int FruitMoveTotalNum = 3;
public static int FruitMoveTotalNum = 10;
//通过当前关卡返回总的数量
public static int TotalNum()
......
......@@ -3827,7 +3827,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 95, y: -9}
m_AnchoredPosition: {x: 100, y: -9}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7587638407268349327
......@@ -3870,7 +3870,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: 3
m_Text: 10
--- !u!1 &3457795603069500219
GameObject:
m_ObjectHideFlags: 0
......@@ -4034,7 +4034,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 94, y: -20}
m_AnchoredPosition: {x: 100, y: -20}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4333726236760191702
......@@ -4077,7 +4077,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: 3
m_Text: 10
--- !u!1 &4109590137141898934
GameObject:
m_ObjectHideFlags: 0
......@@ -4758,7 +4758,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 94, y: -10}
m_AnchoredPosition: {x: 115, y: -10}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4075179019841173522
......@@ -4801,7 +4801,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: 3
m_Text: 10
--- !u!1 &5156541820109564448
GameObject:
m_ObjectHideFlags: 0
......@@ -13313,6 +13313,9 @@ MonoBehaviour:
m_strawberrySymbolObj: {fileID: 2276373580177298909}
m_lemonSymbolObj: {fileID: 7080706849099009272}
m_orangeSymbolObj: {fileID: 5562945445041803326}
m_strawGoalNum: {fileID: 3881136866626937667}
m_lemonGoalNum: {fileID: 443889951056952148}
m_orangeGoalNum: {fileID: 6194158529442749815}
m_lineUI: {fileID: 222345270}
--- !u!114 &1995691973
MonoBehaviour:
......@@ -15833,8 +15836,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 115, y: 442}
m_SizeDelta: {x: 160, y: 30}
m_AnchoredPosition: {x: 148, y: 442}
m_SizeDelta: {x: 75, y: 30}
m_Pivot: {x: 0, y: 0}
--- !u!222 &5400858707778577745
CanvasRenderer:
......@@ -15870,13 +15873,13 @@ MonoBehaviour:
m_BestFit: 0
m_MinSize: 0
m_MaxSize: 100
m_Alignment: 4
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: 3
m_Text: 10
--- !u!1 &9114938694515689495
GameObject:
m_ObjectHideFlags: 0
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &814401633786599675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3533738583396882694}
- component: {fileID: 105256683524435056}
- component: {fileID: 4339277058012226902}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3533738583396882694
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 814401633786599675}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4990542984763268105}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &105256683524435056
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 814401633786599675}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &4339277058012226902
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 814401633786599675}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1228172796360835699
GameObject:
m_ObjectHideFlags: 0
......@@ -34,6 +113,7 @@ Transform:
m_LocalScale: {x: 0.18, y: 0.18, z: 0.185}
m_Children:
- {fileID: 5959283841467301428}
- {fileID: 4990542984763268105}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......@@ -138,6 +218,173 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 3
m_container: {fileID: 2515658587488190469}
--- !u!1 &3032790463188461708
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8492637843816295049}
- component: {fileID: 7037683652664956239}
- component: {fileID: 329469298535858541}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8492637843816295049
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3032790463188461708}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4990542984763268105}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7037683652664956239
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3032790463188461708}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &329469298535858541
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3032790463188461708}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3770714754173769064
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4990542984763268105}
- component: {fileID: 5029209646931733251}
- component: {fileID: 6961770000721999200}
- component: {fileID: 2515658587488190469}
m_Layer: 0
m_Name: EndlessBottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4990542984763268105
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3770714754173769064}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: -0.7, y: 0.663, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 8492637843816295049}
- {fileID: 442257671573955906}
- {fileID: 3533738583396882694}
m_Father: {fileID: 1228172796361006675}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &5029209646931733251
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3770714754173769064}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 4339277058012226902}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 6972382872849453426}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &6961770000721999200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3770714754173769064}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 5029209646931733251}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &2515658587488190469
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3770714754173769064}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &5959283841377225563
GameObject:
m_ObjectHideFlags: 0
......@@ -616,3 +863,82 @@ MeshCollider:
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -5323949914397097654, guid: c4c1726b1f0899340b70b7d59f8a64bd, type: 2}
--- !u!1 &6972382872849453426
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 442257671573955906}
- component: {fileID: 2478112292439371071}
- component: {fileID: 532570541796296397}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &442257671573955906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6972382872849453426}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4990542984763268105}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2478112292439371071
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6972382872849453426}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &532570541796296397
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6972382872849453426}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &371644367341188584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7914130889153903067}
- component: {fileID: 2800668872774926982}
- component: {fileID: 505242333964202531}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7914130889153903067
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 371644367341188584}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5580258223393118805}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2800668872774926982
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 371644367341188584}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &505242333964202531
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 371644367341188584}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &795427624253935911
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5580258223393118805}
- component: {fileID: 3236014642437257215}
- component: {fileID: 6314391633705275183}
- component: {fileID: 3612942120318068355}
m_Layer: 0
m_Name: EndlessBottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5580258223393118805
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 795427624253935911}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: -0.126, y: 2.61934, z: 0}
m_LocalScale: {x: 0.35999998, y: 0.35999998, z: 0.37}
m_Children:
- {fileID: 7914130889153903067}
- {fileID: 3848509755633153631}
- {fileID: 5607412128912133358}
m_Father: {fileID: 4605942808043905245}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &3236014642437257215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 795427624253935911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 5096123444649481280}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 1780048266589854613}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &6314391633705275183
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 795427624253935911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 3236014642437257215}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &3612942120318068355
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 795427624253935911}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1780048266589854613
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3848509755633153631}
- component: {fileID: 4263969814871843575}
- component: {fileID: 8380526273491000742}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3848509755633153631
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780048266589854613}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5580258223393118805}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4263969814871843575
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780048266589854613}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &8380526273491000742
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780048266589854613}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3782806068881874289
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5607412128912133358}
- component: {fileID: 8675137942891889495}
- component: {fileID: 5096123444649481280}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5607412128912133358
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3782806068881874289}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5580258223393118805}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8675137942891889495
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3782806068881874289}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &5096123444649481280
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3782806068881874289}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4605942808044338429
GameObject:
m_ObjectHideFlags: 0
......@@ -34,6 +358,7 @@ Transform:
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_Children:
- {fileID: 6430019119581686552}
- {fileID: 5580258223393118805}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......@@ -139,6 +464,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 0
m_container: {fileID: 3612942120318068355}
--- !u!1 &5172709194668763093
GameObject:
m_ObjectHideFlags: 0
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &817001031870075872
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4103081311078346907}
- component: {fileID: 2317057060642595241}
- component: {fileID: 9204652029225145220}
- component: {fileID: 975796624090244397}
m_Layer: 0
m_Name: EndlessBottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4103081311078346907
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 817001031870075872}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: -0.126, y: 2.61934, z: 0}
m_LocalScale: {x: 0.35999998, y: 0.35999998, z: 0.37}
m_Children:
- {fileID: 610015336285617241}
- {fileID: 5685643785392877818}
- {fileID: 1719835098342728956}
m_Father: {fileID: 4487736285029228931}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &2317057060642595241
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 817001031870075872}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 3270870077651936789}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 2707484961665163437}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &9204652029225145220
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 817001031870075872}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 2317057060642595241}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &975796624090244397
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 817001031870075872}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1526845589019201996
GameObject:
m_ObjectHideFlags: 0
......@@ -112,6 +199,164 @@ MeshCollider:
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 2489802241937555486, guid: e0c046ee1a0faae418643c6229854611, type: 2}
--- !u!1 &1997229812701934127
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 610015336285617241}
- component: {fileID: 5001191351041451456}
- component: {fileID: 9079181430736972410}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &610015336285617241
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997229812701934127}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4103081311078346907}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5001191351041451456
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997229812701934127}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &9079181430736972410
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997229812701934127}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2707484961665163437
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5685643785392877818}
- component: {fileID: 1244687347477579969}
- component: {fileID: 4032434962959566879}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5685643785392877818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2707484961665163437}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4103081311078346907}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1244687347477579969
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2707484961665163437}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &4032434962959566879
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2707484961665163437}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2880537622460892134
GameObject:
m_ObjectHideFlags: 0
......@@ -293,6 +538,7 @@ Transform:
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
m_Children:
- {fileID: 5867011847545524756}
- {fileID: 4103081311078346907}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......@@ -398,6 +644,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 1
m_container: {fileID: 975796624090244397}
--- !u!1 &4935397090898146818
GameObject:
m_ObjectHideFlags: 0
......@@ -509,6 +756,85 @@ MeshCollider:
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 7227381289743970067, guid: e0c046ee1a0faae418643c6229854611, type: 2}
--- !u!1 &5355082962861727518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1719835098342728956}
- component: {fileID: 3348654249523958770}
- component: {fileID: 3270870077651936789}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1719835098342728956
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5355082962861727518}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4103081311078346907}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3348654249523958770
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5355082962861727518}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &3270870077651936789
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5355082962861727518}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6091876687297560267
GameObject:
m_ObjectHideFlags: 0
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &102687479151259297
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3978798806969228466}
- component: {fileID: 1849644785494895646}
- component: {fileID: 2459321452234232020}
- component: {fileID: 2459321451582716787}
m_Layer: 0
m_Name: EndlessBottleRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3978798806969228466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102687479151259297}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: 0.7, y: 0.663, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 7437689840123667602}
- {fileID: 1551180980885603615}
- {fileID: 4547204912555355410}
m_Father: {fileID: 2419814893835863036}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &1849644785494895646
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102687479151259297}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 6308609492963307465}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 5463524477848270151}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &2459321452234232020
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102687479151259297}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 1849644785494895646}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &2459321451582716787
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102687479151259297}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &237483945800432818
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4374595142321670107}
- component: {fileID: 4500524049271886837}
- component: {fileID: 451915622422663032}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4374595142321670107
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 237483945800432818}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7833410072813764603}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4500524049271886837
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 237483945800432818}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &451915622422663032
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 237483945800432818}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &356759566471711761
GameObject:
m_ObjectHideFlags: 0
......@@ -138,6 +304,85 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 2
--- !u!1 &1175441747869554190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5621814464474424918}
- component: {fileID: 8726151465340003482}
- component: {fileID: 6691440460806260646}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5621814464474424918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175441747869554190}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7833410072813764603}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8726151465340003482
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175441747869554190}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &6691440460806260646
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175441747869554190}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2063074336016264972
GameObject:
m_ObjectHideFlags: 0
......@@ -173,6 +418,85 @@ Transform:
m_Father: {fileID: 3965101062226154160}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2198110201780892546
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4547204912555355410}
- component: {fileID: 1736371749906152251}
- component: {fileID: 6308609492963307465}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4547204912555355410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2198110201780892546}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3978798806969228466}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1736371749906152251
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2198110201780892546}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &6308609492963307465
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2198110201780892546}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2419814892866602943
GameObject:
m_ObjectHideFlags: 0
......@@ -1252,6 +1576,7 @@ Transform:
- {fileID: 7272851732066831365}
- {fileID: 3965101062226154160}
- {fileID: 7833410072813764603}
- {fileID: 3978798806969228466}
m_Father: {fileID: 2419814894692253840}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......@@ -1460,6 +1785,8 @@ MonoBehaviour:
m_highLightEffect: {fileID: 2419814893742932198}
m_cutTrans: {fileID: 0}
m_cutSpeed: 3
m_containerLeft: {fileID: 8764874927698614330}
m_containerRight: {fileID: 2459321451582716787}
--- !u!1 &2419814894024991057
GameObject:
m_ObjectHideFlags: 0
......@@ -3283,7 +3610,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 1
--- !u!1 &3676095270794278734
--- !u!1 &3473518863980440134
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
......@@ -3291,30 +3618,131 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8086563731940206539}
- component: {fileID: 3473518863980440133}
- component: {fileID: 3473518863980440131}
- component: {fileID: 3473518863980440132}
m_Layer: 0
m_Name: EffectPos
m_Name: juice_node
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8086563731940206539
m_IsActive: 0
--- !u!4 &3473518863980440133
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676095270794278734}
m_GameObject: {fileID: 3473518863980440134}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.12878366, z: -0.6258426}
m_LocalScale: {x: 1.0531875, y: 1.0531875, z: 1.0531875}
m_LocalPosition: {x: 0, y: -1.27, z: 0.6}
m_LocalScale: {x: 0.08, y: 0.15, z: 0.08}
m_Children: []
m_Father: {fileID: 3097028441198796063}
m_RootOrder: 4
m_Father: {fileID: 2419814894692253840}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4119945973875577055
GameObject:
--- !u!95 &3473518863980440131
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3473518863980440134}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 0ff5449f3a8817b43adc800abede8873, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!212 &3473518863980440132
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3473518863980440134}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2.12, y: 5.26}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3676095270794278734
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8086563731940206539}
m_Layer: 0
m_Name: EffectPos
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8086563731940206539
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676095270794278734}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.12878366, z: -0.6258426}
m_LocalScale: {x: 1.0531875, y: 1.0531875, z: 1.0531875}
m_Children: []
m_Father: {fileID: 3097028441198796063}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4119945973875577055
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
......@@ -3331,7 +3759,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &840673977863852458
Transform:
m_ObjectHideFlags: 0
......@@ -3734,6 +4162,85 @@ MonoBehaviour:
m_lemon: {fileID: 3104661520677328248}
m_orange: {fileID: 0}
m_effectPos: {fileID: 8086563731940206539}
--- !u!1 &4972841569501450443
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7248752906590228059}
- component: {fileID: 4871347175529650290}
- component: {fileID: 868907148860312704}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7248752906590228059
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4972841569501450443}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7833410072813764603}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4871347175529650290
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4972841569501450443}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &868907148860312704
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4972841569501450443}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5242051969462131881
GameObject:
m_ObjectHideFlags: 0
......@@ -3752,7 +4259,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &2670068811306232493
Transform:
m_ObjectHideFlags: 0
......@@ -3827,6 +4334,85 @@ BoxCollider:
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &5463524477848270151
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1551180980885603615}
- component: {fileID: 2493815638363572179}
- component: {fileID: 531021505948640495}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1551180980885603615
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5463524477848270151}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3978798806969228466}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2493815638363572179
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5463524477848270151}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &531021505948640495
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5463524477848270151}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5537882261351490957
GameObject:
m_ObjectHideFlags: 0
......@@ -4105,6 +4691,172 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6397894306969624571
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7437689840123667602}
- component: {fileID: 7347418683864903868}
- component: {fileID: 6757600969599626289}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7437689840123667602
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6397894306969624571}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3978798806969228466}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7347418683864903868
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6397894306969624571}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &6757600969599626289
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6397894306969624571}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6552320939102637544
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7833410072813764603}
- component: {fileID: 4767366675113856855}
- component: {fileID: 8764874927272276893}
- component: {fileID: 8764874927698614330}
m_Layer: 0
m_Name: EndlessBottleLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7833410072813764603
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6552320939102637544}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: -0.7, y: 0.663, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 4374595142321670107}
- {fileID: 5621814464474424918}
- {fileID: 7248752906590228059}
m_Father: {fileID: 2419814893835863036}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &4767366675113856855
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6552320939102637544}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 868907148860312704}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 1175441747869554190}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &8764874927272276893
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6552320939102637544}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 4767366675113856855}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &8764874927698614330
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6552320939102637544}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &6635782618300650632
GameObject:
m_ObjectHideFlags: 0
......@@ -4724,6 +5476,7 @@ GameObject:
- component: {fileID: 2185915468272480620}
- component: {fileID: 7099649623872319775}
- component: {fileID: 752944903570500199}
- component: {fileID: 4708151093489839176}
m_Layer: 0
m_Name: Cup
m_TagString: Untagged
......@@ -4792,102 +5545,20 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1001 &359853305674000139
PrefabInstance:
--- !u!64 &4708151093489839176
MeshCollider:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2419814894692253840}
m_Modifications:
- target: {fileID: 3803887659397336397, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_Name
value: juice_node
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalPosition.y
value: -1.27
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalPosition.z
value: 0.6
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalScale.x
value: 0.08
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalScale.z
value: 0.08
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336399, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_WasSpriteAssigned
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 7d9ffec4a1f76704f98876999774e4c7, type: 3}
--- !u!4 &3473518863980440133 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
m_PrefabInstance: {fileID: 359853305674000139}
m_PrefabAsset: {fileID: 0}
--- !u!95 &3473518863980440131 stripped
Animator:
m_CorrespondingSourceObject: {fileID: 3803887659397336392, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
m_PrefabInstance: {fileID: 359853305674000139}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7853204946551321531}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -4119317738140548247, guid: 13948debcb4aa0146939d84a4c31e265, type: 3}
--- !u!1001 &853374032285843243
PrefabInstance:
m_ObjectHideFlags: 0
......@@ -4988,96 +5659,6 @@ Transform:
type: 3}
m_PrefabInstance: {fileID: 853374032285843243}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1123131127276326532
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2419814893835863036}
m_Modifications:
- target: {fileID: 259189791501877764, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 0}
- target: {fileID: 708102060344508924, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5602266232231231955, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6158862580999537516, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_Name
value: EndlessBottle
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.671
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalRotation.z
value: -1
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: -180
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 176bd5340ba19814a92fece5da65470c, type: 3}
--- !u!4 &7833410072813764603 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7143823063522128255, guid: 176bd5340ba19814a92fece5da65470c,
type: 3}
m_PrefabInstance: {fileID: 1123131127276326532}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2419814894761420575
PrefabInstance:
m_ObjectHideFlags: 0
......
......@@ -186,6 +186,164 @@ MonoBehaviour:
m_lemon: {fileID: 3003594719321781977}
m_orange: {fileID: 1514922445319939476}
m_effectPos: {fileID: 1293173357704032413}
--- !u!1 &1474689480206906567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4347778604281747970}
- component: {fileID: 5416006850095696614}
- component: {fileID: 9123439506302018559}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4347778604281747970
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474689480206906567}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5486372871660707275}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5416006850095696614
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474689480206906567}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &9123439506302018559
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474689480206906567}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1491924472550875153
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6093100263154002297}
- component: {fileID: 3002436967969339983}
- component: {fileID: 7250994858008387947}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6093100263154002297
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1491924472550875153}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5486372871660707275}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3002436967969339983
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1491924472550875153}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &7250994858008387947
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1491924472550875153}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1583171538080882383
GameObject:
m_ObjectHideFlags: 0
......@@ -265,6 +423,93 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1592097851163465356
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5486372871660707275}
- component: {fileID: 6684780477323630543}
- component: {fileID: 7511036818811231160}
- component: {fileID: 8957035836283945419}
m_Layer: 0
m_Name: EndlessBottleRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5486372871660707275
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592097851163465356}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: 0.7, y: 0.663, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 1458018635466247980}
- {fileID: 6093100263154002297}
- {fileID: 4347778604281747970}
m_Father: {fileID: 2419814893835863036}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &6684780477323630543
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592097851163465356}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 9123439506302018559}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 1491924472550875153}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &7511036818811231160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592097851163465356}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 6684780477323630543}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &8957035836283945419
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592097851163465356}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &2419814892775921928
GameObject:
m_ObjectHideFlags: 0
......@@ -1666,6 +1911,8 @@ Transform:
- {fileID: 7272851732066831365}
- {fileID: 5078571460266755529}
- {fileID: 125640775644677704}
- {fileID: 7107382931667300733}
- {fileID: 5486372871660707275}
m_Father: {fileID: 2419814894692253840}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......@@ -1833,13 +2080,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2419814893932648990}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0.9091191, y: -0.8553241, z: 0.602708}
m_LocalRotation: {x: 0.7526491, y: -0.026292184, z: 0.022968208, w: 0.6574957}
m_LocalPosition: {x: -0.905, y: -0.8553241, z: 0.602708}
m_LocalScale: {x: 0.1, y: 0.26240805, z: 0.10000002}
m_Children: []
m_Father: {fileID: 2419814893556140208}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 97.72101, y: 0, z: 4.000992}
--- !u!33 &2419814893932648979
MeshFilter:
m_ObjectHideFlags: 0
......@@ -1968,6 +2215,8 @@ MonoBehaviour:
m_highLightEffect: {fileID: 2419814893742932198}
m_cutTrans: {fileID: 0}
m_cutSpeed: 3
m_containerLeft: {fileID: 5596480141043242931}
m_containerRight: {fileID: 8957035836283945419}
--- !u!1 &2419814894024991057
GameObject:
m_ObjectHideFlags: 0
......@@ -2132,13 +2381,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2419814894058237674}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0.49911913, y: -0.8553241, z: 0.602708}
m_LocalRotation: {x: 0.75239295, y: 0.032813787, z: -0.028665317, w: 0.657272}
m_LocalPosition: {x: -0.528, y: -0.8553241, z: 0.602708}
m_LocalScale: {x: 0.1, y: 0.26240805, z: 0.10000002}
m_Children: []
m_Father: {fileID: 2419814893556140208}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 97.72101, y: 0, z: -4.993988}
--- !u!33 &2419814894058237679
MeshFilter:
m_ObjectHideFlags: 0
......@@ -2488,13 +2737,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2419814894146028837}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0.7071191, y: -0.8553241, z: 0.602708}
m_LocalRotation: {x: 0.75310814, y: -0, z: -0, w: 0.6578967}
m_LocalPosition: {x: -0.722, y: -0.8553241, z: 0.602708}
m_LocalScale: {x: 0.1, y: 0.26240805, z: 0.10000002}
m_Children: []
m_Father: {fileID: 2419814893556140208}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 97.72101, y: -0.000015258789, z: -0.000015258789}
--- !u!33 &2419814894146028858
MeshFilter:
m_ObjectHideFlags: 0
......@@ -3757,6 +4006,7 @@ GameObject:
- component: {fileID: 7026701741194525901}
- component: {fileID: 2790856171791751718}
- component: {fileID: 3262356175343813657}
- component: {fileID: 4871511052429179624}
m_Layer: 0
m_Name: Cup
m_TagString: Untagged
......@@ -3825,6 +4075,20 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &4871511052429179624
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3153925935547094784}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -4119317738140548247, guid: 13948debcb4aa0146939d84a4c31e265, type: 3}
--- !u!1 &4356473073626483239
GameObject:
m_ObjectHideFlags: 0
......@@ -3860,6 +4124,93 @@ Transform:
m_Father: {fileID: 5078571460266755529}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4893775960730134820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7107382931667300733}
- component: {fileID: 4519058738188076609}
- component: {fileID: 5330156165412846417}
- component: {fileID: 5596480141043242931}
m_Layer: 0
m_Name: EndlessBottleLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7107382931667300733
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4893775960730134820}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: -0.7, y: 0.663, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 7856312820713159806}
- {fileID: 2738966351426612755}
- {fileID: 1974978934042378445}
m_Father: {fileID: 2419814893835863036}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &4519058738188076609
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4893775960730134820}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 8482948602994537757}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 6143311630375408233}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &5330156165412846417
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4893775960730134820}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 4519058738188076609}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &5596480141043242931
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4893775960730134820}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &5959676026308108801
GameObject:
m_ObjectHideFlags: 0
......@@ -3952,6 +4303,85 @@ Transform:
m_Father: {fileID: 454709148581285964}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6143311630375408233
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2738966351426612755}
- component: {fileID: 5977315227154656938}
- component: {fileID: 1855466801483969387}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2738966351426612755
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6143311630375408233}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7107382931667300733}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5977315227154656938
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6143311630375408233}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &1855466801483969387
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6143311630375408233}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6651738777823218628
GameObject:
m_ObjectHideFlags: 0
......@@ -4357,6 +4787,164 @@ MeshCollider:
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 3369316746193770658, guid: 07369f493fdd48d45b9914d4126d3820, type: 3}
--- !u!1 &7114016432563552181
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7856312820713159806}
- component: {fileID: 8682462276703540637}
- component: {fileID: 3936184565279665703}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7856312820713159806
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7114016432563552181}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7107382931667300733}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8682462276703540637
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7114016432563552181}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &3936184565279665703
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7114016432563552181}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7332873101228152919
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1974978934042378445}
- component: {fileID: 1408086236082065150}
- component: {fileID: 8482948602994537757}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1974978934042378445
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7332873101228152919}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7107382931667300733}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1408086236082065150
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7332873101228152919}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &8482948602994537757
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7332873101228152919}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7568459270937440426
GameObject:
m_ObjectHideFlags: 0
......@@ -4603,6 +5191,85 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 3
--- !u!1 &8221245418921602183
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1458018635466247980}
- component: {fileID: 1575347112157545202}
- component: {fileID: 5838916564280524366}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1458018635466247980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8221245418921602183}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5486372871660707275}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1575347112157545202
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8221245418921602183}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &5838916564280524366
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8221245418921602183}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1001 &853374032285843243
PrefabInstance:
m_ObjectHideFlags: 0
......@@ -4820,6 +5487,11 @@ PrefabInstance:
propertyPath: m_Name
value: juice_node
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336397, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalPosition.x
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &31153487685682031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5355962373216903667}
- component: {fileID: 5190234189121062506}
- component: {fileID: 2018409760685949617}
- component: {fileID: 5762878876152430861}
m_Layer: 0
m_Name: EndlessBottleLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5355962373216903667
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 31153487685682031}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: -0.7, y: 0.663, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 5703084494317600417}
- {fileID: 8020686314396582907}
- {fileID: 4816799025047176777}
m_Father: {fileID: 2824403712966733447}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &5190234189121062506
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 31153487685682031}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 621163406610685767}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 5395758700662654558}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &2018409760685949617
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 31153487685682031}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 5190234189121062506}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &5762878876152430861
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 31153487685682031}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &66923296769419290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5580041718572107685}
- component: {fileID: 2110487823046208949}
- component: {fileID: 871601495437542968}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5580041718572107685
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 66923296769419290}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4772715114241593979}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2110487823046208949
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 66923296769419290}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &871601495437542968
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 66923296769419290}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &168271502848860522
GameObject:
m_ObjectHideFlags: 0
......@@ -138,6 +304,85 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 2
--- !u!1 &181456732420307076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5703084494317600417}
- component: {fileID: 4087781260132134702}
- component: {fileID: 938045455379271656}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5703084494317600417
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181456732420307076}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5355962373216903667}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4087781260132134702
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181456732420307076}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &938045455379271656
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181456732420307076}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &784647362303656394
GameObject:
m_ObjectHideFlags: 0
......@@ -2755,6 +3000,8 @@ MonoBehaviour:
m_highLightEffect: {fileID: 2824403711518518685}
m_cutTrans: {fileID: 4592109642444277712}
m_cutSpeed: 10
m_containerLeft: {fileID: 5762878876152430861}
m_containerRight: {fileID: 8401862210569108453}
--- !u!1 &2824403712881052794
GameObject:
m_ObjectHideFlags: 0
......@@ -2924,6 +3171,8 @@ Transform:
- {fileID: 6546680321722540291}
- {fileID: 7082184161649877374}
- {fileID: 3737965741557399519}
- {fileID: 5355962373216903667}
- {fileID: 4772715114241593979}
m_Father: {fileID: 2824403712614641131}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......@@ -3488,6 +3737,85 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2916508052092679262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4467436655878928437}
- component: {fileID: 8539339020075132690}
- component: {fileID: 3252864646952567784}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4467436655878928437
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2916508052092679262}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4772715114241593979}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8539339020075132690
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2916508052092679262}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &3252864646952567784
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2916508052092679262}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3274251773699089791
GameObject:
m_ObjectHideFlags: 0
......@@ -3702,6 +4030,7 @@ GameObject:
- component: {fileID: 8047553097902790523}
- component: {fileID: 6811734863815325559}
- component: {fileID: 2835059625925267690}
- component: {fileID: 4103116047812301066}
m_Layer: 0
m_Name: Cup
m_TagString: Untagged
......@@ -3770,6 +4099,20 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &4103116047812301066
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4499067663585306714}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -4119317738140548247, guid: 13948debcb4aa0146939d84a4c31e265, type: 3}
--- !u!1 &5061997694907975284
GameObject:
m_ObjectHideFlags: 0
......@@ -4093,6 +4436,85 @@ BoxCollider:
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &5395758700662654558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8020686314396582907}
- component: {fileID: 7420318151775266044}
- component: {fileID: 8230013088870127914}
m_Layer: 0
m_Name: Cap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8020686314396582907
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5395758700662654558}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5355962373216903667}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7420318151775266044
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5395758700662654558}
m_Mesh: {fileID: 3365645382605875686, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &8230013088870127914
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5395758700662654558}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6ce279f6d23699248b3b02f9a9168c37, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6058363082561146746
GameObject:
m_ObjectHideFlags: 0
......@@ -4525,6 +4947,85 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_type: 0
--- !u!1 &7290244800458172974
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8583097982929532918}
- component: {fileID: 7814574250786588058}
- component: {fileID: 3232896009793147616}
m_Layer: 0
m_Name: Bottle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8583097982929532918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7290244800458172974}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4772715114241593979}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7814574250786588058
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7290244800458172974}
m_Mesh: {fileID: 6121590469811200223, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &3232896009793147616
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7290244800458172974}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5d0e024007d29c44a932f8cc87b3520, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8047428402289352145
GameObject:
m_ObjectHideFlags: 0
......@@ -4555,6 +5056,172 @@ Transform:
m_Father: {fileID: 2824403712966733447}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8504352317865265176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4816799025047176777}
- component: {fileID: 37775794560863522}
- component: {fileID: 621163406610685767}
m_Layer: 0
m_Name: Liquid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4816799025047176777
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8504352317865265176}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5355962373216903667}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &37775794560863522
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8504352317865265176}
m_Mesh: {fileID: -9216810965846887918, guid: 82ae06bcb7b8b53498a9550e007d21bc, type: 3}
--- !u!23 &621163406610685767
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8504352317865265176}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8579430208960614412
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4772715114241593979}
- component: {fileID: 8319795788976828002}
- component: {fileID: 4568706322192695916}
- component: {fileID: 8401862210569108453}
m_Layer: 0
m_Name: EndlessBottleRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4772715114241593979
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8579430208960614412}
m_LocalRotation: {x: -0, y: -0, z: -1, w: 0}
m_LocalPosition: {x: 0.7, y: 0.663, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 8583097982929532918}
- {fileID: 4467436655878928437}
- {fileID: 5580041718572107685}
m_Father: {fileID: 2824403712966733447}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180}
--- !u!114 &8319795788976828002
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8579430208960614412}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f97c0cadc5f88b46b59a38d17fac88e, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidRender: {fileID: 871601495437542968}
liquidMaterial: {fileID: 2100000, guid: 8dec526bbd84d684da6f40f79c3ab1bd, type: 2}
cap: {fileID: 2916508052092679262}
isOpen: 1
inertness: 50
liquidColor: {r: 1, g: 0.22193101, b: 0.11764705, a: 0.627451}
fillAmountPercent: 0
customVolume: 0
--- !u!114 &4568706322192695916
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8579430208960614412}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: acb562255fca9b544b4583d4e7147e92, type: 3}
m_Name:
m_EditorClassIdentifier:
liquidContainer: {fileID: 8319795788976828002}
bottleneckRadius: 0.01
splitSpeed: 60
maxEdgeDrops: 4
particlesPrefab: {fileID: 5157395080114985353, guid: 6cbd7c4436dcf4a709ab46f353a9d3c3,
type: 3}
mixingSpeed: 0
--- !u!114 &8401862210569108453
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8579430208960614412}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6f65fb23ad160c459d2598442688217, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &8822560017482862158
GameObject:
m_ObjectHideFlags: 0
......@@ -4857,15 +5524,15 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6f80a585426cf8749b2ed31e61717f4e, type: 3}
--- !u!4 &2941865115838349960 stripped
--- !u!4 &4592109642444277712 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 6f80a585426cf8749b2ed31e61717f4e,
m_CorrespondingSourceObject: {fileID: 5914173064080830018, guid: 6f80a585426cf8749b2ed31e61717f4e,
type: 3}
m_PrefabInstance: {fileID: 7901898092506589586}
m_PrefabAsset: {fileID: 0}
--- !u!4 &4592109642444277712 stripped
--- !u!4 &2941865115838349960 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5914173064080830018, guid: 6f80a585426cf8749b2ed31e61717f4e,
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 6f80a585426cf8749b2ed31e61717f4e,
type: 3}
m_PrefabInstance: {fileID: 7901898092506589586}
m_PrefabAsset: {fileID: 0}
......@@ -4881,6 +5548,11 @@ PrefabInstance:
propertyPath: m_Name
value: juice_node
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336397, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3803887659397336398, guid: 7d9ffec4a1f76704f98876999774e4c7,
type: 3}
propertyPath: m_LocalPosition.x
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment