Commit ae0dc2f3 authored by lrh's avatar lrh

蒲: 摩擦设置

parent d1a8b2c9
......@@ -148,7 +148,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 62666172}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0272, y: 0.01052, z: 0.0873}
m_LocalPosition: {x: -0.0558, y: 0.01052, z: 0.0753}
m_LocalScale: {x: 0.0020026183, y: 0.006805533, z: 0.0012251958}
m_Children: []
m_Father: {fileID: 1144787625}
......@@ -174,7 +174,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 62666172}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -439,7 +439,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123311775}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -532,7 +532,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 286585354}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -625,7 +625,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 306360948}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -785,7 +785,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 423141196}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0297, y: 0.01052, z: -0.06949999}
m_LocalPosition: {x: 0.0559, y: 0.01052, z: -0.06949999}
m_LocalScale: {x: 0.0020026183, y: 0.006805533, z: 0.0012251958}
m_Children: []
m_Father: {fileID: 1144787625}
......@@ -811,7 +811,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 423141196}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -1123,7 +1123,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 478452173}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -1190,7 +1190,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 506438021}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.01052, z: 0.0436}
m_LocalPosition: {x: 0, y: 0.01052, z: 0.0197}
m_LocalScale: {x: 0.0020026183, y: 0.006805533, z: 0.0012251958}
m_Children: []
m_Father: {fileID: 1144787625}
......@@ -1216,7 +1216,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 506438021}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -1317,7 +1317,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 561697085}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0272, y: 0.01052, z: -0.0695}
m_LocalPosition: {x: -0.054, y: 0.01052, z: -0.0695}
m_LocalScale: {x: 0.0020026183, y: 0.006805533, z: 0.0012251958}
m_Children: []
m_Father: {fileID: 1144787625}
......@@ -1343,7 +1343,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 561697085}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -1436,7 +1436,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 676109546}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -1622,7 +1622,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 783077271}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -1808,7 +1808,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 882264635}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -2228,7 +2228,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 984373846}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -2321,7 +2321,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 998561716}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -2414,7 +2414,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1027929383}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -2576,7 +2576,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1083157699}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0297, y: 0.01052, z: 0.0873}
m_LocalPosition: {x: 0.0522, y: 0.01052, z: 0.0718}
m_LocalScale: {x: 0.0020026183, y: 0.006805533, z: 0.0012251958}
m_Children: []
m_Father: {fileID: 1144787625}
......@@ -2602,7 +2602,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1083157699}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -2798,7 +2798,7 @@ Transform:
m_GameObject: {fileID: 1144787624}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 1, y: 1.1902, z: 1}
m_Children:
- {fileID: 123311776}
- {fileID: 1889906883}
......@@ -2886,7 +2886,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1145422555}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -2953,7 +2953,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1162665504}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.01052, z: -0.0189}
m_LocalPosition: {x: 0, y: 0.01052, z: -0.0373}
m_LocalScale: {x: 0.0020026183, y: 0.006805533, z: 0.0012251958}
m_Children: []
m_Father: {fileID: 1144787625}
......@@ -2979,7 +2979,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1162665504}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3072,7 +3072,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1164696440}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3258,7 +3258,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1236007719}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3351,7 +3351,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322503613}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3444,7 +3444,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1342170632}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3537,7 +3537,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1485685881}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3630,7 +3630,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1488631939}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3723,7 +3723,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1513406891}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3816,7 +3816,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1552444813}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -3974,7 +3974,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576866414}
m_Enabled: 0
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5eeb8cf7aff26ce41bc3e2014b7f7f6a, type: 3}
m_Name:
......@@ -4162,7 +4162,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1685356143}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -4255,7 +4255,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1827660326}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -4348,7 +4348,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1889906882}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -4533,7 +4533,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943567609}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......@@ -4962,7 +4962,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2126382459}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.01052, z: 0.0873}
m_LocalPosition: {x: 0, y: 0.01052, z: 0.0662}
m_LocalScale: {x: 0.0020026183, y: 0.006805533, z: 0.0012251958}
m_Children: []
m_Father: {fileID: 1144787625}
......@@ -4988,7 +4988,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2126382459}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
......
......@@ -39,13 +39,24 @@ public class PlayerControl : MonoBehaviour
if (Input.GetMouseButtonUp(0))
{
mouseUpEnd = Input.mousePosition;
Throw(mouseUpEnd.y - endpoint.y);
// startpoint = endpoint;
}
this.transform.position = Vector3.MoveTowards(this.transform.position, dir, speed * Time.deltaTime);
}
// void LateUpdate()
//{
// if (Input.GetMouseButton(0))
// {
// if (Time.fixedDeltaTime % 10 == 0)
// {
// GameDebug.Log(mouseUpEnd.y - endpoint.y);
// }
// }
//}
void move(Vector3 dirs)
{
float x = -dirs.x;
......
Build from DESKTOP-P4H38KD at 2021/4/12 18:29:20
\ No newline at end of file
Build from DESKTOP-P4H38KD at 2021/4/12 18:49:27
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment