using System.Collections.Generic;

/// <summary>
/// 用户数据（用于单机保存本地）
/// </summary>
public class LocalUserData
{
    public long id;
    
    public int coin;

    public int diamond;

    public int level;
    public int loginDays;
    public int[] levelStars;
    public int[] items;

    public int Height;

    public int Number;


    public  void InitTestData()
    {
        id = 0;
        level = 1;
        levelStars = new int[Game.maxLevel];
    }

/*    public static User Data2User(TestUserData data)
    {
        
    }*/

}

